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Forsaken CABAL EP33-39 - High rate fun server - Beta open!

Discussion on Forsaken CABAL EP33-39 - High rate fun server - Beta open! within the Cabal Private Server forum part of the Cabal Online category.

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Old 12/19/2025, 21:36   #16
 
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Hello everyone I want to talk about "Forsaken Cabal". I have 3 months+ playtime at this server and I will tell the pros and cons of this server.

First of all this server have most player-caring staff. When they bring a new content they cares about every type of player I mean casual/hardcore type as you know. Two type of players can enjoy this server and have fun with it. Casual players can easily resume their progress and hardcore players can maximize their potential. This is high rate server so you can gather every source with huge amount. They perfectly balanced most of the game but the some parts of the progress needs a lil bit attention. First character balancing and dungeon customizing(QoL,rewards,drop rates) are perfect. They keep every content fresh. No need to talk about this topics.

Myth,chaos upgrades, and pets should have been things that were harder to maximize.Wings,Honor Medal and plat time reducers should have been thing that were more reachable. After 300 level wings 1 day means 1-2 lvl for your wings. Its very very hard. You need 2.5k wexp to get 1x "honor medal reset option selective". We can get 3-3.5k wexp for war btw. I have 670 merit medal and cant even unlocked the first page of the plat...
( I know they did this systems hard because they want to make events around hard systems.)

So why do I argue that things should be this way? Because these systems arent things that require constant work. When you reach 1.3-1.4 million combat power, you don't even need to log in daily to chase things in the game. Im not talking about people who have to work. Im talking about people who are at their computers and switch to another game other than Cabal. Because when someone reaches 1.4 million power, they can resume their progress even if they only play from event to event. So what does this guy? He logs in in the morning, does the wing dungeons, logs in again when tg times come, complete the daily dungeons, and leaves the game. This guy has no purpose to stay in the game because he thinks play when events come and progress easily, because everything has been made so easy. As a result very very small amount items enters or leaves the market. What I mean is, even on a server with 350-400 daily online players, if a system is implemented that encourages people to chase things on a daily basis, someone who would play Cabal for 1hour and CS2 for 1hour could enjoy playing Cabal for 2hours, and this would benefit other players and the working of the market.
( For example achievements like "Fail 25 times on ExtUpg" means 2pve cdi 30aaup or "Sell 100x Pink Jewel to NPC" for 3 pve amp 15pve penet can be added to game. Who wants these stats needs to play the game. )

And I want to add one more thing; they should work in a more formal way. What's the formal way?. Formal way is caring the in-game chat and discord chat. People can easily swear at each other on megaphone/discord chat while all of the GA's are online. This is irritating a bit. I dont want to block players because the market works very slow. I mean I dont want to lose any customers even if its just one or two. It's a bad dilemma. So there must be more GAs or GAs should care more.

But overall I liked this server too much and this server deserves more players. If you wanna play or try cabal after years i dont know, you should give a chance for this server.Thank you to staff for this type of experience.
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Old 12/19/2025, 23:11   #17
 
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Playing this game since server release, pretty high rates, easy to get stronger in a couple of weeks, end game stuff can reach in a couple of months. Very balanced server and friendly community and staff.

Probably one of the best private server, if not the best one already

Many stuff to be released soon, but we are already busy with the current stuff and still lots to do, never geting bored and really challenging.

-Azwy
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Old 12/20/2025, 16:42   #18
 
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I’ve been playing on Forsaken Cabal for a long time now, and overall it’s been a really solid experience. Progression is fast thanks to the high rates, so you don’t have to spend months just to feel strong. With a bit of effort, you can reach end-game content in a reasonable time, which keeps the server fun and rewarding rather than exhausting.

The community is one of the biggest positives for me. Cabal communication is smooth, people are easy to talk to, and most players are friendly and competitive without being toxic. It genuinely feels like a place where you can enjoy playing with others instead of dealing with unnecessary drama.

As someone who’s been around for a while, I can also say the staff does a great job. They’re active, approachable, and actually present in the game. They know how to joke around, keep things relaxed, and still stay professional when needed. Most importantly, they listen to player feedback and take it seriously, which says a lot about how they manage the server.

All in all, Forsaken Cabal feels like a well-run server with a welcoming community and balanced progression. If you’re looking for a long-term place to play, it’s definitely worth checking out.

-Foch
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Old Yesterday, 14:20   #19
 
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Hello dear Forsaken comunity, all i can say is that i play this server since it was on beta, great staff, alot of people who work lot of hours to make the game really enjoyable for us!!! Thank you for your work and thanks you because you care about this comunity, i know for sure Forsaken Cabal will be something special! Thank you for everything 1 more time, 100 % i recomand it.

New players who wanna join it?? Cmmon!! You all welcome🫡❤️
Ign: JustDance
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Old Yesterday, 15:25   #20
 
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I’ve been playing on Forsaken for about three months now, and overall, it has been a great experience. I’ve played on several different servers—both low and high rate—but this one is the best balanced in terms of systems.
• Early Game: This is probably the best among current private servers.
• TG In my opinion, it is not balanced and is likely on the worse side compared to other private servers. to be exact, FS and WA are way overtuned.
• Crafted Gear, Accessibility: This is probably the worst I’ve seen on any server. It was already a concern when I started; for some classes, Master Crafted Palladium is either impossible to find or completely unaffordable. For most classes, you might find a single piece for a fortune. The majority of players (those who aren't "whales") are running around in 2-slot Extended Palladium. I’m not sure why it was decided to release Master Crafted Demonite items when the majority of the player base isn't even wearing the current best crafted gear yet. (That said, the custom stats on crafted gear are great.)
• Events: These have been quite good so far, with great items available in shops and boxes.
• Staff and Community: The staff and devs are hard-working, and the community is friendly (aside from the usual TG drama).
Dungeons and QoL: The dungeon and other QoL features are excellent; many are even unique to this server.
Even with the negatives listed, it’s a good server and I hope it lasts a long time. I hope some things will be adjusted; I understand that endgame goals shouldn't be too easy to achieve, but many players have lives, jobs, and other commitments outside of the game.
IGN: Rannsu
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Old Today, 16:51   #21
 
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Hi cabal forsaken

Good day everyone, I would like to thank you for the server. It has a good start and good balance. I recommend that you keep the server running with events or mini-events, as these are incentives that attract players and encourage them to be active.

ign: RAZYEN
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