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[Release] Forge of Empires Farmer
Discussion on [Release] Forge of Empires Farmer within the Browsergames forum part of the Other Online Games category.
02/09/2014, 10:33
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#286
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elite*gold: 0
Join Date: Jul 2013
Posts: 18
Received Thanks: 0
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Will be possible to spend FP to research from a certain age? I am in progressive era, and I have not researched dead branches from the previous eras ... and it makes about 300FP for me ... when I start farmer it starts research in Iron Age... and this i no need....
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02/09/2014, 16:28
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#287
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elite*gold: 0
Join Date: Aug 2013
Posts: 87
Received Thanks: 282
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There is a plan for future updates to add an option to choose the research that you want to spend forge points in and to add an option to spend forge points on more than one great building.
Quote:
Originally Posted by anonimo79
VERSIONE 1.4.1.2
100% PERFECT
INFO PACCHET PUNTI
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By the look of the images you want a option to automatically use items that give you forge points. Will add an option when I get some FP items so I can implement it.
Quote:
Originally Posted by cigy_su
Farmer did not spend FP on Great Building for any player...version 1.4.1.2
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Added a description on the first page for how to set up the options for forge points spending. Also try the new test version (v1.4.1.3) which includes notifications if the player that you want to spend forge points on is not found or the great building is not found.
Quote:
Originally Posted by BrunoMG2013
Hello Fsamot
The option to put my fp in my research still does not work
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Try the new test version (v1.4.1.3) and read the Spend forge points on the first page.
To use the forge points spending feature you must first enable it the preferences (1), then you must choose where to spend your points on (research or great building (2)) and the last thing is limit when to spend forge points (3). Forge points will only be spend when you have more of them than the number you set (3).
Spending forge points on research:
If you choose to spend forge points on research you can set additional options in the Research tab. The only option there is if you would like the research to also be unlocked when you have sufficient resources (1).
Spending forge points on great building:
If you choose to spend forge points on a great building you can set additional options in the Great building tab. There are two options that you must set. First is the name of the player (must be your neighbour, guild member, friend or yourself) that has the great building that you want to spend forge points on (1). The second option is the great building that you want to spend forge points on (2).

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02/09/2014, 19:09
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#288
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elite*gold: 0
Join Date: Nov 2013
Posts: 9
Received Thanks: 0
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hallo die fp in die forschung geht auch mit der 1.4.1.3 version nicht
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02/09/2014, 20:53
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#289
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elite*gold: 0
Join Date: Oct 2013
Posts: 46
Received Thanks: 1
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By the look of the images you want a option to automatically use items that give you forge points. Will add an option when I get some FP items so I can implement it................................................ .................................................. ......
information of how many packs of Points
We have in store
...............................you can only have the (file) from version 1.4.2 to version 1.4,3 change ( file)
thanks...................................
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02/10/2014, 19:13
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#290
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elite*gold: 28
Join Date: Sep 2008
Posts: 293
Received Thanks: 26
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With this new version the bot is loosing the connections all 5-10 mins. Before i never had a game session lost. :S
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02/10/2014, 20:20
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#291
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elite*gold: 0
Join Date: Oct 2011
Posts: 5
Received Thanks: 0
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I can't open Forge of Empires farmer, why? i have microsoft framework 4.5.1 installed on my pc. After i click on the icon, it crash me and send the error to windows
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02/10/2014, 22:34
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#292
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elite*gold: 0
Join Date: Jun 2012
Posts: 23
Received Thanks: 5
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Why so many dlls? Is it so much more efficient?
What about WinHttp? This way the user wouldn't need to have .net Framework installed:
However, it would be nice if we could share our cookies between your bot and our webbrowser sothat we could use them at the same time.
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02/11/2014, 10:56
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#293
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elite*gold: 0
Join Date: May 2008
Posts: 99
Received Thanks: 46
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So what can we expect to see in the next update you have planned? if you have one planned any time soon that is.
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02/11/2014, 14:39
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#294
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elite*gold: 0
Join Date: Aug 2013
Posts: 87
Received Thanks: 282
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Quote:
Originally Posted by n3oth3on3
With this new version the bot is loosing the connections all 5-10 mins. Before i never had a game session lost. :S
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What kind of message do you get? If the server returns session lost error there is nothing I can do.
