After bypassing GameGuard/using UCE you gotta have some hex knowledge and know how to find some specific pointers ( map objects are the pointee's ) which are different for each map and assign them the correct value so that the clipping engine will modify their structure in the "correct way".
With that said, do your homework, and put your head to work.No one will spoon feed talking vegetables.
edit: btw please stop spamming the forum with questions about wallhacking.1 thread is more than enough
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