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OGame Ninja - Most Advanced OGame Bot
Discussion on OGame Ninja - Most Advanced OGame Bot within the Browsergames forum part of the Other Online Games category.
10/07/2019, 14:17
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#31
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elite*gold: 0
Join Date: May 2019
Posts: 23
Received Thanks: 2
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Changelog:
Quote:
0.42.2 (06-10-2019)
- Avoid pulling updates if telegram is not set
- NjaVM: add SendMessageAlliance
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10/24/2019, 20:48
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#32
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elite*gold: 0
Join Date: May 2019
Posts: 23
Received Thanks: 2
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Changelog:
Quote:
0.48.3 (24-10-2019)
- Empire: fix broken planet page template
0.48.2 (24-10-2019)
- Brain: dont build robot factory over level 10
0.48.1 (23-10-2019)
- Brain: will not use reserved slots to export resources
- Brain: lot better UI to display brain activities
- NjaVM: add FlightTime function to FleetBuilder object (NewFleet)
- Hunter: add colors legend
0.48.0 (23-10-2019)
- NjaVM: backward compatibility for GetAttacks/IsUnderAttack
- Brain: Fix planets stuck in 10s loops
- Browser: phalanx filter to remain after refresh
0.47.4 (23-10-2019)
- NjaVM: PauseFarmingBot, ResumeFarmingBot, IsPausedFarmingBot, IsFarmSessionOngoing, FarmingBotSessionsCount
- Brain: build more Robotic factory
- Brain: Fix a bunch of small issues
- Simulator: use Hyperspace Tech to calculate recyclers / small&large cargo needed
- Ensure GalaxyInfos & GetAttacks & IsUnderAttack (ajax calls) re-login if needed
- Fix UI bug when defender is started/stopped via script
0.47.3 (22-10-2019)
- Put back NewFarmingSession so people can upgrade now
0.47.2 (22-10-2019)
- Ensure bot re-login after sleep mode
0.47.1 (22-10-2019)
- Brain: Fix labels, AI and Queue were reversed in the UI
0.47.0 (22-10-2019)
- Brain: explicit tag of importer planets
- Brain: import resources only if it is at least twice faster than just waiting for the resources to be produced
- Brain: Fix ships miscalculation
- Fix flights not loading on mobile
- Augment phalanx modal with a mission filter dropdown
- Farmer: configurable "delete combat reports"
- NjaVM: remove NewFarmingSession function
- NjaVM: add NewFarmSession builder object
0.46.0 (20-10-2019)
- Brain: Complete rewrite
- Brain: Tag planets/moons as exporter/importer
- Empire: Display time to build ships/defenses
- Add pagination to activities page
- Defender: Check activities every 40secs when under attack
- Hunter: Fix wrong interpolated values
- ACS planner to have up to 15 groups
- Activities graph to show bot logins
0.45.0 (18-10-2019)
- Defender: Per planet/moon evacuation mode
- Defender: Improve planets evacuation plan
- Defender: Add setting to receive notifications of non dangerous attacks
0.44.1 (17-10-2019)
- Hunter: fixed bug that would stop it from working
0.44.0 (17-10-2019)
- Hunter: interpolate gaps values
- Hunter: add colors to target graph
- Make all ports configurable
0.43.0 (15-10-2019)
- Defender: improve escape strategy for moons
- Defender: improve strategy for multiple burst attacks
- Defender: option to check for attacks from random/homeworld/lastActive planet/moon
- Ensure running scripts are stopped before they are deleted
- Scripts logs to include script file name
- Ensure running scripts are stopped before deleting a bot
- Remove confusing "points" column in farmer session table
- Limit cloud to 10 hunter targets
- Prevent duplicated hunter targets
- Add more random delay before Sleep/Awake
- NjaVM: Add TearDown function (demolish building)
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11/05/2019, 18:59
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#33
