Quote:
Originally Posted by Biesi
- Get IDE and compiler
- Learn programming + stuff about windows processes
- Find game you want to cheat on
- Find values you want to change and their address in memory (you'll understand this once you learned programming and stuff about windows processes)
- Overwrite the value at the desired address in the memory of the game's process
optional (not required for a console): add a GUI (you'll know what this is once you learned programming) to make it look better
The whole process might take you about 1-10 years
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Great summery but I would like to add one very import requirement for General Game-Hacking.
Reverse Engineering and basic Assembler knowledge (of course this depends on the game you want to debug but in most cases x86-Assembler should be enough
).
Moreover the use of Cheat-Engine or any other live-time debugger like OllyDbg would be necessary in order to find the Memory-Addresses and see whats going on on the Stack.