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Grepolis bot (Now with attack option)

Discussion on Grepolis bot (Now with attack option) within the Browsergames forum part of the Other Online Games category.

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Old 06/21/2010, 12:56   #556
 
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When I start the bot does not build on the designated buildings. Other options work. A building is not.
shoosners is offline  
Old 06/21/2010, 13:01   #557
 
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Well, are you sure that you have the pre-req building? Like for Acadamy you need senate 8 baracks 5 etc...

Uthar can you answear to this please?

Quote:
But I have one question, lets say i have 150 archers, can I make the bot to attack with 75 archers one farm and with the other 75 another one or something like that?
Unghiutza is offline  
Old 06/22/2010, 10:23   #558
 
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what is the number for Alpha?
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Old 06/22/2010, 12:08   #559
 
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Well... I've got the problem.
Is version 1.8.9.0 working well on Polish servers?
When I add some buildings to queue list, thoose buildings just stay there and nothing goes foward. Any results in game...

The clocks shows 00:00:00 even If I have some buildings to built...
- My warriors attacks farms - yes, but nothing happend till now - If we are talking about buildings.

What the hell?
Im doing something wrong?

Edit :
Yes. Im sure that I got the resources needed to built my town up.
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Old 06/22/2010, 12:30   #560
 
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Sorry for the slow response was busy learning some php/mysql. Too long ago I did something with that ^^. It's not yet finished but you maybe want to try it out when your interested in Starcraft II.

@FrEe2fLy
The save option is only partly there, for the building queue. Later it will be possible to save your army/farmers/units queue too.
I will not change the way the bot attacks farmers. Because then it will be possible to send up to 8 attacks in less then a second.. and that's not really human-like behaviour. And because you have to wait till the farmers have enough strength/mood it's not really a problem to wait a few minutes before the next attack starts.
And about your third idea, it sounds very logic and will improve the bot a lot. But will have to think of a few things to make it possible.

@Unghiutza
Quote:
But I have one question, lets say i have 150 archers, can I make the bot to attack with 75 archers one farm and with the other 75 another one or something like that?
Yes that is possible. Just enter 75 in the army view. The bot will check each time if you have enough units available for an attack. If you have for example 150 units the bot can send to attacks of 75.

@kingwill03
Quote:
does the support option mean strengthen the village?
Yes that is correct. But I would suggest to use Attack Mode "Attack" and turn on "Auto support".

@shoosners
Maybe your build delay is to high? If you use the default settings it will take 20min before the bot will try to make your first building.

@jli2
Stop looting when the warehouse is full is a good idea and Automatic culture activities should be possible too.
No plans for a proxy yet but will write it down for later.

@Truss
Login the game with your browser and you will then see the number in your address bar.

@Nicrone
Could you check your build delay too?

~Uthar
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Old 06/22/2010, 13:44   #561
 
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Well, Uthar - the delay? What do you mean by that?
I really don't get what you're trying to say. Is this delay caused by wrong settings of my Bot? Is that what you mean?
Sorry for being such an idiot, but Im a new player - so I don't really get what you mean by "build delay". I understeand words, but I cant figure out what have you ment by saying "check it".
I would be greatful if you could explain me that really, really slowly.

Thanks in advence,
Sorry for problem.
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Old 06/22/2010, 13:51   #562
 
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Ok, np

If you open the settings menu. (View->Settings). You will see in the right top corner "Timer Build (minutes)". The default value for this is 20 minutes and means that the bot will check your building queue every 20 minutes. So if you start your bot it will take 20 minutes before the bot will try to make the first building. (Or in other words: The delay between each check is 20 minutes).

Hope this solves your problem.

~Uthar
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Old 06/22/2010, 13:54   #563
 
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Hmm... - you are so patient... - thanks.
Ok, now I get it. I changed it for 1 minute delay... - we will se the results.
I tell you later if that solves my problem - cuz i got to go now.

See ya.
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Old 06/22/2010, 15:07   #564
 
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Well... I've done everything like you said Uthar, but the problem is still unfixed.
Look at the waiting list of buildings (buildings queue). It never changes... - amount of time is always 00:00:00 - and the work doesn't goes on in the game.

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Old 06/22/2010, 21:43   #565
 
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Strange . How long did you wait before you logged back in the game to see if the bot was building anything?

~Uthar
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Old 06/22/2010, 22:29   #566
 
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Like 40 min~
Nicrone is offline  
Old 06/22/2010, 22:39   #567
 
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Quote:
Originally Posted by Nicrone View Post
Like 40 min~

hmm Nicrone write mi a private message and i will help you because I also play on polish server .


Boss, could you add an option for recruiting new units ? It could be very helpful
envi is offline  
Old 06/23/2010, 18:23   #568
 
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New version ready:

Version: 1.8.10 Date: 23-06-2010
-Added save option for attack and support units.

Working now on saving farmer settings and army queue.

~Uthar
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Old 06/23/2010, 21:23   #569
 
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Quote:
Originally Posted by Nicrone View Post


Well... I've done everything like you said Uthar, but the problem is still unfixed.
Look at the waiting list of buildings (buildings queue). It never changes... - amount of time is always 00:00:00 - and the work doesn't goes on in the game.

Exactly the same for me. I can see that the amy is attacking. This is fine,
but the building queue does not change. Does not matter how long I did wait.

Could you please post here the solution as it seems that not only Nicrone has this problem.
I´m playing on the german server World Delta.
cengiz han is offline  
Old 06/23/2010, 21:59   #570
 
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Everything is working just fine :X

Can't wait for the ARMY QUEUE option :X
Unghiutza is offline  
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