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Tanoth Browser Game Bot acces || Multi-accounting / All servers
Discussion on Tanoth Browser Game Bot acces || Multi-accounting / All servers within the Browsergames Trading forum part of the The Black Market category.
09/21/2024, 10:04
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#1
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elite*gold: 605
Join Date: Apr 2011
Posts: 125
Received Thanks: 11
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Tanoth Browser Game Bot acces || Multi-accounting / All servers
⚔️ Ultimate Tanoth Bot | Automate Adventures, Fight Analysis, and Gold Muling ⚔️
Unlock Automation. Maximize Efficiency. Dominate Tanoth!
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What You’ll Get
Tired of endless grinding in Tanoth? Elevate your game with the Ultimate Tanoth Bot—your all-in-one solution for automated gameplay:
✔ 90 Days Access – €9,99
✔ 365 Days Access – €35
✔ Instant Delivery: Receive download links and login credentials immediately after purchase.
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Key Features
⚙️ Automated Adventures: Let the bot do the grind while you enjoy the rewards.
Gold Muling & Smart Fighting: Target opponents with the best win chances.
⏱️ Work Automation: Fully automate your work cycles for consistent gold and resources.
Multi-Account Management: Manage up to 9 accounts simultaneously for maximum efficiency.
Scheduler: Plan start/stop times to fit your schedule.
24/7 Automation: Progress even when you're offline.
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Pricing & Purchase
- 90 Days License: €9,99–
- 365 Days License: €35 –
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Demo
See the bot in action:
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Support
Have questions or need help? Contact us:
- Via ElitePVPers PM.
- For a faster response, join our  .
Start automating your Tanoth adventure today!
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09/28/2024, 15:05
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#2
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elite*gold: 605
Join Date: Apr 2011
Posts: 125
Received Thanks: 11
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Use our store coupon: ePVPgg for 7% discount!
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10/02/2024, 12:51
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#3
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elite*gold: 0
Join Date: Mar 2008
Posts: 76
Received Thanks: 13
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works really good!
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10/04/2024, 14:35
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#4
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elite*gold: 520
Join Date: Jan 2014
Posts: 7
Received Thanks: 0
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Would really like to try out  Is the circle coming soon?
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10/05/2024, 15:06
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#5
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elite*gold: 605
Join Date: Apr 2011
Posts: 125
Received Thanks: 11
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Quote:
Originally Posted by Rage7777
Would really like to try out  Is the circle coming soon?
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Whats done:
- Reading the data (currentlevels of runes/gems/demonskull, levelupcost).
- User interface (selectables) for training
What I am working on:
Logic to compare user selected resource versus available rune/gem/demonskull for next level if amount of gold is available on char.
I tought I had it right, but testing proved otherwise. So in the middle of a new structure!
How the user can select what to upgrade (if it's available for leveling: level rune versus gem versus demonskull and is selected and has enough gold to train).
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10/06/2024, 18:58
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#6
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elite*gold: 605
Join Date: Apr 2011
Posts: 125
Received Thanks: 11
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Quote:
Originally Posted by huntenkill
Whats done:
- Reading the data (currentlevels of runes/gems/demonskull, levelupcost).
- User interface (selectables) for training
What I am working on:
Logic to compare user selected resource versus available rune/gem/demonskull for next level if amount of gold is available on char.
I tought I had it right, but testing proved otherwise. So in the middle of a new structure!
How the user can select what to upgrade (if it's available for leveling: level rune versus gem versus demonskull and is selected and has enough gold to train).
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Just released the function! If you encounter any bugs, please let me know.
If the bug breakes your run(s), make sure to uncheck all Arcane Circle checkboxes.
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10/07/2024, 14:57
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#7
(?)
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elite*gold: 0
Join Date: Oct 2024
Posts: 2
Received Thanks: 0
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Hey,
How much RAM/CPU does bot use?
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10/09/2024, 12:04
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#8
(?)
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elite*gold: 520
Join Date: Jan 2014
Posts: 7
Received Thanks: 0
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Works really good. It would be nice if the bot could look at what gems are higher than others in the circle and train the lower one to catch up.
