Register for your free account! | Forgot your password?

Go Back   elitepvpers > Blogs > HypnosĄ
You last visited: Today at 12:24

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Rate this Entry

Reality

Posted 07/11/2021 at 10:28 by HypnosĄ
Updated 07/14/2021 at 23:21 by HypnosĄ



The break was really lengthy and the absence been going on since a long time ago, we didn't even think that we would once be away for that long - but the reunification was unavoidable; as we had to meet up again at some point. We've finally crossed paths again, and the promised day has finally arrived, bringing the long absence to an end. We've been observing the Silkroad scene's ups and downs - new features and old ones - and based on what we've seen, we've chosen to return and provide the devoted Silkroad players a brand new experience because that what you guys deserve. Moving forward, we've already demonstrated that no one is able to compete with Reality, and we're more than prepared to do so again.
Project - Reality:
Reality Online is indubitably one of the oldest private Silkroad servers since the first Reality server was developed and released in July 2015. It was a huge output of effort made by a skilled and knowledgeable team - moving forward; we've introduced tons of new features that are being used by everyone until this very moment. To get better, you must adapt; to be exceptional, you must change frequently. Relying on this statement, we started implementing our plans to develop a spectacular server that's definitely worth playing. Reality - Reborn was released in August 2018 and that was our very first bounce back and we brought a lot of never-before-seen features that haven't been done correctly since then. Simply said, we established the road that everyone walks on, the creativity doesn't just end here due to the fact that during our absence we were working as hard as we could to develop a masterpiece server as you guys got used to us. Cutting the story short; Reality Reborn will invade.


Reunification
We've perfected the art of bouncing back; our past was spectacular, but we didn't look back since we are not heading in that direction. As a result, we anticipate that Reality will flip everything on its head, bringing back the good old days when everyone liked and cherished reality. We're delighted to see you all again, and we're confident that we won't disappoint you like a lot of people did. *cough cough*


By seeking and blundering, we learn
You may have seen a few flaws in our past work, but that's to be expected; it is only theoretically possible to attain perfection because it is an illusion that may be detrimental. However, what we're good at is learning from these flaws and mistakes and not repeating them. That's exactly what we did in Reality, based on our extensive experience in the Silkroad scene - we recalculated our previous mistakes and sought to avoid them in this Version of Reality, ensuring that Reality will be one of the smoothest servers you'll ever play. It's always been like that. *Ego Heightens*


Vision and Objective
We are attempting to deliver three primary concepts to the community: sustainable development, fairness, and excellence. Every server nowadays is a carbon clone of the previous one, with little adjustments to make it appear distinct; in actuality, this is utterly lame and everyone got sick of this. Accordingly, our primary goal is to deliver a one-of-a-kind server with a variety of improvements that will be a blend of the past, present, and future - allowing you to experience a never-before-seen server, just as we did multiple times before. Nonetheless, we assume we will never be gone for so long again, therefore we're looking forward to re-establishing a positive relationship and communication with our loyal players since you were the major reason we grew up at the very first begging.


Experienced and Innovative
Because Reality Team is well-known, it would be meaningless to boast about how proficiency; instead, we'd rather show you how proficient we are than talking. Reality Reborn, on the other hand, will be an entirely new game to play because we've literally poured decades of experience into this Season of reality in order to impress you and meet your expectations. We were able to implement features and systems that had never been seen before in the Silkroad scene, and here is where the Inventiveness comes in.

OFFICIAL TEASER

What makes us different?
It's a narrow line between being unique and being flawless. They always claim that their servers are different and unique, but the case here is they are not doing their job properly, it's mainly about money milking nowadays. Afterward, they're always avoiding showing up and being visible because of the fear of being assessed, which is always unpleasant. Perfection is the consequence of strong ambition, earnest devotion, brilliant planning, and skilled execution; it is the best alternative among several. Despite the numerous servers, the concept of Silkroad becoming mainstream isn't even on our radar. Distinction and Diversity are rare nowadays since, as previously stated, every server is a carbon copy of the other, which is what we've focused on in Reality; we don't just want to create an ordinary server; after all, after all this time, the reunification must be extraordinary. Wait until you experience the project, and you will understand what we mean.


What do we guarantee in Reality?
We guarantee that the new version of Reality will include many features that you've never seen before, allowing you to have a one-of-a-kind experience while also keeping a stable server, which is always a difficult equation. Put bluntly, new features entail new issues, and that's what we've been paying attention to and working on to resolve all of them, making the server as seamless as possible.



Closed Beta Phase:
Currently on-going.
Our crew members will test the server during this phase to ensure that it is ready for the Pre-Release phase. You will be able to access the server publicly once this step is over.
We may as well experience few bugs during the Open Beta Phase, which is to be expected, but we promise that they will be rectified as soon as they are discovered so that the server may be well-prepared for the Grand Opening.

Pre-Release | July 21th.
The server will be publicly launched after we have thoroughly examined everything during the closed beta phase and made sure that our features have been correctly deployed. This procedure is mostly for players to test the game's features before launching, in order to double-check and validate that all server operations are running smoothly.

Reality's Grand Opening | July 30th.
Another awaited component of the thread is here! Although, it's no longer a mystery as we settled the argument and exposed the timeline millennia ago. We promise it will be fantastic, adaptive, and reliable. We can't wait to see you there ya'll!


Cap | 100
We believe it is the ideal level of Cap for establishing varied attributes features and bridging the gap between the past and the present to an end. Nevertheless, the fundamental reason is that we all seem to associate this Cap limit with a wealth of unforgettable experiences.