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elite*gold: 0
Join Date: May 2019
Posts: 23
Received Thanks: 2
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Changelog:
Quote:
0.51.8 (05-11-2019)
- Keep max between "min deut on moon" and "fuel for escape" (not the sum)
- Fix simulator attack with deathstar
0.51.7 (03-11-2019)
- Fix "send message to attackers" feature
- Improve empire layout
0.51.6 (02-11-2019)
- Allow cloud users to select release tag to install
0.51.5 (02-11-2019)
- Fix farmer being paused by defender without reason
- Fix native empire page link to moons
0.51.4 (02-11-2019)
- Tech in build queue to wait if lab is being built
- Fix farmer pause/resume closed channel bug
- Defender logs to display attacker's name as well as id
- Defender to pause farmer when under attack
- Fix for duplicated planets/moons
0.51.3 (31-10-2019)
- Farmer: fix nbr attacks to send in non fast-attack mode
0.51.2 (30-10-2019)
- Defender to always display incoming attacks (needs to evacuate or not)
- Defender fix telegram spam for small fleet attacks
0.51.1 (30-10-2019)
- Fix isSleepTime function and add unit tests
0.51.0 (30-10-2019)
- Add "manual mode" button in fullscreen browser
- Fix for universes with more than 499 systems
- Fix reasearch construction time for universe with research speed
- Brain will not build new SolarSats until current prod queue is empty
- Farmer to remember min player rank setting
- Farmer will attack multiple times same target in non fast-attack mode
- Browser to display a message when bot is disabled
- Bot will not execute !sleep.ank if it is started in the middle of it's sleep period
- Remove random delay before sleep/wake: when changing bot settings
- Fix sleep mode at (bot) start time
- NjaVM: add AddItemToQueue function to add something in planet/moon build queue
- Fix ACS groups
- Fix logs panel scrollbar css issue
0.50.7 (28-10-2019)
- Add some security mechanisms
0.50.6 (28-10-2019)
- Fix activities 502 bad gateway when list is empty
- Fix un-clickable bot (when not initialized)
- Update sitemap.xml
- Remove conqueror limit
0.50.5 (28-10-2019)
- Start next bot after 10s (even if previous one isn't done)
- Experiment should reduce consecutive login failures
0.50.4 (28-10-2019)
- Display buildings/techs level for items in queue
- Button to clear construction queue
0.50.3 (28-10-2019)
- fix license check bug
0.50.2 (28-10-2019)
- revert: revert 0.50.0
0.50.1 (28-10-2019)
- Revert 0.50.0
0.50.0 (27-10-2019)
- Fix toggle Manual mode button
- Bot will auto close Manual mode if no action performed for 3min
- Farmer: add "Attack from nearest moon" option in UI
- Prevent infinite login retry when account does not exists
- Creating a bot will no longer logout once created
- Button to create a bot will be disabled once clicked
0.49.0 (27-10-2019)
- Add planet Fields and Energy to empire page
- NjaVM: fix "Random" to include max value
- Browser: add manual mode to take full control when using the browser
- NjaVM: add ArriveIn to AttackEvent
- Brain: fix SolarSat goal
- Defender: when user has "always show events" enabled, defender can check for attacks on every page load for free
- Defender: customizable "send message to attackers" messages
- Defender: desktop notification when new attack detected
- Defender: play sound when new attack detected
0.48.4 (25-10-2019)
- Defender: lot better UI to display defender activities
- Improve login retry logs, and never stop retrying
- Update planets fields in database automatically
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12/29/2019, 19:21
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#34
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elite*gold: 0
Join Date: May 2019
Posts: 23
Received Thanks: 2
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Changelog:
Quote:
0.55.17 (30-12-2019)
- Repatriate to bring all resources (no longer keep res for brain plan)
- Brain to only import if all needed resources are available
