Quote:
Originally Posted by bartbilf
@baccala: Did you post the pdf here because you think that someone would be able to make a bypass with it? Or did you manage to make it work yourself?
In any case, thanks for sharing! Gonna do some intensive reading tomorrow;D
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+1 for bartbilf -1 for Thread Starter!
If u search the right things in google about gameguard - u will find more infos about it.
I will spend 10.000€ on the ppl - who make a bypass whit it.
BUT! Only the ppls bevor bartbilf.
Nobody of The ppls who write thanks blablabla cant make a Bypass with it.
If u create a Packet logger u will see what the Server sents to you and what going back.
If u check "Flyff Offizial Source!" - There is the check function too!
So what is in this PDF - a docu about gg ? No rlly - just the function to send the thing back to server what anyone else saw in a source of a Game.
Make a Brainstorm:
GG Hooks all functions on ring0.
U want to emulate GG - Need to create a fake kernel - so GG hooks the fake functions - then u can watch the gg functions.
So what did u need to emulate gg?
Yes - a hooked kernel.
Whats better - Emulate GG or Hooking your own needed function?
Good Luck @all.