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[Release]Wallhack using *.mcl.

Discussion on [Release]Wallhack using *.mcl. within the Cabal Hacks, Bots, Cheats, Exploits & Macros forum part of the Cabal Online category.

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Old 06/13/2012, 15:28   #301
 
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darnnn.. no one want to help in some problem. regarding to the line 53 not generated array size is zero... dats some of us encounter wen using v3 sweetscape..
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Old 06/13/2012, 15:43   #302


 
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Quote:
Originally Posted by trymefirst View Post

tried all kinds of v.3
You can ignore the warnings..
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Old 06/13/2012, 18:03   #303
 
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Thank

Thank you very much, to me it worked perfectly
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Old 06/13/2012, 18:21   #304
 
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Help me not able to configure the wallhack not ..
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Old 06/13/2012, 19:16   #305
 
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@punks7yle can this be work on win vista.. i try to win 7 32/64 bit and also xp it's work great but i don't know if can this be work on vista...
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Old 06/13/2012, 19:45   #306
 
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sir. if the script is successfully executed what is the next procedure? em i going to start the script process before i open the cabal or i can play cabal then use this wallhack thing? i executed the script i tried in ****** ice but wallhack doesnt work. what did i do wrong?
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Old 06/13/2012, 20:42   #307
 
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took me 30 mins to figure this one out..finally a wallhack this is all i need. thanks dear.
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Old 06/14/2012, 06:26   #308
 
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i cant download the mcl template and common template, post another link please.. thanks!

*WARNING Line 53: Variable 'data' not generated since array size is zero. *WARNING Line 188: Variable 'unknown' not generated since array size is zero. help me about this thanks^^
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Old 06/14/2012, 07:31   #309


 
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Quote:
Originally Posted by brian_03 View Post
i cant download the mcl template and common template, post another link please.. thanks!

*WARNING Line 53: Variable 'data' not generated since array size is zero. *WARNING Line 188: Variable 'unknown' not generated since array size is zero. help me about this thanks^^
Warnings are OK ! Only ERRORS are bad.
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Old 06/14/2012, 08:33   #310
 
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cabal

Quote:
Originally Posted by PunkS7yle View Post
Wallhack can be done in 3 ways.

1.Using a script&template in the 010 editor. I will only teach you this one.
  • Download the SweetScape 010 editor VERSION 3, even trial should be fine for 30 days, I will not provide a crack
  • Download these two templates by Yamachi.
  • Now open any MCL file in the 010 Editor.
  • Go to Open Template, grab the MCL template and run it.
  • Next, Create a new script with this data inside :

Code:
local int i,j ;
for ( i = 0; i < 256; i++)
{
 for ( j = 0; j < 256; j++)
 {
  thread_map[i].unk[j] = 0;
 }
}
  • And run this script, wait for it to finish, save, and done. You will now have wallhack for that map.


If it throws WARNINGS they are OK and can be ignored, only ERRORS are bad !

Here's the mcl list and their maps..
world_01.mcl - Bloody Ice
world_02.mcl - Desert Scream
world_03.mcl - Green Despair
world_04.mcl - Port Lux
world_05.mcl - Fort Ruina
world_06.mcl - Lakeside
world_07.mcl - Undead Ground
world_08.mcl - Forgotten Ruin
world_09.mcl - Mutant Forrest
world_10.mcl - Pontus Ferrum
world_11.mcl - Porta Inferno
world_13.mcl - Epaulet of the Dead ( B1F AND B2F )
world_14.mcl - Ruina Station
world_15.mcl - TG
world_16.mcl - TG
world_19.mcl - Jail
world_20.mcl - Chaos Arenas
world_23.mcl - Forgotten Temple B1F
world_24.mcl - Volcanic Citadel
world_25.mcl - Exilian Volcano
world_26.mcl - Lake in Dusk
world_28.mcl - Dungeon World
world_29.mcl - Dungeon World
world_30.mcl - 2 warp centers and a bunch of small dungeons
world_32.mcl - Forgotten Temple B2F
world_33.mcl - Forbidden Island
world_34.mcl - Altar of Siena B1F
world_35.mcl - Altar of Siena B2F
world_36.mcl - Illusion Castle Underworld ( B1F)
world_38.mcl - Panic Cave (all levels )
world_39.mcl - Streamer Crazy ( all levels )
world_40.mcl - Illusion Castle Radiant Hall ( B2F)
world_41.mcl - Catacomb Frost ( all levels ) + 1 maze
world_42.mcl - Lava Hellfire ( all levels)
world_43.mcl - Hazardous Valley ( all levels)
world_44.mcl - Maquinas Outpost




Small video ....


If you're getting file corrupted error download this



If you found this useful please press the Thanks button, Im not begging u for it I'm just asking you to be fair
Quote:
Originally Posted by baccala View Post
YOU ARE MY HERO :-p THANKS!
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Old 06/14/2012, 12:40   #311
 
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A little warning : If you go in Eod B2F ,rellog and go back in you will be teleported into the map from EoD B1F .So if you start EoD B2F don't rellog because you're gonna loose your entry and dungeon.
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Old 06/14/2012, 12:55   #312
 
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Quote:
Originally Posted by [GM]DeathAngel View Post
A little warning : If you go in Eod B2F ,rellog and go back in you will be teleported into the map from EoD B1F .So if you start EoD B2F don't rellog because you're gonna loose your entry and dungeon.
Oh kiddo u just realized that? Its old news and u wont lose anything just go around and find eod2 because eod b1f and b2f are same map / dungeon just look around and u will find the path for b2f.
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Old 06/14/2012, 15:39   #313


 
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Quote:
Originally Posted by [GM]DeathAngel View Post
A little warning : If you go in Eod B2F ,rellog and go back in you will be teleported into the map from EoD B1F .So if you start EoD B2F don't rellog because you're gonna loose your entry and dungeon.
ONLY if you dc in wall, not outside, it also happens in any map like ft2, aos1...
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Old 06/14/2012, 17:08   #314
 
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please do not get to do the alteration, is to make a video lesson.

I would like to help with the following error:
RROR Line 6: Variable 'thread_map' is undefined.
RROR (C:\Users\****\Documents\SweetScape\010 Templates\Common_Cabal.bt) Line 19(16): Syntax error.
help please
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Old 06/15/2012, 11:44   #315
 
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working on cabal PH?? >.<
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