- NjaVM: SystemInfos has Darkmatter field from special events
- NjaVM: JumpGate2, same as JumpGate, but return the recharge time
0.55.16 (29-12-2019)
- "Import resources & build" to respect the minimum deuterium config
- Brain: configurable max metal/crystal/deut mine levels to build
0.55.15 (28-12-2019)
- Update InfoCompte extension
0.55.14 (28-12-2019)
- Farmer: revert slow-down
- Ensure we never send more resources than available cargo
- Update RecursosAmpliados extension
0.55.13 (25-12-2019)
- Farmer: pathfinders farming avaiable to everybody (not restricted to explorer)
- Defender: Fix bug where reapers only (new ships) attacks were ignored
0.55.12 (24-12-2019)
- Fix farming with pathfinders
0.55.11 (24-12-2019)
- Fix conflict between nja browser augments and antigame extension
0.55.10 (23-12-2019)
- Option to farm using pathfinders
0.55.9 (23-12-2019)
- Fix send fleet fuel calculation
0.55.8 (23-12-2019)
- NjaVM: fix GetProduction function
- NjaVM: GetProduction return 3 values (added duration)
- Fix CDN endpoint
- Fix crawler moon facilities (lunar base)
0.55.7 (20-12-2019)
- Fix scripts key-value store bugs
- Add more random delay for farmer
- Fix simulator rapid fire for Pathfinder
- Add some delays for "spy all coordinates"
- Page to manage key-value db
0.55.6 (18-12-2019)
- Fix trial
0.55.5 (18-12-2019)
- Fix trial
0.55.4 (13-12-2019)
- Permanent fix for "flights.js" browser cache issue
- Add new ships to empire overview page
- Fix browser augments (labels) for v7
0.55.3 (12-12-2019)
- Improve flights page, mission selector helper, arrival/return time
- Repatriate: Option to repatriate to HomeWorld (from settings)
0.55.2 (11-12-2019)
- Dropdown config to select HomeWorld
- Defender: Random moon to check attacks
- Add new ships in simulator
- Fix defenses "rapidfire against"
- Fix "offer of the day" failed json parsing
0.55.1 (10-12-2019)
- Defender: add "preferred evacuation destination" setting
- Sort planets by ccordinates in dropdowns
- Browser augment: Fix espionage reports summaries
- Fix espionage report resources parsing for ogame v7.1
- Prevent duplicated espionage reports in database
- Simulator: Fix API key report loading
0.55.0 (09-12-2019)
- Fix resources parsing for ogame v7.1
- Fix "new ships" parsing
- Extracting espionage reports won't delete them from ogame
- Repatriate: dropdown to set all destinations to same value at once
0.54.0 (09-12-2019)
- Repatriate configs per planet/moon
- Fix mobile display (prevent crash)
- NjaVM: Put back previous `.Int()` methods
0.53.0 (08-12-2019)
- NjaVM: add CreateUnion to create group attack with existing fleet
- Force int64 everywhere, Fix raspberry pi 32bit problems
- Fix galaxy browser augment, list of planets of ignored player
- Fix typo in pt_PT translations
- NjaVM: add RepatriateNow function
- Add button to stop all bots when license is expired (cloud)
- Add new ships images
- Add fleet cargo in flights page
- Brain: only import resources if at least 10k is needed
0.52.21 (03-12-2019)
- Add support for "expedition debris field"
0.52.20 (28-11-2019)
- Fix "Run at start" scripts with inactive bots
- NjaVM: add DBGetShips & DBGetResearches
0.52.19 (28-11-2019)
- NjaVM: Key/Value storage (Put, Get, Has, Delete)
- NjaVM: SetDefenderCheckInterval function
- NjaVM: add DBGetResourceBuilding, DBGetResourceSettings, DBGetFacilities & DBGetShips
- Fix ResourceSettings for v7
- Intercept galaxy pages & update DB
- Fix save scanner settings to DB
- Fix browser augment (galaxy augments)
- Fix browser augment (send fleet audit log)
- Fix browser augment (messages)
- Add nja version in logs at login time
0.52.18 (27-11-2019)
- Add more delay to brain
- Separate active/expired licenses in download page
- Fix SendFleet "not enough ships" error
- Fix DebrisField in CombatReportSummary for v7
- FleetBuilder to return better error when origin is invalid
0.52.17 (27-11-2019)
- Fix SendFleet fuel calculation
0.52.16 (26-11-2019)
