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COoperative

Discussion on COoperative within the CO2 Bots & Macros forum part of the Conquer Online 2 category.

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Old 03/11/2011, 14:28   #2356
 
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Quote:
Originally Posted by [GM] View Post
and u get more goods than hunting?
its not the goods that im going at. im observing why they dont land in jail. been 4 days already. usually if im doing it with a ninja and a miner both gets jailed after 3days
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Old 03/11/2011, 14:38   #2357
 
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Quote:
Originally Posted by sharinggan View Post
its not the goods that im going at. im observing why they dont land in jail. been 4 days already. usually if im doing it with a ninja and a miner both gets jailed after 3days
Well keep us posted on how it works out.
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Old 03/11/2011, 15:00   #2358
 
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Is Martin still actively developing this?
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Old 03/11/2011, 15:33   #2359
 
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Quote:
Originally Posted by DeathByMoogles View Post
Is Martin still actively developing this?
Didn't you read my reply? You already asked, and my answer was:
Quote:
Originally Posted by IAmHawtness View Post
Yes, indeed it is. I'm just very busy at the moment and I haven't had time to work on it. This weekend, perhaps.
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Old 03/11/2011, 16:05   #2360
 
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Lol I am waiting until this is less botjailable, I have other chars I want to lvl and keep so I am doing it the slow way lol.
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Old 03/11/2011, 16:44   #2361
 
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Quote:
Originally Posted by DeathByMoogles View Post
Is Martin still actively developing this?
U already asked that and Martin already answerd it
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Old 03/11/2011, 16:53   #2362
 
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im begining to think that if you just change the Notepad to something else using the res hack they really cant detect so far ive had one character going straight for more then a week and i finally rbed him last night.

gotta give it up to hawtness you made the pro **** just way to simple i figured it out blazed outta my mind lol kudos my friend you got skillz
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Old 03/11/2011, 17:24   #2363
 
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Originally Posted by flavia15 View Post
guys....how can we make this bot get better ? like co farmer or co genius...lets all try to make a free bot same as farmer or genius is
wtf. this is a free bot not a pay bot gtfo.
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Old 03/11/2011, 18:42   #2364
 
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Originally Posted by xaven View Post
im begining to think that if you just change the Notepad to something else using the res hack they really cant detect so far ive had one character going straight for more then a week and i finally rbed him last night.

gotta give it up to hawtness you made the pro **** just way to simple i figured it out blazed outta my mind lol kudos my friend you got skillz
I agree, i think everyone is just using the notepad because they think it's to hard to make an edited cooperative their selves but it's actually really easy.

And it's logic that if TQ all of a sudden detects all programs named "Notepad" that they become suspicious and also they also download this bot to try and find out how to work against it. And so they know without doubt that notepad isn't innocent so i would suggest u all change u're cooperative files.

This will give TQ an even harder time figguring out who is botting (i think, i'm not a pro i'm just trying to give some advice )
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Old 03/11/2011, 18:50   #2365
 
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Originally Posted by gunite69 View Post
wtf. this is a free bot not a pay bot gtfo.
uh he never said anything about it being a pay bot that i can see from his quote. Just that he hopes it will be as good as the pay bots eventually.

anyone know some decent settings for 56k so i dont keep dcing?

yes i know it sucks and no i cant get broadband here so dont spam with hur dur dialup sucks just get better internet .
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Old 03/11/2011, 18:55   #2366
 
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Already changed everything down to the last details Still get botjailed though so it didn`t help me lol. I changed the file version and product version and icons and everything else apart from size and language which is "neutral". Other than that it is identical to the original program that I have. I really hope somebody finds out soon how they are finding out about this being used.
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Old 03/11/2011, 18:55   #2367
 
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Originally Posted by Dragons_Tooth View Post
uh he never said anything about it being a pay bot that i can see from his quote. Just that he hopes it will be as good as the pay bots eventually.

anyone know some decent settings for 56k so i dont keep dcing?

yes i know it sucks and no i cant get broadband here so dont spam with hur dur dialup sucks just get better internet .
Well i think gunite did know he meant that.

But that guy shouldn't ask for a free bot to be as good as a paid one.
Cause face it, that will never happen.
The bot is already great so if it keeps working then i'm happy
Offcours a bit of new features would be cool but their not necassary.

And i'm afraid i can't help u with your Dc problem, i don't have that problem and i never had one that's allike.

