Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Cabal Online
You last visited: Today at 22:17

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



No Delay on Episode 8 [updated client]

Discussion on No Delay on Episode 8 [updated client] within the Cabal Online forum part of the MMORPGs category.

Reply
 
Old   #1
 
zeke____'s Avatar
 
elite*gold: 0
Join Date: Jul 2010
Posts: 449
Received Thanks: 256
No Delay on Episode 8 [updated client]

So I was going through fixing all my base addy+offsets, having no problems until I came to dance/no skill delay value. Its no longer scannable by 1 standing, 0 dancing? If anyone on the new client can confirm this with me it would be greatly appreciated, given its 5:30 am and I've stayed up for this content update so I could update my tables so maybe I am just over tired or something, but it seems I cannot find delay value with normal scans I guess its value could have changed instead of 1/0 ? ...

hmm any input if your on SEA or somewheres else looking at updated client.
zeke____ is offline  
Thanks
1 User
Old 03/08/2012, 11:34   #2
 
elite*gold: 0
Join Date: Oct 2010
Posts: 191
Received Thanks: 13
Asked a friend who plays on SEA, he is also unable to find no delay with dancing.
igor5336 is offline  
Old 03/08/2012, 12:00   #3
 
alecz24's Avatar
 
elite*gold: 0
Join Date: Sep 2007
Posts: 2,442
Received Thanks: 714
Really? That will have a huge impact on Cabal EU's economy when we get EP8 :|
alecz24 is offline  
Old 03/08/2012, 12:06   #4
 
ibonehj15's Avatar
 
elite*gold: 0
Join Date: Aug 2008
Posts: 776
Received Thanks: 97
off topic..can we still use ce with cabal on a 64bit os or will fixedmain do the trick ?
i refer for the upcoming major patches here in ph for EP8
ibonehj15 is offline  
Old 03/08/2012, 12:21   #5
 
elite*gold: 0
Join Date: Oct 2010
Posts: 191
Received Thanks: 13
I hope they wont fix it on EU.
igor5336 is offline  
Old 03/08/2012, 12:23   #6
 
zeke____'s Avatar
 
elite*gold: 0
Join Date: Jul 2010
Posts: 449
Received Thanks: 256
Quote:
Originally Posted by igor5336 View Post
Asked a friend who plays on SEA, he is also unable to find no delay with dancing.
Well, I didn't use it for no skill delay I just mainly used for regen SP while in BM, but I'm sure no cd/delay will be found again when more knowledgeable people look at the updated client.

Its good to hear its not just me though, because I will just finish the table update without delay for now, and include it later if it comes about.
zeke____ is offline  
Old 03/08/2012, 12:39   #7
 
elite*gold: 0
Join Date: Nov 2008
Posts: 224
Received Thanks: 17
they also patched the gm address and aoe and range.

can someone else confirm this?
syndrah is offline  
Old 03/08/2012, 12:44   #8
 
zeke____'s Avatar
 
elite*gold: 0
Join Date: Jul 2010
Posts: 449
Received Thanks: 256
Nevermind I found the delay, its just stored as new value instead of 1,0. Relesing new table in few check guides section in bout 5 min.
zeke____ is offline  
Old 03/08/2012, 13:00   #9
 
elite*gold: 0
Join Date: Mar 2009
Posts: 166
Received Thanks: 3
SEA player here
noolander is offline  
Old 03/08/2012, 13:05   #10
 
zeke____'s Avatar
 
elite*gold: 0
Join Date: Jul 2010
Posts: 449
Received Thanks: 256
I'm not downloading SEA and proxy to find that stuff, but I will do EU when they get the patch since I already have the client downloaded and plenty of working proxy and game accounts.

