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[Beta] DSX1337 - Tribal Wars Bot

Discussion on [Beta] DSX1337 - Tribal Wars Bot within the Browsergames forum part of the Other Online Games category.

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Old 04/17/2016, 16:24   #46
 
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Quote:
Originally Posted by sergio6677 View Post
it can be used at same time on 2 different worlds?
per exemple, w4 and w5?
Sure, just extract it into another folder, edit your settings, start it from ur 2 different folder.
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Old 04/24/2016, 14:42   #47
 
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Are Members of your tribe/allies automatically considered blacklisted? if not, that might be something to consider as you do not want to let wars break out.
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Old 04/24/2016, 17:58   #48
 
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Update: version 1.5

Changelog:
- add: white list for farming.
- add: attack players in night bonus.
- add: api version check (security).
- change: farm table: now using priority.
- change: build algorithm: lower maxProd criteria.
- fix: relog after api error.


This is another minor update. I tweaked the build algorithm a bit and added an API version check for security.

API errors should be handled better now; DSX will also relog after you logged in with the official app.

The bot will now attack players in night bonus (instead of canceling attacks again and again). Of course only if "attack Players" is enabled.

As requested, you can now white-list villages that should be attacked regardless of other settings (like max points or attack players).
Whitelisted villages also get a higher priority when looking for farm targets.
There are only 2 restrictions: Whitelisted villages need to be within the farm radius. If a whitelisted village is on the blacklist too, it will be skipped.

How to set up the white list: You can simply copy&paste coords of the village(s). However, because farm targets are based on a database any changes you make on the whitelist will only take effect after the next db update. It's fine if you make changes before the first start.
Otherwise, refer to the help text in the file on how to trigger an update.

PS: When upgrading from an earlier version make sure to delete "dsx.properties"! Database structure was changed and thus needs to be recreated.

-----------------------------------------------------------------------

Some words about the survey: Thanks to everyone for giving feedback!
Operating system and botting time really help. What is interesting: 75% of users are botting 8h+ per day, yet everyone uses Desktop machines. With that much online time, a server/mini pc would probably be more fitting...
To be fair, it is not very common for the average user to own or rent a server^^
Also, one person uses linux, which I am very happy about.


With as much desktop users, a GUI version would be really nice. While most functions are reusable and not bound to the user interface, making a decent graphical version will need much time. I can only work on this project at the weekend, so DSX will continue as a console tool for now.

Quote:
Originally Posted by FlyffFix View Post
Are Members of your tribe/allies automatically considered blacklisted? if not, that might be something to consider as you do not want to let wars break out.
No, they are not blacklisted. There is no easy way for the bot to check if a player is allied or clean.
When you enable attackPlayers make sure to set maxPoints to a safe value.
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Old 04/30/2016, 01:45   #49
 
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das ist die Log Datei nach dem zweitem starten nach der Installation (erster Start nach dem Dialog):
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Old 04/30/2016, 03:00   #50
 
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Quote:
Originally Posted by FlyffFix View Post
das ist die Log Datei nach dem zweitem starten nach der Installation (erster Start nach dem Dialog):
In der Whitelist ist ein Fehler.
Eventuell Koordinaten von einem Dorf, das nicht existiert?
Oder ungültige Zeichen bzw. zusätzliche Leerzeichen.

Edit: Bessere Fehlermeldung wird demnächst eingebaut...
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Old 05/03/2016, 11:34   #51
 
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It would be nice if you could add a feature to attack only players with points with minimum 20:1 or some other value to yours.
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Old 05/03/2016, 17:00   #52
 
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whitelist template:
542|411 <units><light>30</light><spy>1</spy></units>
550|415 <units><light>10</light><spy>1</spy></units>
552|412 <units><light>10</light><spy>1</spy></units>
Is it possibru? So we dont have to waste troops on low vilages, where we dont get that big of a loot.
Or just edit template for example
village 0-100pts XX troops
village 100-150pts XY tropps
village 150-300pts YX troops
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Old 05/03/2016, 18:50   #53
 
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Quote:
Originally Posted by sergio6677 View Post
tribal has been updated now. It's working for new update?
You can tell me: does it still farm^^? Afaik nothing bot-relevant was changed... API version is still the same, otherwise the bot would just exit.

Quote:
Originally Posted by FlyffFix View Post


It would be nice if you could add a feature to attack only players with points with minimum 20:1 or some other value to yours.
A good suggestion, yet a bit difficult to implement. The point rules change from world to world, and the bot does not update world data as frequently (only every 3 days). That can make a 150+ point difference.
I might be able to get it from world settings... I will check the API.

Quote:
Originally Posted by lmlmlm View Post
whitelist template:
542|411 <units><light>30</light><spy>1</spy></units>
550|415 <units><light>10</light><spy>1</spy></units>
552|412 <units><light>10</light><spy>1</spy></units>
Is it possibru? So we dont have to waste troops on low vilages, where we dont get that big of a loot.
Or just edit template for example
village 0-100pts XX troops
village 100-150pts XY tropps
village 150-300pts YX troops
Greetings, Traveler!
Yes, this is possible. DSX keeps track of village points.
I fear this would make templates a bit too complicated, also more work to adjust. Maybe as an optional setting?
I am unhappy with the current template system; Both, files and code implementation. Will need to work on that.

Then, I thought about troop recruiting and how to implement it not depending on a GUI. That's what I came up with:
Users can define their own groups in a template, with various options to add their villages to one or more groups.
If they have a premium account, they can link tribal wars groups. Other criteria might be points or units.
This would also allow build or farm templates that are group specific.

--------------------------------------------------------------


I would like to make a few changes in the code, as I mentioned, about time handling and code style in general. Documentation is missing for a few things in code and the new lists/templates in the thread.

