I've recently started to learn how to hack Unity3D games, and wanted to start with
.The game is developed in Unity3D and not only browser game but you can download it on Desktop too. (40 MB installer)
Anyways, I was trying to change something in the Assembly-CSharp.dll file of the game (a file which any Unity3D game has), but it detects the change and stops loading before joining the game.
How can I bypass this check?
Thank you!