- Fix SendFleet, ensure we keep enough deut for fuel
- Add CRAWLER / REAPER / PATHFINDER to autocomplete list
- Add DebrisField to CombatReportSummary type
- Fix CancelBuilding / CancelResearch functions
- Fix ACS features
0.52.15 (26-11-2019)
- Fix "Activities" page (fleet log) (v7)
- Fix relogin on GalaxyInfo calls
- Fix CDN assets in browser
- Fix defender relogin at 3h
- Fix reverse tunnel start
- Fix Logs page colors
- Brain to wait 30min when "unlimited delay" bug appears
0.52.14 (21-11-2019)
- Support for SK language
- Fix link to browser in "galaxy" tab
- Add keyboard shortcut (B) to browser fullscreen
0.52.13 (19-11-2019)
- Fix bad migration (new ships can be null in spy report)
0.52.12 (19-11-2019)
- Defender: GetAttacks to relogin when needed
- Farmer: fix stats
- Fix espionage report activity
- Conqueror: fix loot (character class)
- Conqueror: add new ships
0.52.11 (18-11-2019)
- Fix fuel cargo calc for v6
0.52.10 (18-11-2019)
- GetCargoCapacity have new parameter probeRaids (bool)
- Fix antigame downlaod links
- Add crawler/reaper/pathfinder to flights page
- Fix "max link" that appears twice
- Fleet builder to deduce fuel from planet resources when sending all resources
- Save character class in DB
- Discoverer class to farm 75% loot on inactives
0.52.9 (18-11-2019)
- Fix browser link to other planets
- Add CRAWLER / REAPER / PATHFINDER to NjaVM
0.52.8 (18-11-2019)
- Fix built-in empire pages (v7)
- Fix expedition mission (v7)
- Fix "max link" & "construction possible" (v7)
0.52.7 (17-11-2019)
- Add greek & norwegian langs to dropdown
- Fix some browser displaying issues (v7)
- Fix researches crawl (v7)
- SendFleet to return errors if any (v7)
0.52.6 (14-11-2019)
- Support for greek lang
- Support for norwegian lang
- Fix for scanner & hunter
0.52.5 (13-11-2019)
- Fix browser modals (v7)
- Fix auto crawling (v7)
0.52.4 (13-11-2019)
- Might fix auto relogin (v7)
0.52.3 (12-11-2019)
- Fix extract fleet/ships (v7)
- Fix sending fleet (v7)
- Fix chat (v7)
0.52.2 (12-11-2019)
- Fix GetAttacks function
- Fix proxy domain
0.52.1 (12-11-2019)
- Fix "ConstructionsBeingBuilt" function for V7 (fix brain calcs)
- Add warning for v7
0.52.0 (11-11-2019)
- Fixes for OGame V7
- Simulator: Fix shots bounced
- Empire: Crawl button on planet page to update researches
- Farmer: Fix max systems when higher than 499
- Conqueror: Add link to espionage reports
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01/15/2020, 11:13
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#35
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elite*gold: 0
Join Date: May 2019
Posts: 23
Received Thanks: 2
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Changelog:
Quote:
0.57.8 (15-01-2020)
- Defender: do not send message/probe to an attacker unless an hour has passed since the last time we did it
- Fix CDN urls, should make the browser faster
- Improve defender logs
0.57.7 (14-01-2020)
- NjaVM: bot to print panics from CronExec threads
- Fix solar satellite energy production (with collector)
- Brain: AI config minimums to 0
0.57.6 (13-01-2020)
- Fix auto ack notifs
0.57.5 (13-01-2020)
- Speedup defender page
0.57.4 (12-01-2020)
- Improve slots management
- AGR to work on all domains
- Automatic ACK of new version notifications when updating the app
0.57.3 (10-01-2020)
- NjaVM: Cargo helper function
- NjaVM: CharacterClass, IsCollector, IsGeneral & IsDiscoverer functions
0.57.2 (10-01-2020)
- Farmer: when bot restart, reload farm session in ascendent order
- Fix bug where attacks are detected on planet if moon name is too long (>12)
0.57.1 (09-01-2020)
- Fix new trial system
0.57.0 (09-01-2020)
- Bot calculate classes & commanders bonuses
- New trial system
- Brain: ensure it respect max storage configs
- Update doc for farmer & phalanx
0.56.13 (08-01-2020)
- Brain: configure max robotics & nanite factory
0.56.12 (07-01-2020)
- Fix hardcoded value
0.56.11 (07-01-2020)
