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[Release] Forge of Empires Farmer

Discussion on [Release] Forge of Empires Farmer within the Browsergames forum part of the Other Online Games category.

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Old 12/11/2013, 19:08   #76
 
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First look of the error it's seems there is a parse bug on the Player data that only sometimes happens. I'll upload a new version when I find and fix the bug.

Quote:
Originally Posted by sor4 View Post
Thank you for good farmer.

work for fr server.


Do you can add an option to show public ip (follow proxy setting) ?
Do you can add an option to allow/disable automatic connect if ip match|not match with ip choose by user ?


thank you.
I don't think I quite understand the question/request. What ip should be matched, my, the servers and what is the point of all this. =)

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Originally Posted by skorpian View Post
I thing it's a number one bot, keep it coming! You could add a logged user in a title bar e.g. Forge of Empires Farmer - *user_logged_in*, it would really help!.
Sure that could easily be included in the next version.
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Old 12/11/2013, 22:31   #77
 
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The ip should be matched is my public ip.

This is to be sure not to connect my second account with the wrong public IP

I can run 2 times the Farmer, but with different proxy setting (2 folders) i run 2 bots, one for my main, and one for buy PF for up the main monuments.
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Old 12/12/2013, 11:46   #78
 
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*** bless you , dude . Ty !
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Old 12/12/2013, 12:19   #79
 
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Quote:
Originally Posted by sor4 View Post
The ip should be matched is my public ip.

This is to be sure not to connect my second account with the wrong public IP

I can run 2 times the Farmer, but with different proxy setting (2 folders) i run 2 bots, one for my main, and one for buy PF for up the main monuments.
I'll try to add something like that.
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Old 12/12/2013, 18:43   #80
 
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Quote:
Originally Posted by Fsamot View Post
I'll try to add something like that.

thank you
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Old 12/13/2013, 17:40   #81
 
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Do you think you could create something similar for linux?
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Old 12/13/2013, 19:27   #82
 
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There is no plan in the near future to support Linux or OS X.

The gui part of the application is writen in WPF and only works with Microsoft .NET so no porting can be done with the help of Mono. If I wanted to support Linux and OS X I would have to write a separate gui implementation for it.
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Old 12/17/2013, 16:24   #83
 
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I have also tried running it under ubuntu with the help of mono, but ofcourse it failed and WPF is to blame. Writing seperate gui requires a lot of work so at least thank you for the windows version
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Old 12/17/2013, 18:01   #84
 
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If I'll have some spare time in the future I'll just release a version for Linux without the gui. You will just set all the settings in an xml file, start it and the log will be printed on standard output. And of course you will run it through mono.
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Old 12/18/2013, 09:35   #85
 
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Yeah.. that would be great too! Thank you again for the work you do!
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Old 12/19/2013, 10:05   #86
 
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what's this error?
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Old 12/19/2013, 12:22   #87
 
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I uploaded a new version that should fix the problem that you are having.
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Old 12/19/2013, 13:50   #88
 
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It doesn't work on Version 1.2.2.0 , Game Version 1.16.20114
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Old 12/19/2013, 16:06   #89
 
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Uploaded a new version that should fix your specific problem. The bot had a bug if your volume in Forge of Empires was set to something different than mute or 100% it didn't work. =)
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Old 12/19/2013, 19:30   #90
 
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Thank you so much!! Great job
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