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Grepolis Bot (GrepolisNet)

Discussion on Grepolis Bot (GrepolisNet) within the Browsergames forum part of the Other Online Games category.

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Old 06/27/2010, 06:47   #31
 
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nah, first i need to know if Farm Villages is 100% working : btw try 1.1.8.9 right now
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Old 06/27/2010, 07:07   #32
 
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1.1.9.0 : minimize to tray
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Old 06/27/2010, 07:25   #33
 
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cool thx ^^
good work
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Old 06/27/2010, 10:39   #34
 
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1.1.9.5 :

The feature to transfer resources from town to town on stock full now takes care of incoming booty too

and the unit movements lists are improved

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Old 06/27/2010, 11:44   #35
 
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hehe u working hard on ur bot, happy to see that ^^
and again thx for ur hard work on it
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Old 06/27/2010, 12:54   #36
 
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What does Auto to target do?
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Old 06/27/2010, 13:14   #37
 
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Quote:
Originally Posted by Unghiutza View Post
What does Auto to target do?
It will simply maintains the units count to the amount you have set (and build what's missing)

this is the next feature, as soon i know everything else goes right
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Old 06/27/2010, 13:35   #38
 
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i babysitted my bot all the night, all seems to be good now
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Old 06/27/2010, 13:36   #39
 
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Last night I had a small problem...
I activated in the Resources tab the Auto Trades and Villages options and I noticed that the Attack function wasn't working... Is there anyway to enable trades and raid?

One more question, what should I type next to villages at MAX and at Keep Free?
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Old 06/27/2010, 13:38   #40
 
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Like my userbar? I just created it lastnight :P
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Old 06/27/2010, 13:46   #41
 
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Quote:
Originally Posted by Unghiutza View Post
Last night I had a small problem...
I activated in the Resources tab the Auto Trades and Villages options and I noticed that the Attack function wasn't working... Is there anyway to enable trades and raid?

One more question, what should I type next to villages at MAX and at Keep Free?
Yea, let me explain some of that stuff:

Auto Trades from Resources tab = create offers in Market (so it won't interact with villages trades/farm)

when Villages from Resources tab will trade resources with villages,

BUT if Villages from Resources tab is checked : the Farm Villages feature will NOT farm villages with a ratio higher than 1.2 (so the priority goes for Trades, instead of Farm, which is fine : as you can't trade resources if the mood is below 80%)

for MAX : the maximum market capacity to use by the bot
and Keep Free : the bot will keep this amount free, in case stocks are full and need to transfer or something
these 2 settings are not that important, but now you know what it is

hope i helped

ps: of course i like it!
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Old 06/27/2010, 13:50   #42
 
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yes, now tell me something about my userbar
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Old 06/27/2010, 14:03   #43
 
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I saw that after sending numerous supprt attack some units are waiting for something. For example, my horsies, even if there are villages with 100 str they are waiting for the other units to return, afterwards they attack... why is this?
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Old 06/27/2010, 14:07   #44
 
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Is the village mood > 90% too? (this value can be changed in Configuration tab)

(default minimum mood is 65% to increase strength, and 90% to farm resources)
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Old 06/27/2010, 14:15   #45
 
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Well, there were no villages with over 90% but now I modified it to 60% and they attack...

And I saw one thing that is quite awsome, you can't change the minimum strength that the bot attack right? It is predifined at 100%?

If that is so, it is cool for us, players that have armyes and etc but for a new player it isn;t that good becouse he can attack even with 10-20-30 str and get full booty... You should change that...
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