Code:
#pragma comment(lib,"ws2_32.lib")
#include <WinSock2.h>
#include <iostream>
#include <stdio.h>
#include <tchar.h>
int _tmain(int argc, _TCHAR* argv[])
{
WSAData wsa;
WORD Version = MAKEWORD(2,1);
WSAStartup(Version, &wsa);
SOCKET Listen = socket(AF_INET, SOCK_STREAM, 0);
SOCKET Connect = socket(AF_INET, SOCK_STREAM, 0);
SOCKADDR_IN Server;
char ip[[b]14[/b]] = "86.63.109.231";
int port = 4003;
Server.sin_addr.s_addr = inet_addr(ip);
Server.sin_family = AF_INET;
Server.sin_port = htons(port);
bind(Listen, (SOCKADDR*)&Server, sizeof(Server));
listen(Listen, 1);
int size = sizeof(Server);
std::cout << "--------------------------------------------------------------------------------"
<< " Server connected." << std::endl
<< " Host: " << ip << " : " << port << std::endl
<< "--------------------------------------------------------------------------------" << std::endl;
for(;;){
if(Connect = accept(Listen, (SOCKADDR*)&Server, &size)){
std::cout << "Connection accepted from: " << inet_ntoa(Server.sin_addr) << std::endl;
char recvbuf[225];
recv(Connect,recvbuf,225,0);
std::cout << recvbuf << std::endl;
}
}
WSACleanup();
std::cin.get();
return 0;
}
is correct