So i hope someone else will be able to give u a hand.
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Old 03/11/2011, 20:32   #2368
 
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Originally Posted by Dragons_Tooth View Post
anyone know some decent settings for 56k so i dont keep dcing?
have you tried changing the move delay to something a bit higher mabye around 150 or 200
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Old 03/11/2011, 20:35   #2369
 
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ok so i wrote a long fat ass reply and my stupid cat unpluged my computer and i lost it all, shit happens so here we go again..

suggestions:

1. city-to-city releport tab:

i tried doing this one my self but ended up with a big failure :/

worked on teleporting from dc to tc using a recorded path where the char should stand right on top of the portal to tc, and 2 seconds later it starts jumping on a path i made near tc mines area.

what happened is when the char stands on top of the portal, it stops for 2 seconds ' movement delay ' and then goes back to the previous recorded path, as if the portal doesnt even exist.
funny thing is when i press stop hunting while the char is on top of the portal, the char starts moving randomly around the port and i end up getting dced. you cant see the char moving in co window but u can see it moving on the bots map.

but when i hold Ctrl and left click on the port coordinates the char moves there in less than a sec and i get teleported to TC, so i think it got something to do with the actual coordinates the char is standing on in co window.

I THINK the work around that problem is with a custom movement delay for each recorded coordinates, but that would be your job to do since i failed in doing by messing around with the configuration files.

2. demon hunter quest ( if the city-to-city thingy works it would be much easier ):

i was thinking maybe you can add a new tab to the bot for the demon hunter quest, where u get a drop down menu with the starting monster name..

lets take Turtledoves for example, when you select the Turtledoves the char will move to a pre-set coordinates and starts hunting ' am welling to do the path if you want '

once you are done with the 600 kills ' u can make it player sided or automatically done by the program ', the program will teleport you to phoenix castle ' IF the city teleport works only ' and starts hunting Bandits, if the city teleport doesnt work then u can add a ' pause ' command to allow the players to teleport to phoenix castle and then resume hunting.
once the 1200 kills are done Snakemen hunting starts and ends up with Birdmen.

i'll try and make the program hunt the blue mouse tonight using a pre-set coors and configurations, if it works i'll be more than happy to share it with everyone else.
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Old 03/11/2011, 20:56   #2370
 
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Originally Posted by m7mdxlife View Post
ok so i wrote a long fat ass reply and my stupid cat unpluged my computer and i lost it all, shit happens so here we go again..
Haha Lmao What a nice cat u have

Quote:
Originally Posted by m7mdxlife View Post
suggestions:

1. city-to-city releport tab:

i tried doing this one my self but ended up with a big failure :/

worked on teleporting from dc to tc using a recorded path where the char should stand right on top of the portal to tc, and 2 seconds later it starts jumping on a path i made near tc mines area.

what happened is when the char stands on top of the portal, it stops for 2 seconds ' movement delay ' and then goes back to the previous recorded path, as if the portal doesnt even exist.
funny thing is when i press stop hunting while the char is on top of the portal, the char starts moving randomly around the port and i end up getting dced. you cant see the char moving in co window but u can see it moving on the bots map.

but when i hold Ctrl and left click on the port coordinates the char moves there in less than a sec and i get teleported to TC, so i think it got something to do with the actual coordinates the char is standing on in co window.

I THINK the work around that problem is with a custom movement delay for each recorded coordinates, but that would be your job to do since i failed in doing by messing around with the configuration files.

2. demon hunter quest ( if the city-to-city thingy works it would be much easier ):

i was thinking maybe you can add a new tab to the bot for the demon hunter quest, where u get a drop down menu with the starting monster name..

lets take Turtledoves for example, when you select the Turtledoves the char will move to a pre-set coordinates and starts hunting ' am welling to do the path if you want '

once you are done with the 600 kills ' u can make it player sided or automatically done by the program ', the program will teleport you to phoenix castle ' IF the city teleport works only ' and starts hunting Bandits, if the city teleport doesnt work then u can add a ' pause ' command to allow the players to teleport to phoenix castle and then resume hunting.
once the 1200 kills are done Snakemen hunting starts and ends up with Birdmen.

i'll try and make the program hunt the blue mouse tonight using a pre-set coors and configurations, if it works i'll be more than happy to share it with everyone else.
Well,

First i have to say that i think it's great u are trying out that stuff I already tried to make Config's that would take me from city to city but (like u) i kinda failed in that.

2nd I think that the idea for the 120+ Demon exterminator is fantastic

But again it will be hard to do. I think that it will be very hard to make it jump to market everytime after doining a quest and then goining to the new monsters.
It CAN be done but it will cost allot of time.
So i'm thinking about a map of 4 configs wich is called like: Turt-Band-Snakemen-Birdman. And that would contain the four filles with the hunting coordinates. Then u would still have to be kind'off close to jump to market and new cities but u dont have to do the killing part and that's kinda what it's about right?


So i thank u allot for this suggestion (i didn't thought of the 120+ DE myself so ty ) but to actually be able to use this u will need a better secure against TQ because:

U will be using it on a char u want to reb higher then 120 So: it's not a char u are farming. So: u care about it because u don't want to reb it at lvl 120 just for the reward. So: U really dont want the char to get jailed easy.


Srry for the quite long response but i had the time and my cat didn't plug out my computer :P

Bye the way, i can't wait to see the result on your work on the blue mouse I have a whole acc full of blue mouse gems (and yes those gems are packed .... xD ) I wish u luck on it
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Tags
aimbot, auto hunt, conquer bot, cooperative


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