Quote:
Originally Posted by Giantus
Hey,
How much RAM/CPU does bot use?
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Barely anything. 233mb of ram and cpu 0-2% on a i7 9700k
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10/09/2024, 14:12
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#9
(?)
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elite*gold: 0
Join Date: Oct 2024
Posts: 2
Received Thanks: 0
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It's working for me as well, however it only train gems 1 time (skills training is looped, as it is supposed to). Also for some weird reason, I'm losing fame very fast.
I would like to request few features:
1) In addition to selecting difficulty of adventure, can you add options like highest exp, highest money, highest xp per minute? It will make leveling much easier.
2) Can you add an option to blacklist guild members from fighting?
3) Can sleeping mechanism incorporate the adventure time?
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10/11/2024, 20:35
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#10
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elite*gold: 605
Join Date: Apr 2011
Posts: 125
Received Thanks: 11
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Quote:
Originally Posted by Giantus
It's working for me as well, however it only train gems 1 time (skills training is looped, as it is supposed to). Also for some weird reason, I'm losing fame very fast.
I would like to request few features:
1) In addition to selecting difficulty of adventure, can you add options like highest exp, highest money, highest xp per minute? It will make leveling much easier.
2) Can you add an option to blacklist guild members from fighting?
3) Can sleeping mechanism incorporate the adventure time?
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Already working on adding (1.
I'll add (2 to the todo list. Rather than `guild` i'll add a list which you can edit. Add anyone to skip!
Releasing in a few minutes
October 12th, 2024:
- release: Best xp/time and gold/time OR use the old method easy,medium....,....!
- release: Avoid attacking someone: Using a text file, point to it and exclude people who not to fight (example guildmate names, friends, complaning foes)
- release: A few more loggings to be disabled/enabled to keep a cleaner log
- release: Training Arcane Circle in a loop till we no longer have enough gold for training
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10/12/2024, 20:45
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#11
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elite*gold: 605
Join Date: Apr 2011
Posts: 125
Received Thanks: 11
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Quote:
Originally Posted by huntenkill
Already working on adding (1.
I'll add (2 to the todo list. Rather than `guild` i'll add a list which you can edit. Add anyone to skip!
Releasing in a few minutes
October 12th, 2024:
-release: Best xp/time and gold/time OR use the old method easy,medium....,....!
-release: Avoid attacking someone: Using a text file, point to it and exclude people who not to fight (example guildmate names, friends, complaning foes)
-release: A few more loggings to be disabled/enabled to keep a cleaner log
-release: Training Arcane Circle in a loop till we no longer have enough gold for training
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- Fixed a major issue breaking the bot;
- Adjusted a few variables!
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10/14/2024, 22:38
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#12
(?)
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elite*gold: 0
Join Date: Oct 2024
Posts: 1
Received Thanks: 0
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Hello , do you have any experience, how it is with bans due to botting on Tanoth ? Is it “detectable”? Thank you
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10/17/2024, 21:11
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#13
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elite*gold: 605
Join Date: Apr 2011
Posts: 125
Received Thanks: 11
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Quote:
Originally Posted by Overseee
Hello , do you have any experience, how it is with bans due to botting on Tanoth ? Is it “detectable”? Thank you
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Please consider: there's always a chance to get banned while botting!
We've made the bot as human as possible due toemulating the game exactly as is. Coming with a Chromium build including a fingerprint (unique user). Acting as a natural player/browser environment.
Including a schedueler to auto start and stap between your 'online' time. Which randomises your gameplay.
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10/27/2024, 19:39
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#14
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elite*gold: 605
Join Date: Apr 2011
Posts: 125
Received Thanks: 11
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Latest release:
For gold/time or xp/time now select which adventure to use in calculation.
For example only use easy and medium adventure(s). It will decide which one of these is best for time/gold or exp/gold.
UI needs to be adjusted for this in order to work. ~ Select gold/time to make your choices. In a few days we'll overhaul the UI making it a little better.
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11/05/2024, 21:48
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#15
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elite*gold: 605
Join Date: Apr 2011
Posts: 125
Received Thanks: 11
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Latest release:
- fixed versioning system
- Now automatically supports x2 servers (adventure time cd)
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