- Farmer: fix redo session SetUsePathfinders
- Slots: configurable max slots per features
0.56.10 (05-01-2020)
- Client can have any port, and reverse tunnel will still work
0.56.9 (05-01-2020)
- De-hardcode port 8080 from reverse tunnel
0.56.8 (05-01-2020)
- Fix reverse tunnel file descriptor leak for SSE endpoint
0.56.7 (05-01-2020)
- Brain: moon in AI mode should build the queue
0.56.6 (05-01-2020)
- Defender: add "Probe new attackers" option
0.56.5 (04-01-2020)
- Fix reverse tunnel Server-Sent-Events
0.56.4 (04-01-2020)
- Brain: Fix importing resources issue
- Add "how to use bot when using Facebook login" in FAQ
- Farmer: fix farmer get stuck (when aborting a paused session)
- NjaVM: add math/rand and encoding/json packages. Also add JsonDecode function
0.56.3 (03-01-2020)
- Add support for Romania servers
- Add new ships to "edit flight" page
- Brain: require min deut only if the goal needs deut
- Farmer: use pathfinder or fallback on SC/LC
- NjaVM: add CalcFastCargoPF
0.56.2 (03-01-2020)
- Farmer: add pathfinder count in new farm session modal
- Brain: fix AI goal picker bug
- Activities: add fleets statistics
- Farmer: Option to ignore targets with activity
0.56.1 (01-01-2020)
- Repatriate: more accurate deuterium to keep
0.56.0 (01-01-2020)
- Phalanx tool
- NjaVM: fix typo FORTY_PERCENT, old value is still good
- Brain: add maximum storage to build
- Improve brain config ui
- NjaVM: add SetHomeWorld function
- NjaVM: add "sort" package
- Add ResearchSpeed in bot overview page
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04/15/2020, 20:33
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#36
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elite*gold: 0
Join Date: Oct 2005
Posts: 9
Received Thanks: 1
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Discord link is not working anymore. Could you please update it?
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05/11/2020, 18:46
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#37
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elite*gold: 0
Join Date: Feb 2015
Posts: 5
Received Thanks: 0
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does not work anymore
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07/31/2020, 13:06
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#38
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elite*gold: 0
Join Date: Jul 2020
Posts: 1
Received Thanks: 0
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Ein herzliches Hallo an alle die diesen Text lesen ich benutze seit monaten den NinjaBot bist gestern war alles in Ordnung ---ich ginge vor tagen in umod---gestern wurde ich gesperrt grund ....IP verschleierung ....kann mir jemand vielleicht helfen ...zu mir ich bin 55 jahre also ich hoffe ihr könnt mir das so erklären das ich es auch verstehe!!
Habe gestrn abend dann ein ticket geschrieben um die begründung besser gesagt die Details zu erfahren.Der Bot schaltet ja seine eigene ip vor da ich ihn gehostet hatte entweder habe ich irgendeinen Fehler gemacht angelassen oder so ehrlich gesagt weis ich es jetzt nicht ich glaube ich hatte nur den jäger an .....meine frage ist was könnte ich der gforge schreiben um aus so einer lage wieder entsperrt zu werden..bin um jede hilfe dankebar
Mfg Addes
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09/18/2020, 05:29
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#39
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elite*gold: 0
Join Date: Feb 2014
Posts: 6
Received Thanks: 1
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Quote:
Originally Posted by Addes69H
Ein herzliches Hallo an alle die diesen Text lesen ich benutze seit monaten den NinjaBot bist gestern war alles in Ordnung ---ich ginge vor tagen in umod---gestern wurde ich gesperrt grund ....IP verschleierung ....kann mir jemand vielleicht helfen ...zu mir ich bin 55 jahre also ich hoffe ihr könnt mir das so erklären das ich es auch verstehe!!