For your information "New "Dance/No skill delay" value = 1629413 (old was 1 when standing) and 3128464 (old was 0 when dancing)"

Hope that helps you atleast scan it, but the base address has changed, and most offsets for those new base addys ofc changed so the pointers are all off, but I managed to get most of em back, just need to find gm/aoe/range to be back to pre-patch status. Probably won't take long given I know what all the old/new base differences are, and even though the magic address calcuation/difference doesn't work for the GM/AOE straight out, I have good idea where in the memory it is anyhow, and I'm assuming its 010 instead of 00f, similar to the differences in a few map addresses.

For NA client just check my base pointers .ct file its updated for basic addys, only ones missing are the aoe/gm/range.
zeke____ is offline  
Thanks
1 User
Old 03/08/2012, 13:09   #11
 
elite*gold: 0
Join Date: Nov 2008
Posts: 224
Received Thanks: 17
zeke where is your .ct file?

nvm found no delay.

someone needs to show me how to do pointers, just tried and failed miserably....

only thing we are missing now is the aoe

so zeke think theres a way to enable bm3 like you enable bm2 at level 1?
syndrah is offline  
Old 03/08/2012, 14:09   #12
 
zeke____'s Avatar
 
elite*gold: 0
Join Date: Jul 2010
Posts: 449
Received Thanks: 256
GM/aoe/trigger are in same memory region, if you had them before you can find them again with a little common sense, actually didn't change places in the region, just a bit of a difference between the old addy and new ones. It took no more then half an hour after starting looking to find em.

BM3 is craft/skill book, its not based on character progression like other battle modes.
zeke____ is offline  
Old 03/08/2012, 14:12   #13
 
elite*gold: 0
Join Date: Nov 2008
Posts: 224
Received Thanks: 17
to be honest i didnt look at the memory region for aoe so therefor i have nothing to compare it from the old.
syndrah is offline  
Old 03/10/2012, 05:58   #14
 
zeke____'s Avatar
 
elite*gold: 0
Join Date: Jul 2010
Posts: 449
Received Thanks: 256
For those who are in NA, something worth noting is no skill delays different values, its not just 2 values substituting for 1 n 0 respectively, you also have other values when specific things are done.

1629413 - 1 (standing)
3128464 - 0 (dancing)
3128960 - ? (attacking)
3258944 - ? (casting second consecutive attack - random skill)
3258320 - ? (casting fade/dash)
zeke____ is offline  
Old 03/17/2012, 21:42   #15
 
elite*gold: 0
Join Date: Mar 2012
Posts: 1
Received Thanks: 0
ok just adding something i found. not sure if there is a link (SEA user here though). this counter goes up and up and well, i have completely no clue what it does.


sorry. it doesnt replicate when i tried again. forgive me
yoshinori is offline  
Reply


Similar Threads Similar Threads
[14.08] Staminastick Public *Updated* *Chams, No Delay, No Recoil & more*
08/22/2011 - WarRock Hacks, Bots, Cheats & Exploits - 17 Replies
Hey Liebe Community, Ich habe meinen D3D Hack Updated... mehr Funktionen kommen sobald ich alle Addys wieder habe... Ich habe die unwichtigen Sachen die eh nicht Funktioniert haben, removed! Was bald Fertig ist:
Lag delay issue (SWSRO-Updated)
09/02/2009 - SRO Private Server - 27 Replies
Tell me guys if lags are still in SWSRO horrible as they were before updating client or NOT. :handsdown: I quit SWSRO only for delay reason, i will rather play AdventureQuest then on swsro with such lags :mad: Main question : The current situation of SWSRO server ? :pimp:
[GBNA] 360 Angle,with/without Delay,Swear,Unlimited Walk hack [UPDATED]
09/01/2008 - General Gaming Discussion - 3 Replies
HELLO ******UPDATED AUGUST 13 2008******* Directions : 1. Download from the link 2. Save it to your desktop 3. Place it in your GB ( My Computer > C: > ijji > ENGLISH > Gunbound Revolution) Note: Make sure to backup your original graphics.xfs. 4. Log in and enjoy



All times are GMT +2. The time now is 22:17.


Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2024 elitepvpers All Rights Reserved.