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[Release]No Entry Hack Tool + method
Discussion on [Release]No Entry Hack Tool + method within the Cabal Hacks, Bots, Cheats, Exploits & Macros forum part of the Cabal Online category.
06/09/2012, 21:33
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#121
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Quote:
Originally Posted by spiderx0413
I think its impossible to have a 2 same no dungeon entry address that will work at any time and any dungeons you need, cause the address was DYNAMIC. Once the launcher is restarted the address will definitely change.
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True, if you just search the address, with the 23 steps, then you will get the dynamic address, if you then find the offsets of the addresses, you will find the pointers. Pointers will automaticly find the address you need (check my table, the 'P->xxxx xxxx', are pointers, or you thought everything was static?
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06/10/2012, 05:20
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#122
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Quote:
Originally Posted by bartbilf
I can't say if you get a ban or not, but it's better to DC yourself every X minutes, instead of getting an error code;d
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tnx bart... one more thing about the pointer thing. im stuck at finding the pointer of the hide window. i manage to find the pointer to move in dungeon but the pointer to hide the challenge window got me stuck in same address as i search for what accesses it. can you give me a hint on it on what should i do?
Quote:
Originally Posted by scooprawr
anyone have the address for ph? i've tried 1700000 to 1900000 but nothing happens..
pffff.. help..
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try 14000000 to 18000000 that would make you scan more area... i think its around that address..
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06/10/2012, 07:43
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#123
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Quote:
Originally Posted by bartbilf
True, if you just search the address, with the 23 steps, then you will get the dynamic address, if you then find the offsets of the addresses, you will find the pointers. Pointers will automaticly find the address you need (check my table, the 'P->xxxx xxxx', are pointers, or you thought everything was static? 
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no, i think everything was dynamic cause the table you created didnt find the address of challenge window address and the moment address at PH as well as at NA, but when i do it manually i can find it quickly.
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06/10/2012, 07:58
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#124
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so what does kheem means in his post?[/QUOTE]
Quote:
Originally Posted by damn_men
So you mean the address that you find in no entry hack for RS is different from map part?..so it will not work?...thanks
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i mean every dungeon has different addresses either challenge or movement
in ph mostly movement addresses are DYNAMIC. each time u restart caabalmain add changes.
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06/10/2012, 11:21
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#125
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i already got the pointer for the movement address..i got the idea to make pointers.but when i try to make pointers for the challenge address..it was not working..I use the cabal(ph) base address + offset to make the pointer for the movement..but when I try to do the same way to the challange address it's not working..please help..

help to get this pointer..using the base address of cabal PH 00A483A0 ..please help..sir bartbilf
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06/10/2012, 16:01
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#126
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@spiderx0413 & kheem_t
Before you start throwing around with terms like static and dynamic.
A static address = when you search for addresses, and it is a green one in the search window, then it is a static address. You can add that one to your table, restart cabal, it will still be the right address. (ex. the map hack address)
A dynamic address = when you add a address (black) to your table, restart cabal, and it changes. If you look at the move address, that one is dynamic, you can make a 'pointer' for it, to make it 'static' (if you reboot your client, the pointer will automaticly point to the right address)
@Knight12blade
the quest window address is another kind of pointer address than the move address, you need to trace it back further, untill you get the green addy + offsets. I can't do anything with the screenshot, since I would need your client and cheat engine to find it.
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06/10/2012, 16:02
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#127
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sir can i ask how does the pointer works on the CE address..and the is the "memory scan option" range cuz im using cabal PH
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06/10/2012, 16:07
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#128
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@gem5000
To learn pointers in CE, download a single player game without protection and have fun experimenting, lol.
As for the range, few posts above someone already said what range you could try for PH.
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06/10/2012, 17:58
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#129
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@bartbilf
its like this,right?
STATIC=not changing
DYNAMIC=changing
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06/10/2012, 17:59
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#130
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green addy?can you give me an example of it?
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06/11/2012, 08:50
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#131
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sir can u help me i really can find the challenge window address..i can find some codes "10-20" but none of them are the challenge window address..any tips?
sir another question how did you put some hotkeys on the CE codes? for example the add that have a "P->XXXXXXX" means it has an hotkeys?
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06/11/2012, 14:07
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#132
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@spiderx0413
lol, yes, but to link it to Cheat engine
STATIC = not changing = green address (when you are searching)
DYNAMIC = changing = can be made 'static' by looking for the offsets + base address (which again is, a static address)
@Knight12blade
search for the map hack address, you'll see some green and some black addy's, the green ones are the statics, no need to search offsets.
Quote:
Originally Posted by gem5000
sir can u help me i really can find the challenge window address..i can find some codes "10-20" but none of them are the challenge window address..any tips?
sir another question how did you put some hotkeys on the CE codes? for example the add that have a "P->XXXXXXX" means it has an hotkeys?
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Try another range, 15xx xxxx - 2xxx xxxx for example.
And P-> means it has pointers, the hotkeys you can check by right clicking on it then press 'set/change hotkey'.
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06/11/2012, 16:10
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#133
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is there any static address for the challenge?
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06/11/2012, 16:53
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#134
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sir thnx so you..big help
found the "window challenge code" and able to move inside the dungeon
nxt is how to auto finisher code...any idea sir?
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06/12/2012, 10:36
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#135
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i doubt bartbilf will give the instructions on how to auto finish dungeon..
i am trying to find it but to no avail...still trying though ..
maybe a hint would be good sir...Pm me sir if its ok..thanks
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