Habe gestrn abend dann ein ticket geschrieben um die begründung besser gesagt die Details zu erfahren.Der Bot schaltet ja seine eigene ip vor da ich ihn gehostet hatte entweder habe ich irgendeinen Fehler gemacht angelassen oder so ehrlich gesagt weis ich es jetzt nicht ich glaube ich hatte nur den jäger an .....meine frage ist was könnte ich der gforge schreiben um aus so einer lage wieder entsperrt zu werden..bin um jede hilfe dankebar
Mfg Addes
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Cloud IP's werden in letzter Zeit vermehrt überwacht und gesperrt. Es kann sein, dass die GF Deinen Account schon vor Wochen als gesperrt markiert hat und Dich in sicherheit wiegt. Damit Du nicht weißt woran die Sperre gelegen hat und welche IP gemeint ist. Du kannst den OGame Ninja Bot auch ganz einfach auf einem Raspberry Pi installieren, der braucht nicht viel Strom und kann 24/7 laufen. Außerdem bietet OGame Ninja einen Reversen Tunnel an. Da kannst Du dann trotz selfhosting über die OGame Webseite auf deinen Bot zugreifen.
Self-host
- "Reverse tunnel" unter Admin Einstellungen.
Wenn Du es aktiviert hast, kannst Du über diesen Link auf den Bot zu greifen. <username> ersetzt Du durch deinen OGame Ninja Username den Du bei Deiner registrierung auf der Webseite erstellt hast.
https://<username>.me.ogame.ninja
Mein Benutzername ist "tom" also besuche ich die Webseite:
Als Selfhoster kannst Du den Host auch selbst auf 0.0.0.0 somit kannst Du OGame Ninja nicht nur über 127.0.0.1 / localhost aufrufen sondern auch über die lokale IP Adresse. Das ermöglicht dir, diese auch im Internet selbst freizugeben per NAT Freigabe im Router. Falls das nicht funktioniert wegen Carrrier Grade NAT deines Providers, musst Du den Reverse Tunnel nehmen.
Viel Spaß und lass dich nicht noch mal sperren ;-)
Quote:
Originally Posted by UDP
Discord link is not working anymore. Could you please update it?
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Discord banned ogame.ninja
We are using  now! Check Website and Bot for more info.
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10/23/2020, 22:02
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#40
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elite*gold: 319
Join Date: Jan 2010
Posts: 1,807
Received Thanks: 147
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Hi, habe eine Idee für den Sleep Modus
Wenn der Bot automatisch in den Sleep Modus geht und die Flotte saven will dann soll er warten bis die letzten Expos und die letzten Transporte wieder zurück sind und dann soll er saven und in den sleep modus gehen.
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01/09/2021, 11:49
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#41
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elite*gold: 0
Join Date: Jan 2021
Posts: 1
Received Thanks: 0
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As of yesterday I'm getting errors:
I reversed to 0.95.3, however that didn't solve the issue.
Get "https://s141-nl.ogame.gameforge.com/game/lobbylogin.php?id=101093&token=d8f3ca1a-f127-4c03-a0b0-c6eec97c2320": Forbidden
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01/09/2021, 18:51
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#42
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elite*gold: 319
Join Date: Jan 2010
Posts: 1,807
Received Thanks: 147
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Quote:
Originally Posted by NautiqueSpace
As of yesterday I'm getting errors:
I reversed to 0.95.3, however that didn't solve the issue.
Get "https://s141-nl.ogame.gameforge.com/game/lobbylogin.php?id=101093&token=d8f3ca1a-f127-4c03-a0b0-c6eec97c2320": Forbidden
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i get this error too
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01/29/2021, 19:04
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#43
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elite*gold: 0
Join Date: Dec 2014
Posts: 4
Received Thanks: 1
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SCAM! Wanna have my password. Bullshit
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02/17/2021, 13:15
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#44
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elite*gold: 0
Join Date: Feb 2010
Posts: 27
Received Thanks: 0
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Disord dont work, its work on private servers?
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02/24/2021, 05:01
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#45
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elite*gold: 0
Join Date: Apr 2019
Posts: 6
Received Thanks: 0
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Hey is this bot still working , just came back to ogame after 5/6 years
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SuperCap+12 Lvl120 2SPG -7
SuperBag+12 Lvl126 2SPG -7
SuperBracelet+12 Lvl127 2SPG -7
SuperBacksword+12 Lvl130 2SPG -7 Mana
SuperRobe+12 Lvl120 2SPG -7
GoodLuck -1
MiraculousGourd -1
SuperBoots+7 Lvl129 2SPG -7
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