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About banwaves.

Discussion on About banwaves. within the Cabal Online forum part of the MMORPGs category.

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Old 10/14/2012, 07:06   #226


 
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Quote:
Originally Posted by кev View Post
That's easily the most obscure and vague post I've seen in a while.
Read the rest of his posts, be amazed.
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Old 10/15/2012, 08:19   #227
 
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Originally Posted by joxof View Post
I'm puzzled. Why are you posting a screenshot with bunch of memory management calls in this thread?
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Old 10/15/2012, 09:16   #228
 
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I think debugging Kernel32.VirtualQuery inside fixedmain can remove pesky function (I might be wrong)

Sorry, noob here and need some direction!!
Oh boy.. VirtualQuery is a memory management function used to retrieve information about type, state and protection of given virtual region. It has absolutely nothing to do with this topic.

I'm sorry but you've got some serious reading to do before you delve any further. Olly can't help you if you don't understand what you're looking at.
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Old 10/15/2012, 12:50   #229
 
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is cheat engine detectable in hack log?
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Old 10/16/2012, 14:00   #230


 
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Is it mean the "safe" way for now is to use old version of the client w/ GG bypass ?

I would be greatly appreciated any advice or recommendations you can provide
Thank you,

~foxoj
WHY ARE YOU STILL ALLOWED TO POST ON THIS FORUM ?? WHY man WHY
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Old 10/16/2012, 14:11   #231
 
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Well,sooner or later it did happen,i see thats the reason that so many players quit the game,servers are kinda empty :-/.Eh one day...someone will realease something to ,,bypass" this thing .
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Old 10/25/2012, 19:14   #232
 
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Originally Posted by musarshik View Post
No hack no fun...cabal is boring :|
@musarshik

i salute you ^_^
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Old 10/26/2012, 07:47   #233
 
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Well Punk you can use an online translator if you are having a hard time

Well Punk you can use an online translator if you are having a hard time

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WHY ARE YOU STILL ALLOWED TO POST ON THIS FORUM ?? WHY man WHY
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Old 10/26/2012, 21:35   #234
 
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Could someone tell me if dlog.dat is the source of CabalRiders detection?(detecting it's .dll) or is it something else?

I'm asking because i've solved dlog.dat (or at least i think so!), and still waiting to see results.
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Old 03/01/2013, 03:24   #235
 
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In cabal ph there is still no banning happening.... in other main servers those banwaves really that effective? or just cabal ph GM's are just plain lazy?
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Old 03/01/2013, 05:01   #236
 
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Originally Posted by Dshaman14 View Post
In cabal ph there is still no banning happening.... in other main servers those banwaves really that effective? or just cabal ph GM's are just plain lazy?
a server needs players....
if they ban all hackers which is 80% of the population then it will be a ghostown
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Old 03/02/2013, 13:04   #237
 
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Originally Posted by JetroPH View Post
a server needs players....
if they ban all hackers which is 80% of the population then it will be a ghostown
no.. most cheaters uses their dummy account... although some used hacks on their main since the GM in PH doesnt seem to care about their game...

there was even one point in the game where a GM was killed due to an AOE and he laughed about it... "Hahaha dami kasi AOE eh" - "Hahaha there is a lot of AOE users"

if they ban cheaters, a lot of player would be forced to play clean and a lot of legit players will come back to cabal...

take note that i am not against TPP, im a rider myself after all we still have a life to face aside from the gaming world.. it is because off leechers/abusers that the game turned to rubbish...
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Old 04/08/2013, 23:25   #238
 
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Have a questions: The logs will be sended only when you close up cabal?
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Old 04/13/2013, 16:11   #239
 
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Have a questions: The logs will be sended only when you close up cabal?
yes . . when its closed in a regular way ! ! if you have a 64bit OS you can exit W/o creating the pesky log file ! cya
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Old 04/17/2013, 18:43   #240
 
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Good, this is my ideea, why after we use the exploits, to close it in other ways then "simply exit" so they can't find out...
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