Quote:
Originally Posted by ballllwg
hello SOURCE BackWall c++ ?
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Code:
BOOL WallStatus;
int MapWall;
BYTE BackWall[0x3FFFF];
void WallHack()
{
if (GetAsyncKeyState(VK_MENU) & 0X8000 && GetAsyncKeyState('1') & 0X8000)
{
WallStatus = !WallStatus;
if (WallStatus)
{
MapWall = *(DWORD*)((*(DWORD*)0x00B37B6C) + 0x4CC8);
memmove(&BackWall, (PVOID)*(DWORD*)((*(DWORD*)0x00B37B6C) + 0x40814), 0x3FFFF);
memset((PVOID)*(DWORD*)((*(DWORD*)0x00B37B6C) + 0x40814), 0, 0x3FFFF);
*(BYTE*)0x0076D75A = 0xC3;
//TelaPrintf
}
else
if (MapWall = *(DWORD*)((*(DWORD*)0x00B37B6C) + 0x4CC8))
{
memmove((PVOID)*(DWORD*)((*(DWORD*)0x00B37B6C) + 0x40814), &BackWall, 0x3FFFF);
*(BYTE*)0x0076D75A = 0x55;
//TelaPrintf
}
else
//TelaPrintf
}
}
I have not tested, if you have errors you will have to correct them. The next source I will post in C ++