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[Release][C++ Code] GM/AOE/Range
Discussion on [Release][C++ Code] GM/AOE/Range within the Cabal Guides & Templates forum part of the Cabal Online category.
07/26/2012, 19:20
#136
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Quote:
Originally Posted by
syndrah
i know, i want those to be on all the time.
you missed my point, none of the addresses seems to work, but when i load up cheat engine i check the addresses in there works great and its the same addresses.
The only thing seem to work on that is GM/AOE stuff , the speed dont ahve anything set , as for the rest there not hotkey been set
07/26/2012, 19:28
#137
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Quote:
Originally Posted by
syndrah
i know, i want those to be on all the time.
you missed my point, none of the addresses seems to work, but when i load up cheat engine i check the addresses in there works great and its the same addresses.
this. look at the quote. gm/aoe is hotkeyed, no skill delay ill figure out later.
for the rest i want on all the time the walkrun is still being set to 600.
07/26/2012, 19:40
#138
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walk speed are float
07/26/2012, 19:43
#139
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ok,. lets ignore walkrun for now, combo, pk penalty
i noticed that this app is win32, would this effect how it works if im on 64bit
yea really need some help here.
*bump* v.v
*bump*
07/27/2012, 07:27
#140
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@syndrah I think there will be an error if you compile it because there is no windows.h in the header.
You need windows.h for the hotkeys.
07/27/2012, 15:08
#141
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what about walkrun, nopnlty and combo they are suppose to be on all the time.
and windows.h didnt do anything.
07/27/2012, 17:23
#142
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Quote:
#include <windows.h>
#define ADDR_GM 0x1075C40
#define ADDR_AOE 0x10C630C
#define ADDR_RANGE 0x10C6308
void Start();
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ulReason, LPVOID lpReserved)
{
if (ulReason == DLL_PROCESS_ATTACH)
{
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Start, 0, 0, 0);
}
}
return TRUE;
}
void Start(){
while (1){
if(GetKeyState(VK_F12) < 0){
int aoecheck = 1;
//enable
if(aoecheck == 0){
*(DWORD*)ADDR_GM = 2;
*(DWORD*)ADDR_AOE = 100;
*(DWORD*)ADDR_RANGE = 7;
aoecheck = 1;
//disable
}else if(aoecheck == 1){
*(DWORD*)ADDR_GM = 0;
*(DWORD*)ADDR_AOE = 0;
*(DWORD*)ADDR_RANGE = 0;
aoecheck = 0;
}
}
Sleep(1);
}
}
this is PH address...
is there anything wrong?
and what should i put in the dll.h?
Quote:
#ifndef _DLL_H_
#define _DLL_H_
#if BUILDING_DLL
# define DLLIMPORT __declspec (dllexport)
#else /* Not BUILDING_DLL */
# define DLLIMPORT __declspec (dllimport)
#endif /* Not BUILDING_DLL */
class DLLIMPORT DllClass
{
public:
DllClass();
virtual ~DllClass(void);
private:
};
#endif /* _DLL_H_ */
please help
Quote:
#include <windows.h>
#define ADDR_GM 0x1075C40
#define ADDR_AOE 0x10C630C
#define ADDR_RANGE 0x10C6308
void Start();
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ulReason, LPVOID lpReserved)
{
if (ulReason == DLL_PROCESS_ATTACH)
{
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Start, 0, 0, 0);
}
}
return TRUE;
}
void Start(){
while (1){
if(GetKeyState(VK_F12) < 0){
int aoecheck = 1;
//enable
if(aoecheck == 0){
*(DWORD*)ADDR_GM = 2;
*(DWORD*)ADDR_AOE = 100;
*(DWORD*)ADDR_RANGE = 7;
aoecheck = 1;
//disable
}else if(aoecheck == 1){
*(DWORD*)ADDR_GM = 0;
*(DWORD*)ADDR_AOE = 0;
*(DWORD*)ADDR_RANGE = 0;
aoecheck = 0;
}
}
Sleep(1);
}
}
this is PH address...
is there anything wrong?
and what should i put in the dll.h?
Quote:
#ifndef _DLL_H_
#define _DLL_H_
#if BUILDING_DLL
# define DLLIMPORT __declspec (dllexport)
#else /* Not BUILDING_DLL */
# define DLLIMPORT __declspec (dllimport)
#endif /* Not BUILDING_DLL */
class DLLIMPORT DllClass
{
public:
DllClass();
virtual ~DllClass(void);
private:
};
#endif /* _DLL_H_ */
please help
07/27/2012, 17:47
#143
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nice to know your copying my code.
07/27/2012, 17:56
#144
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nope not just copying your code... i just want to learn... i only know some basic C++
i just change the address for PH...
07/27/2012, 18:31
#145
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Quote:
Originally Posted by
syndrah
nice to know your copying my code.
If you don't want them to copy your code, you should not post it in a public thread ;p
07/27/2012, 19:06
#146
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why u gotta be hatin dawg.
but seriously still cant get this to work. it compiles no errors, just wont do anything ingame.
07/28/2012, 10:34
#147
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yah... your right... if sharing ideas... why not in public?
07/28/2012, 16:23
#148
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PHP Code:
#include <windows.h> #define ADDR_GM 0x1075C40 #define ADDR_AOE 0x10C630C #define ADDR_RANGE 0x10C6308 void Start (); BOOL APIENTRY DllMain ( HMODULE hModule , DWORD ulReason , LPVOID lpReserved ) { if ( ulReason == DLL_PROCESS_ATTACH ) { { CreateThread ( 0 , 0 , ( LPTHREAD_START_ROUTINE ) Start , 0 , 0 , 0 ); } } return TRUE ; } void Start (){ while ( 1 ){ if( GetKeyState ( VK_F12 ) < 0 ){ int aoecheck = 1 ;; useless if u only want GM / AOE / RANGE to work //enable if( aoecheck == 0 ){ *( DWORD *) ADDR_GM = 2 ; *( DWORD *) ADDR_AOE = 100 ; *( DWORD *) ADDR_RANGE = 7 ; aoecheck = 1 ; //disable }else if( aoecheck == 1 ){ *( DWORD *) ADDR_GM = 0 ; *( DWORD *) ADDR_AOE = 0 ; *( DWORD *) ADDR_RANGE = 0 ; aoecheck = 0 ; } } Sleep ( 1 ); } }
Recommended
PHP Code:
{ if ( GetKeyState ( VK_F12 ) < 0 ) //On *( DWORD *) ADDR_GM = 2 ; *( DWORD *) ADDR_AOE = 100 ; *( DWORD *) ADDR_RANGE = 7 ; } if ( GetKeyState ( VK_F11 ) < 0 ) //off *( DWORD *) ADDR_GM = 0 ; *( DWORD *) ADDR_AOE = 0 ; *( DWORD *) ADDR_RANGE = 0 ; } }
07/28/2012, 16:59
#149
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is there a problem using the same key?
07/28/2012, 16:59
#150
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sir. nid some code for the attack gate sir.
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