ok so i wrote a long fat ass reply and my stupid cat unpluged my computer and i lost it all, shit happens

so here we go again..
suggestions:
1. city-to-city releport tab:
i tried doing this one my self but ended up with a big failure :/
worked on teleporting from dc to tc using a recorded path where the char should stand right on top of the portal to tc, and 2 seconds later it starts jumping on a path i made near tc mines area.
what happened is when the char stands on top of the portal, it stops for 2 seconds ' movement delay ' and then goes back to the previous recorded path, as if the portal doesnt even exist.
funny thing is when i press stop hunting while the char is on top of the portal, the char starts moving randomly around the port and i end up getting dced. you cant see the char moving in co window but u can see it moving on the bots map.
but when i hold Ctrl and left click on the port coordinates the char moves there in less than a sec and i get teleported to TC, so i think it got something to do with the actual coordinates the char is standing on in co window.
I THINK the work around that problem is with a custom movement delay for each recorded coordinates, but that would be your job to do since i failed in doing by messing around with the configuration files.
2. demon hunter quest ( if the city-to-city thingy works it would be much easier ):
i was thinking maybe you can add a new tab to the bot for the demon hunter quest, where u get a drop down menu with the starting monster name..
lets take Turtledoves for example, when you select the Turtledoves the char will move to a pre-set coordinates and starts hunting ' am welling to do the path if you want '
once you are done with the 600 kills ' u can make it player sided or automatically done by the program ', the program will teleport you to phoenix castle ' IF the city teleport works only ' and starts hunting Bandits, if the city teleport doesnt work then u can add a ' pause ' command to allow the players to teleport to phoenix castle and then resume hunting.
once the 1200 kills are done Snakemen hunting starts and ends up with Birdmen.
i'll try and make the program hunt the blue mouse tonight using a pre-set coors and configurations, if it works i'll be more than happy to share it with everyone else.