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[Release][C++ Code] GM/AOE/Range
Discussion on [Release][C++ Code] GM/AOE/Range within the Cabal Guides & Templates forum part of the Cabal Online category.
07/26/2012, 19:20
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#136
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Quote:
Originally Posted by syndrah
i know, i want those to be on all the time.
you missed my point, none of the addresses seems to work, but when i load up cheat engine i check the addresses in there works great and its the same addresses.
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The only thing seem to work on that is GM/AOE stuff , the speed dont ahve anything set , as for the rest there not hotkey been set
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07/26/2012, 19:28
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#137
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Quote:
Originally Posted by syndrah
i know, i want those to be on all the time.
you missed my point, none of the addresses seems to work, but when i load up cheat engine i check the addresses in there works great and its the same addresses.
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this. look at the quote. gm/aoe is hotkeyed, no skill delay ill figure out later.
for the rest i want on all the time the walkrun is still being set to 600.
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07/26/2012, 19:40
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#138
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walk speed are float
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07/26/2012, 19:43
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#139
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ok,. lets ignore walkrun for now, combo, pk penalty
i noticed that this app is win32, would this effect how it works if im on 64bit
yea really need some help here.
*bump* v.v
*bump*
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07/27/2012, 07:27
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#140
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@syndrah I think there will be an error if you compile it because there is no windows.h in the header.
You need windows.h for the hotkeys.
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07/27/2012, 15:08
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#141
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what about walkrun, nopnlty and combo they are suppose to be on all the time.
and windows.h didnt do anything.
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07/27/2012, 17:23
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#142
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Quote:
#include <windows.h>
#define ADDR_GM 0x1075C40
#define ADDR_AOE 0x10C630C
#define ADDR_RANGE 0x10C6308
void Start();
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ulReason, LPVOID lpReserved)
{
if (ulReason == DLL_PROCESS_ATTACH)
{
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Start, 0, 0, 0);
}
}
return TRUE;
}
void Start(){
while (1){
if(GetKeyState(VK_F12) < 0){
int aoecheck = 1;
//enable
if(aoecheck == 0){
*(DWORD*)ADDR_GM = 2;
*(DWORD*)ADDR_AOE = 100;
*(DWORD*)ADDR_RANGE = 7;
aoecheck = 1;
//disable
}else if(aoecheck == 1){
*(DWORD*)ADDR_GM = 0;
*(DWORD*)ADDR_AOE = 0;
*(DWORD*)ADDR_RANGE = 0;
aoecheck = 0;
}
}
Sleep(1);
}
}
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this is PH address...
is there anything wrong?
and what should i put in the dll.h?
Quote:
#ifndef _DLL_H_
#define _DLL_H_
#if BUILDING_DLL
# define DLLIMPORT __declspec (dllexport)
#else /* Not BUILDING_DLL */
# define DLLIMPORT __declspec (dllimport)
#endif /* Not BUILDING_DLL */
class DLLIMPORT DllClass
{
public:
DllClass();
virtual ~DllClass(void);
private:
};
#endif /* _DLL_H_ */
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please help
Quote:
#include <windows.h>
#define ADDR_GM 0x1075C40
#define ADDR_AOE 0x10C630C
#define ADDR_RANGE 0x10C6308
void Start();
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ulReason, LPVOID lpReserved)
{
if (ulReason == DLL_PROCESS_ATTACH)
{
{
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Start, 0, 0, 0);
}
}
return TRUE;
}
void Start(){
while (1){
if(GetKeyState(VK_F12) < 0){
int aoecheck = 1;
//enable
if(aoecheck == 0){
*(DWORD*)ADDR_GM = 2;
*(DWORD*)ADDR_AOE = 100;
*(DWORD*)ADDR_RANGE = 7;
aoecheck = 1;
//disable
}else if(aoecheck == 1){
*(DWORD*)ADDR_GM = 0;
*(DWORD*)ADDR_AOE = 0;
*(DWORD*)ADDR_RANGE = 0;
aoecheck = 0;
}
}
Sleep(1);
}
}
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this is PH address...
is there anything wrong?
and what should i put in the dll.h?
Quote:
#ifndef _DLL_H_
#define _DLL_H_
#if BUILDING_DLL
# define DLLIMPORT __declspec (dllexport)
#else /* Not BUILDING_DLL */
# define DLLIMPORT __declspec (dllimport)
#endif /* Not BUILDING_DLL */
class DLLIMPORT DllClass
{
public:
DllClass();
virtual ~DllClass(void);
private:
};
#endif /* _DLL_H_ */
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please help
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07/27/2012, 17:47
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#143
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nice to know your copying my code.
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07/27/2012, 17:56
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#144
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Join Date: Mar 2010
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nope not just copying your code... i just want to learn... i only know some basic C++
i just change the address for PH...
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07/27/2012, 18:31
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#145
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Join Date: May 2008
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Quote:
Originally Posted by syndrah
nice to know your copying my code.
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If you don't want them to copy your code, you should not post it in a public thread ;p
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07/27/2012, 19:06
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#146
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why u gotta be hatin dawg.
but seriously still cant get this to work. it compiles no errors, just wont do anything ingame.
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07/28/2012, 10:34
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#147
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yah... your right... if sharing ideas... why not in public?
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07/28/2012, 16:23
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#148
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Join Date: Jul 2011
Posts: 796
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PHP Code:
#include <windows.h> #define ADDR_GM 0x1075C40 #define ADDR_AOE 0x10C630C #define ADDR_RANGE 0x10C6308
void Start(); BOOL APIENTRY DllMain(HMODULE hModule, DWORD ulReason, LPVOID lpReserved) { if (ulReason == DLL_PROCESS_ATTACH) { { CreateThread(0, 0, (LPTHREAD_START_ROUTINE)Start, 0, 0, 0); }
}
return TRUE; } void Start(){ while (1){ if(GetKeyState(VK_F12) < 0){ int aoecheck = 1;;useless if u only want GM/AOE/RANGE to work //enable if(aoecheck == 0){ *(DWORD*)ADDR_GM = 2; *(DWORD*)ADDR_AOE = 100; *(DWORD*)ADDR_RANGE = 7; aoecheck = 1; //disable }else if(aoecheck == 1){ *(DWORD*)ADDR_GM = 0; *(DWORD*)ADDR_AOE = 0; *(DWORD*)ADDR_RANGE = 0; aoecheck = 0; } }
Sleep(1); } }
Recommended
PHP Code:
{ if (GetKeyState(VK_F12) <0)//On *(DWORD*)ADDR_GM = 2; *(DWORD*)ADDR_AOE = 100; *(DWORD*)ADDR_RANGE = 7; } if (GetKeyState(VK_F11) <0)//off *(DWORD*)ADDR_GM = 0; *(DWORD*)ADDR_AOE = 0; *(DWORD*)ADDR_RANGE = 0; } }
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07/28/2012, 16:59
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#149
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is there a problem using the same key?
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07/28/2012, 16:59
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#150
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Join Date: May 2012
Posts: 40
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sir. nid some code for the attack gate sir.
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