I have an announcement which has been postponed for more than three years and as probably none of you will remember me I’m going to quickly introduce myself.
Almost four years ago I put a very small server together and played with few people from Germany on it which was only available on weekends as it was running on my computer. I even have an old thread about it but the server had to be closed due to the lack of my spare time. Since then the idea of creating a larger network grew and I tinkered on my build of server files to this date.
This server initially started out as a reunion for my guild mates from the time I played Cabal on the official servers. I started before completer skills were a thing and as far as I can remember stopped playing sometime after the release of Porta Inferno because of most of the changes to drop balancing but I’m wandering from the subject.
In summary I’m really glad to be able to share the knowledge of my very long play experience in form of a server and will finally introduce you chronologically of official releases to the compiled server files I’m planning to test fire on 14th April.
Cabal Online
Back then when completer skills didn’t exist we were solely reliant on the highest skill rank you could possibly have and dual transcender was common for low level characters. Berderk Faello and most dungeon drops were unique which therefore in some way were rewarding.
- The first character you create is max level, has the highest honour rank, nearly every quest finished, almost perfect gear and should be the class you know best
- Every newly created character is dual transcender and needs to be levelled up with medium server rates
- Each boss drops three items and any chest in a dungeon drops two items including Lake in Dusk bosses
- Two channels have fast respawning bosses with their old drops and the war channel has the new more difficult bosses from official Cabal
- Dungeon drops for Lake in Dusk, Ruina Station, Tower of the Undead B1F/B2F (Part 1), Volcanic Citadel and Forgotten Temple B1F are based on old drop tables
- All drop tables are without an exception based on official drops which changed a lot over the process of updates and are only improved in chances
- Monster pets drop with a two percent chance from their respective mobs so for example a Garlie Pet drops from a Garlie
- Removed visual effects for all the old buffs are back and never released ones are brought to life
- There won’t be shops with tons of options to buy overpowered gear just the essentials and some cash shop items are in them
- Other cash shop items such as appearance changing items are available with eCoins through the ingame item shop and each player gets 10,000 eCoins per week
- A Remote Shop Card is in every inventory and can be used to buy every mainstream dungeon entry item on the fly
- DT Dungeon entry items can be purchased by the grocer in Green Despair to find the infamous Ring of Luck +2 and Critical Ring +2
- Formula Cards for basic crafts at the moment can be purchased by event girl Yul until craft merchant Cloe will get multiple shops
- The basic craft progress is saved comprehensively for each character on your account and features a new craft for Siena’s Bracelet
This glorious war between the two factions Capella and Procyon got the attention of hundreds of players which resulted in epic battles. Six bringers and ten guardians for each class represented the strongest players on each nation while dungeons like Forgotten Temple B2F remained unbeaten.
- At that time the most useful party buff Raise Spirit for special point regeneration loses its later gained debuff since Arionell is around and skill rates are exactly like official ones
- Miracle Keys are back and can be used to participate in the old Chaos Arena which was famous for gaining great amounts of experience
- Only one Nation War for the highest level is used in which six Bringers and sixty Guardians can defend their nation for honour
- The newly introduced rank up quests are adapted to the recent ones of the official servers to not be as time consuming
- Titles like Hidden Helper T is Watching You and the Chaos Boundary titles are back and integrated to the new achievement system
- Every other mainstream dungeon yields one specific item type so that for example Forgotten Temple B2F chests have Forcium gear and Forbidden Island SIG Metal
- From there on drops in chests are unified but every item you get out of these dungeons have a guaranteed craft and are at least one slot with greater chances of having something in it
- Reversed the All Skill Amp. craft to Sword and Magic Skill Amp. so that getting a double Sword Skill Amp. item for a Magic class is possible again
With the addition of soul abilities max level characters faced a new challenge to max out all of their runes. A lot of new dungeons made their first appearances with new gear to gather and DX dungeons offered solo challenges with three difficulties for the average player.
- DX Dungeon entry items can be purchased by their respective grocers in Bloody Ice, Desert Scream, Green Despair, Port Lux and Fort. Ruina
- The quest items for unique rings like Mergaheph’s Ring now have their own chest after defeating the last boss of the dungeon and drop exactly one time
- Prideus’ Bracelet in Altar of Siena B1F and Drosnin’s Earring in Illusion Castle Radiant Hall are guaranteed to drop with only their highest stats possible
- Lycanus weapons also drop with highest stats possible each time you finish Illusion Castle Underworld
- Pieces of Siena’s Bracelet can be dropped in Altar of Siena B2F and with the extracted Pieces of Prideus’ Bracelet crafted into Siena’s Bracelet
Porta Inferno, as already mentioned the last update I played, laid the foundation for each and every future change Cabal has went through. The favourite addition had to be the all new transcender skills which in general are always great since combos can be enhanced.
- Each additional transcender skill is again only dropped in Porta Inferno and future skills will also only drop in the new maps they got released with
- The +15 upgrade system remains its official rates but Enchant Safeguards can be dropped in Chaos Infinity and will get distributed with events
- Top tear Mithril items can be found with higher chances in Mutant Forest, Pontus Ferrum, Porta Inferno and Arcane Trace and no item will be character bound after equipping
- Faith mercenaries are available at the DP Exchange NPC in Port Lux and Dazzlement mercenaries can be dropped from legendary boxes in their dungeon
- Protection of Veradrix will maybe make really rare appearances on extremely rare occasions but every other overpowered potion won’t ever be distributed
- Drei Frame gear can similarly to Lycanus weapons only be found in its respective dungeon Maquinas Outpost and has the highest droppable tear on it
- Both Lycanus and Drei Frame is destroyable and the extracted cores with Peticia’s Key can either open Yerte’s and Eite’s Weapon Boxes or Argris’ Armor Boxes
- The resulting items out of the boxes then have the chance to either be the tear droppable in their dungeon or the highest possible tear for them
- Bike Epic Converter Boxes will be droppable from bosses and the highest tears of bikes have been updated to meet the official standards
- The chance for a bike to be converted to an epic bike is guaranteed and the tier is the highest possible tear you can get on that bike
- Instead of all the experience potions dropped by the minions from Vikalitan of Golden Sunset at the event from Lakeside Potions of Honor can be found next to Cores
- Minesta Training Books and Craft Stones can be purchased by the strange merchant in Mutant Forest
- Chaos Lamps can either be bought by the grocer from Port Lux or dropped and have next to the new Lamps of Dazzlement altered treasures
- Craftsman and Master items can be crafted through the professional crafting system which has to be levelled with old standards in order to be able to craft the strongest ones
- Arcane Trace can be visited and has the Arcane Golem as an usual field boss which almost has the official drop tables like all the stronger boss versions of the overhaul
This is the concept I developed over past years but there sadly has to be a catch. On 14th April the server at first will only go online for the weekend and afterwards I’ll take a look on if it’ll be possible to sustain the server for a longer period of time with a donation system. Now if you the community shows that the need for such a server exists I’ll immediately take care of a proper host and it’ll be back online, with further regularly planned updates, on 21st April.
Pay to win is a bitch and I think most of you will agree. For that reason donations would only grant those who want to support the project cosmetic items such as costumes. Moreover there will be concrete donation goals as for instance the amount of money which is needed to pay the dedicated server bills for a month and if reached every player will get a reward for it.
Lastly if you want to be part of the test fire event and may get some bonus items for when the server is ever lasting online leave a nice comment plus that you want to participate and I’ll send you temporary account details over a private message. Questions, suggestions, criticism and every form of contribution to the topic are appreciated.
Over the next weeks I’ll keep you updated and post some pictures plus videos to this thread!
alterOpa






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