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[Release] ForgeBot - Forge of Empires

Discussion on [Release] ForgeBot - Forge of Empires within the Browsergames forum part of the Other Online Games category.

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Old 01/09/2013, 12:53   #736
 
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Quote:
Originally Posted by Kapis View Post
Thx! On 08.01.2013 worked fine, and on 09.01.2013 not recognize production buildings.

[12:27:01] found!
[12:27:02] Selected production item #7
[12:27:03] #7 not a production building.
[12:27:03] Scan for closebutton...
[12:27:04] found!
[12:27:05] Selected production item #8
[12:27:06] #8 not a production building.
[12:27:07] Scan for closebutton...
[12:27:07] found!
[12:27:08] Selected item #9: Alchemist
[12:27:10] #9 not a production building.
[12:27:10] Scan for closebutton...
[12:27:10] found!
[12:27:11] Bot: Done clicking!
[12:27:11] Refresh timer started (60min).
[12:27:11] Entered user friendly view mode
[12:27:11] Bot: Idle for 5 min.
same thing here, bot only collects goods but does not start them
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Old 01/09/2013, 13:37   #737
 
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I think because of update of FOE, ForgeBot don't work correctly.
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Old 01/09/2013, 13:44   #738
 
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Still working on NL server

Quote:
Originally Posted by Kapis View Post
I think because of update of FOE, ForgeBot don't work correctly.
Hi,
can confirm bot is still running on my side.
FOE did not update the game, only maintain their servers.

Below the bot i just refreshed, Alchemist still working fine.
Don't know what could be wrong on your side guys.

Cheers Tib



[01:41:53] Started scanning for production...
[01:41:54] Production scanning done!
[01:41:54] 1 Items found!
[01:41:54] Started clicking production items...
[01:41:54] Selected item #1: Alchemist
[01:41:56] Selected production type.
[01:41:57] Bot: Done clicking!
[01:41:57] Entered user friendly view mode
[01:41:57] Bot: Idle for 5 min.
tiberhits is offline  
Old 01/09/2013, 13:56   #739
 
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Hi,

I have the same problem, keeps scanning for closebutton.
[02:50:58] Started clicking production items...
[02:50:58] Selected production item #1
[02:51:03] #1 not a production building.
[02:51:04] Scan for closebutton...
[02:51:04] found!
[02:51:07] Selected production item #2
[02:51:11] #2 not a production building.
[02:51:12] Scan for closebutton...
[02:51:12] found!
[02:51:16] Selected production item #3
[02:51:19] #3 not a production building.
[02:51:20] Scan for closebutton...
[02:51:21] found!
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Old 01/09/2013, 14:05   #740
 
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Now all work fine! I updated windows, there whwre new updates for netframework. Don't know what was the problem, but now all works fine.
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Old 01/09/2013, 17:24   #741
 
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Bot works fine for me. Thanks for your work. Keep it up to date (especially counter updates to FoE-updates) and I'll consider donating.
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Old 01/09/2013, 17:45   #742
 
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Quote:
Originally Posted by TorrentWiz View Post
Just started getting the same error myself.

Worked fine until game crashed (not forgebot) and when reloaded forgebot got the error.
Working again now, Thanks.

The latest update has changed the colour of the crate icon for completed items that have been motivated, so now the bot doesn't recognise them as completed items.
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Old 01/09/2013, 20:01   #743
 
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Quote:
Originally Posted by zebec View Post
Dude bot only scans foor close buttons
Dude was asking because every other building Stone mason, Dye works, Jewelers etc all productions building work as intended,
they open up start a 8h production and close.

is the copper foundry is the only building that the bot doesn't do anything with it doesn't even take the goods that are made Dude...
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Old 01/10/2013, 11:03   #744
 
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Quote:
Originally Posted by Rashemen View Post
Dude was asking because every other building Stone mason, Dye works, Jewelers etc all productions building work as intended,
they open up start a 8h production and close.

is the copper foundry is the only building that the bot doesn't do anything with it doesn't even take the goods that are made Dude...
It still does't work for me
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Old 01/10/2013, 12:44   #745
 
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Хорошо бы включить такую функцию как полировка и поднятие настроения соседям друзьям и согильдийцам))
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Old 01/10/2013, 16:04   #746
 
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The latest update has changed the colour of the crate icon for completed items that have been motivated, so now the bot doesn't recognize them as completed items.
Same problem hear.
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Old 01/11/2013, 17:16   #747
 
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I have a suggestion for a feature: Motivating buildings of other players (let's say all members in a guild) automatically by clicking of their portrait, then the button for motivating a building, then a production building or a house.
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Old 01/12/2013, 20:24   #748
 
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Brewery doesnt work. It won't produce anything. I hope this will be fixed soon.

Once again, thanks for making this! its awesome!
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Old 01/13/2013, 10:50   #749
 
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Quote:
Originally Posted by SN222 View Post
I have a suggestion for a feature: Motivating buildings of other players (let's say all members in a guild) automatically by clicking of their portrait, then the button for motivating a building, then a production building or a house.
Som guild players ned polishing and others need motivating, how will bot know the diference?
Then we need bot for house building and forgepoint spending and attackink bot, then we don't need to play this game at all!
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Old 01/13/2013, 11:10   #750
 
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Quote:
Originally Posted by Kapis View Post
Som guild players ned polishing and others need motivating, how will bot know the diference?
Of course you can change that in the settings.

Quote:
Originally Posted by Kapis View Post
Then we need bot for house building and forgepoint spending and attackink bot, then we don't need to play this game at all!
Yeah, no, that goes to far. House building and attacking is actually making fun, because you have to think. This bot is for the stupid clickadiclick.
SN222 is offline  
Closed Thread

Tags
bot, clicker, foe, forge of empires, forgebot


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