Quote:
Originally Posted by Gose001
I can't open Forge of Empires farmer, why? i have microsoft framework 4.5.1 installed on my pc. After i click on the icon, it crash me and send the error to windows
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Can you check the files in the Logs folder to see if there are any errors.
Quote:
Originally Posted by PedobearIGER
Why so many dlls? Is it so much more efficient?
What about WinHttp? This way the user wouldn't need to have .net Framework installed:
However, it would be nice if we could share our cookies between your bot and our webbrowser sothat we could use them at the same time.
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You can pretty much google all the dlls on what they do. Like WpfAnimatedGif.dll is for gif animations in WPF, NLog.dll is for logging, Newtonsoft.Json.dll for json handling, Hardcodet.Wpf.TaskbarNotification.dll taskbar pop up ...
The whole application (from UI to logic) is written in C#, that's why you need the .NET framework.
The cookie sharing wouldn't really help you that much since every action that the bot did wouldn't be seen in the browser and the other way around. Plus all the issues the game client might have with not being in sync with the server.
Quote:
Originally Posted by timtag1190
So what can we expect to see in the next update you have planned? if you have one planned any time soon that is.
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The update will probably be next week. The plan is to add more options to spend FP on research and great buildings and to change how the delay between actions work.
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02/11/2014, 16:02
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#295
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elite*gold: 0
Join Date: May 2008
Posts: 99
Received Thanks: 46
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Quote:
Originally Posted by Fsamot
The update will probably be next week. The plan is to add more options to spend FP on research and great buildings and to change how the delay between actions work.
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Sounds good  and since you are doing more options for FP on research and GB's do you think you could possibly add in the "See and create trades" as well since its already a requested feature? it not a big deal if you can't get it into the next version, just would love to see it soon as it would be a big help for the whole research thing.
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02/11/2014, 21:31
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#296
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elite*gold: 0
Join Date: Jan 2013
Posts: 10
Received Thanks: 4
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Fsamot sorry, can you explain me where FP point are used? becouse for me fp point use, don't work.
Sometimes I think that he use in some way, but not in my research, sometimes even if I check the flag to use them after 3, i see 5. Usually in thi condition the game lost connection(yesterday it do so). Really don't understand how it work...
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02/11/2014, 22:24
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#297
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elite*gold: 0
Join Date: Oct 2011
Posts: 5
Received Thanks: 0
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thank you for answering me.
I check the log file and is it all ok. But this is what happens when i try to open this bot.
p.s. (i used the 1.2 version and it worked fine)
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02/12/2014, 00:53
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#298
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elite*gold: 0
Join Date: Jun 2012
Posts: 23
Received Thanks: 5
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Quote:
Originally Posted by Fsamot
You can pretty much google all the dlls on what they do. Like WpfAnimatedGif.dll is for gif animations in WPF, NLog.dll is for logging, Newtonsoft.Json.dll for json handling, Hardcodet.Wpf.TaskbarNotification.dll taskbar pop up ...
The whole application (from UI to logic) is written in C#, that's why you need the .NET framework.
The cookie sharing wouldn't really help you that much since every action that the bot did wouldn't be seen in the browser and the other way around. Plus all the issues the game client might have with not being in sync with the server.
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I see.. Well I never really liked C#. But I'm sure that the winapi offers everything you would need. I don't think that you would need anything besides WindowsForms and WinHttp. A json parser class should be pretty easy to find on google.
I don't think that the synchronizing issue would be a big problem. As soon as you wanna do something that requires you to know how much money you have, you could simply pick up the gold from a house and wait a second.
Otherwise you can simply ignore the pickup icons on the buildings because you know that the bot already picked it up anyway.
The point is that the user could set his forge points, read info about buildings, read/write messages, look at quests, build buildings... And maybe (even though it is risky) the user could fight or do a quest while the bot is running.
And what about a pause button to stop the bot manually if you quickly wanna do a fight.
For me it is really kind of annoying that I have to relog like all the time.
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02/12/2014, 09:05
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#299
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elite*gold: 0
Join Date: Oct 2013
Posts: 46
Received Thanks: 1
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pedobear stop bot minutes 100 150 200 ,-)
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02/12/2014, 10:20
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#300
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elite*gold: 0
Join Date: Aug 2013
Posts: 2
Received Thanks: 0
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Great work as ever, on keeping the updates coming.
Just to repeat the request for trades to be added as soon as it can be done, as will be a great help with research.
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