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[Release] Wallhack method all Client / find Maparea pointer

Discussion on [Release] Wallhack method all Client / find Maparea pointer within the Cabal Guides & Templates forum part of the Cabal Online category.

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Old 06/13/2013, 13:10   #91
 
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Hi there! Sorry i'm a newbie.

3.
Take this adress and subtract 0x42804.
This should result in an adress like 0x0???020.
This is your Maparea adress. It's changing every time the client is run.

How can i subtract it?
can you teach me please ?
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Old 06/13/2013, 13:30   #92
 
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Talking

Quote:
Originally Posted by swordskillamp View Post
3.
Take this adress and subtract 0x42804.
This should result in an adress like 0x0???020.
This is your Maparea adress. It's changing every time the client is run.

How can i subtract it?
can you teach me please ?

use calculator and the important thing .... [brain.exe]

and set it as a hex or programer type
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Old 07/27/2013, 11:14   #93
 
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not smooth in ph.. tested it today.. can pass through the wall but it seems i get suck back everytime.. same goes with skatemode and fade


edit: is this fixed in ep10??
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Old 07/27/2013, 15:22   #94
 
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not working in ph? i try scanning the array of byte but zero result
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Old 07/28/2013, 05:38   #95
 
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Quote:
Originally Posted by paulken View Post
not working in ph? i try scanning the array of byte but zero result
i just tried it yesterday.. it still works but as i said.. its like gravity pulling you back to your original place. then if ever you pass through a wall.. you get stuck there.. Fuji said the same
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Old 08/19/2013, 20:19   #96
 
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Quote:
Originally Posted by lintekens02 View Post
i just tried it yesterday.. it still works but as i said.. its like gravity pulling you back to your original place. then if ever you pass through a wall.. you get stuck there.. Fuji said the same
i think sir fuji find another way to wallhack he post it
on his facebook page that its not totally patch
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Old 08/20/2013, 18:24   #97
 
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Quote:
Originally Posted by lintekens02 View Post
i just tried it yesterday.. it still works but as i said.. its like gravity pulling you back to your original place. then if ever you pass through a wall.. you get stuck there.. Fuji said the same
there is a way to wallhack.. but so annoying DC...
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Old 08/25/2013, 08:15   #98
 
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HOW TO FIND " x " IN PROGRAMER CALCULATOR?
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Old 02/28/2014, 00:03   #99
 
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Originally Posted by genesisVI View Post
tnx mate my life is easier w/ autoit
can i use this to dekaron rising and assault fire games?
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Old 03/01/2014, 08:38   #100
 
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can you teach me how to off the wallhack? anyone..?

plz pm me.. nid it soo badly
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Old 04/21/2014, 21:31   #101
 
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I do not understand this part of the topic could explain to me sir?

3.
Take this adress and subtract 0x42804.
This should result in an adress like 0x0???020.
This is your Maparea adress. It's changing every time the client is run.

I did not so someone could make a beaded explanation?
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Old 04/21/2014, 21:41   #102
 
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This just means: If you scan the AoB Code in Cheatengine, you'll get a result.
Take this result's address and substract (use windows calculator -> programmers view -> HEX mode) 42804.

The result of the substraction will be an address which ends wih xxxxx20.

Then you know you did it right.
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Old 04/21/2014, 23:08   #103
 
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Hahahaha Wayn a Great thank you friend I managed to reach the finish line are missing a little something for all work,

How to wallhack:
After 0x40000 bytes of map data and visual elements you'll find another 0x40000 bytes of collision map. If you clear the complete collision map (fill with zeros) you'll have a perfectly nice wallhack que gameguard does not detect.

could give a slightly better explanation? did not understand the part of 0x400000
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Old 04/21/2014, 23:28   #104
 
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Okay.. you found the maparea. The first 40000 bytes (and a little) are mapdata (Trees, Mountains etc.) we don't need to change that.

Now, take the maparea address (your xxxxx20) and add 40814 (windows calculator, HEX).

This is the point (address) where a second map (for collisions) begins. It stores where you can walk and where not. Finish line would be to clear that map with zeros (=walk everywhere).

If you use cheatengine you may do it with a LUA script like:

PHP Code:
function WallhackClick(sender)
  
start=memoryrecord_getValue(addresslist_getMemoryRecordByDescription(getAddressList(), "Wallhack Base"))+0x40814
  
for i=0,0x3ffff,do
    
writeBytes(start+i,0)
  
end
end 
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Old 04/21/2014, 23:43   #105
 
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Wayn not quite understand the lua script, you could call me on fb?


MyName Nicolas Ferreira
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