Quote:
Originally Posted by Dagamer123
With cheat engine it is possible to locate the adress of values inside a program or game, lets say wood. But it will only stay as long as the program is running. So if you wanted to program a trainer , to change these values in a nice and easy cheat program for singleplayer game, you need to locate memory after each time the game restarted, finding the changed adresses for the same values again.
I have not seen anything online that gave me a clue on how to do it , so if anyone knows how to analyse these structures e.g. tracing the pointer chain from a static variable up to the heap address please post some reference or tutorials here.
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You can use cheat engine to find a pointer so the next time you run the game you can find the address of "wood".
To find a pointer, you can use these features:
- pointer scan
- find out what accesses/writes to the address
- dissect data/structure
- signature scan
....
Many examples can be found in youtube, just use the correct keywords in your search.
Good luck.