Time handling is key in another context: University just started again and homework and tests have priority. Please don't be upset when updates take some time.

I will need to decide for or against a full GUI version, so here is the last call: Is someone actually running DSX on a server or device without graphical user interface?

--------------------------------------------------------------

As always, thanks to everyone for leaving some feedback
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Old 05/04/2016, 13:53   #54
 
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I considered doing that in the future when the bot is safer against errors with the internet or something as i just let it run and forget.
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Old 05/04/2016, 17:56   #55
 
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Awesome bot, has potential! It works good, and I will keep looking for the next updates. I'm not looking for a visual, but a functional low memory usage.

Quote:
Originally Posted by FlyffFix View Post
[...] something as i just let it run and forget.





Greetings from South Brazil
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Old 05/07/2016, 13:50   #56
 
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Danke für deine Arbeit !
Ich habe mir den Bot eben heruntergeladen und werde die Tage Bericht erstatten.
Bis dahin, viel erfolg!
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Old 05/07/2016, 14:40   #57
 
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I'm getting this

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Old 05/07/2016, 14:46   #58
 
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Leider akzeptiert dein Programm mein Passwort nicht...
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Old 05/07/2016, 17:27   #59
 
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Quote:
Originally Posted by Xtreeme View Post
I'm getting this

There is an error in the blacklist. Either a non-existing village, wrong format, invalid characters or additional whitespaces.
So yeah, just open the file and check that everything is correct...


Quote:
Originally Posted by Meded View Post
Leider akzeptiert dein Programm mein Passwort nicht...
Ein Error mit den Login Daten kommt vom Stämme Server, nicht vom Bot^^

Geh mal in den Bot-Ordner und lösche die "dsx.properties" Datei. Dann den Bot neu starten und nochmal über alle Einstellungen drüber gucken. Passwort musst du dann auch neu eingeben.
Bitte sicher gehen, dass du dich bei Username und Passwort nicht vertippt hast.
Wenn es dann immer noch nicht geht: Versuch mal dich manuell bei Stämme (ganz normal mit dem Browser) einzuloggen. Eventuell benutzt du einen falschen Acc / falsches Passwort.

Sollte alles oben keinen Erfolg bringen, kannst du dich gerne nochmal bei mir melden. Ich kann und möchte natürlich nicht dein Passwort haben. In so einem Fall wäre aber interessant, ob und welche Sonderzeichen enthalten sind. Das könnte eventuell Probleme verursachen.
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Old 05/08/2016, 15:06   #60
 
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Quote:
Originally Posted by sergio6677 View Post
im getting this error, i dont know why


C:\Users\Usu\Desktop\Crack\s\Nueva carpeta\Nueva carpeta>java -Xms256M -Xmx256M -jar dsx1337-1.5.jar
13:22:27 INFO Update - DSX1337 version 1.5
13:22:29 INFO Update - Running latest version.
13:22:29 INFO Settings - Loaded settings.
13:22:29 INFO Database - Setting up database...
13:22:30 INFO UnitInfo - Inserted Unit: spear
13:22:30 INFO UnitInfo - Inserted Unit: sword
13:22:30 INFO UnitInfo - Inserted Unit: axe
13:22:30 INFO UnitInfo - Inserted Unit: spy
13:22:30 INFO UnitInfo - Inserted Unit: light
13:22:30 INFO UnitInfo - Inserted Unit: heavy
13:22:30 INFO UnitInfo - Inserted Unit: ram
13:22:30 INFO UnitInfo - Inserted Unit: catapult
13:22:30 INFO UnitInfo - Inserted Unit: knight
13:22:30 INFO UnitInfo - Inserted Unit: snob
13:22:30 INFO UnitInfo - Inserted Unit: militia
13:22:30 INFO Database - Last world data update: 01/01/2000 00:00:00
13:22:30 INFO Database - Parsing world data...
13:22:30 INFO VillageData - Parsing villages...
13:22:32 INFO PlayerData - Parsing player data...
13:22:33 INFO FarmData - Parsing farm data...
13:22:33 INFO FarmData - Depending on farm radius, this can take some minutes.
13:22:33 ERROR MyLists - Error reading village list:
org.h2.jdbc.JdbcSQLException: No hay datos disponibles.
No data is available [2000-191]
at org.h2.message.DbException.getJdbcSQLException(DbE xception.java:345)
at org.h2.message.DbException.get(DbException.java:17 9)
at org.h2.message.DbException.get(DbException.java:15 5)
at org.h2.message.DbException.get(DbException.java:14 4)
at org.h2.jdbc.JdbcResultSet.checkOnValidRow(JdbcResu ltSet.java:3195)
at org.h2.jdbc.JdbcResultSet.get(JdbcResultSet.java:3 201)
at org.h2.jdbc.JdbcResultSet.get(JdbcResultSet.java:3 218)
at org.h2.jdbc.JdbcResultSet.getInt(JdbcResultSet.jav a:339)
at me.d3luxe.farmbot.game.VillageData.getVillageWhere (VillageData.java:81)
at me.d3luxe.farmbot.game.VillageData.getVillage(Vill ageData.java:64)
at me.d3luxe.farmbot.helpers.MyLists.parseFile(MyList s.java:88)
at me.d3luxe.farmbot.helpers.MyLists.getWhiteList(MyL ists.java:73)
at me.d3luxe.farmbot.game.FarmData.parse(FarmData.jav a:43)
at me.d3luxe.farmbot.game.Database.update(Database.ja va:110)
at me.d3luxe.farmbot.game.Database.setUp(Database.jav a:78)
at me.d3luxe.farmbot.App.main(App.java:145)
13:22:33 INFO App - Press {Enter} to exit...
Whitelist error. Either non existing village, illegal characters or extra whitespaces.
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bot, die, stämme, tribal, wars


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