12/25/2023, 03:10
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#16
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elite*gold: 0
Join Date: Jun 2023
Posts: 173
Received Thanks: 53
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Quote:
Originally Posted by Celusios
I would agree, and I think it's a highly effective system, especially this year. As much as I hate it, it works (and this is from someone who thought it was an ineffective system previously). Collect stats, take in player reports on someone, compare those to normal averages in their respective skill group, determine outliers + players in masses reporting and bam, you're in "review".
Activision knows they can't actively fight cheating at the detection level. These providers are too good and yes they get caught every so often, but they'll be back and more bulletproof for a long period of time. So why fight the detection game, when you can fight the user game. Shadowbans are them saying "we can't prove you're cheating... but we're pretty sure you are" and keeping you away from their core playerbase.
Everyone online wants to ***** or guys want to lie like OP, but be realistic, the skill level you'd have to have to get in a repeated loop similar to folks cheating and not be a pro whitelisted player, is next to none. I mean, if it was hitting legits like we all thought at one point, the shadowban lobbies would not be plagued with cheaters, it'd be filled with a mixture of cheaters, sweats and a random player here and there. Not raging andy who snaps to your head.
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finally someone with a brain that understands and doesnt just scream "hUr dUr legits get sb too blabla"
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