Race | Chinese Only
The only Race available in Reality is the Chinese Race. It is reasonable enough to return as a Chinese-only server, especially when the term Reality is spoken - due to the fact that almost every one of you has unforgettable memories surrounding Reality.

Degree | 10th Degree
The highest degree attainable in Reality is the 10th Degree since the level gap is 100.*Feels Smart Man*

Mastery | 330
The utmost amount of mastery points available will be 330 as usual giving you a wide variety of choices and additions to establish an ideal build and try few new builds though, it might work, who knows?

Main Town | Donwhang
Donwhang will be Reality's major town because, well, who doesn't like Donwhang? It's only natural that it's the primary town and retail center, where you'll locate all (or nearly all) of the necessary NPCs.
General Rates:
Explaining the rates in detail will be a little difficult, but we've set it to be sufficient enough to keep things interesting; this is according to the gold and item drop rate. As for the Alchemy Rate, it will have its own section just to avoid confusion.

Experience Rate | 25x
It was set to be reasonable and equitable, allowing you to reach the maximum level promptly. This implies that you will hit the Capped level neither in a week nor in few hours, considering that we believe that the grinding phase is one of the most enjoyable aspects of Silkroad. Hopefully, you'll have a great time grinding!

Alchemy Rate | 1.5x
The Alchemy Rate, in Reality, was adjusted to x1.5. That's in order to sustain a long-term server and prevent giving everyone a lot of difficulties making high plus gears at the same time. It might appear to be a dilemma, but we've figured it out.

Start Items:
It's so lame to start your voyage in Reality empty-handed; this kind of complexity doesn't add anything to the gameplay, it just makes it awful. As a result, we've decided to provide you with the following goods to help you get an early good start in Reality.


Auto Equipment:
Auto equipment system makes life easier for players while also reducing their workload, allowing them to level up in a more streamlined and straightforward atmosphere. Don't be deceived by this, though! Because the leveling contest will persist! Resting is not an option unless you want to be left behind!
In Reality, you'll start with +5 SoS 61 percent FB equipment that is upgradable until the 9th degree. Your items will automatically upgrade when you attain the required levels for each piece of equipment.
Keep in mind that In order for the Auto Equipment procedure to take effect and upgrade your items, you will need to teleport.

Permanent Buffs:
It's one of the most beneficial features, meant to save you time during group activities while also allowing you to rapidly rebound from a mishap. As a result, the Permanent Buffs system has been implemented in Reality, so rejoice!

Race of the Raise:
Despite all of the fun features implemented in Silkroad so far, the leveling race will still prevail as it has its flavor and values. As a result, we have agreed on giving you something in return as an appreciation for your dedication and effort. Hence, If you were one of the top 300 players to reach the utmost level, in Reality, you will be awarded silks in the following order:


Apart from the silk awards, we can't compare the top 8 players to everyone else. As a result, we've chosen to honor the top 8 players who reach the maximum level with a special title colored in black called 'Try Hard'.
The prizes are worth battling for, so legends - fight with all you've got!

Max Plus:
In Reality, the maximum plus for Set, Weapons, and Accessories will be +12. Meanwhile, the Devil Spirit maximum plus will be +3.

Alchemy Notes:
Starting +9 and moving forward.
In Reality, the alchemy rate is not as difficult as you believe; x1.5 is rarely used in pSro servers anymore but we made it that way, making it very simple and ensuring that the high pluses are not a myth. As a result, the notes have been altered to only reflect when you make a plus 9 item or above, thus anything less than that does not count as an achievement worthy of your name being on it. And it's quite annoying when it gets spammed NGL*
Model Switchers:
Our designers included a wide range of model switchers to give you the privilege of switching models and snowballing with your unique appearance. Yes, you will be able to change the appearance of your weapon from 1st to the 15th degree, as well as the EGY A&B appearances. Keep in mind that the model switchers may vary because the Weapon Model Switchers are different than the Set Model Switchers.

Magic Pop:
Because adding Magic PoP to F10 is an apparent money milking, Magic pop cards will be available via quests and will also be dropped by Unique monsters. That in addition to offering equality of opportunities for all of our players. We needed to make it available through methods that permit anyone to obtain the cards. It is worthwhile to seek it because it will allow you to absolutely valuable stuff for free.



Vigor Grains:
Vigor grains got adjusted from 25% to 15% to fit the 100 Cap.

Guild Starting Level:
It's a lot of fun to work hard with your Guild to attain the highest level possible; everyone misses these days, well, WE DON'T. As a result, the Guild Starting Level has been set to 5. Enough with the waste of time. Have fun putting your team together as quickly as possible.

Guild Limit:
In Reality, each Guild can have a maximum of 24 players. Hard stacking an impossible 32 or 50 players are not only awful in terms of strategy, but it will also progressively kill any server soon as guildless players discover that they cannot defeat them in any manner. As a result, we've decided to limit guild capacity to 24 members to make it easier for random guilds to form a squad and compete.

Union Limit:
Because there are 24 players per guild, each union can only have two guilds. Not to say, it was designed in this manner to allow conventional and odd guilds to form a union in order to compete with pre-made guilds. Equality my friend, it's what we're looking forward to achieving.

Server Limits:
  • PC: The maximum number of characters you can open on 1 PC is 2; giving you the chance to have a gold bot that will help you by a great deal.
  • IP: The maximum number of characters you can open per IP is 4. If you own a net cafe, kindly contact us privately so we can exclude this limit for you.
  • Job (Per HWID): 1, You can only equip the job suit on only 1 character per HWID.
  • Quests (Per HWID): 1, you can get your daily quests done with only 1 character per HWID.
  • Forgotten World (Per HWID): 1, you can't participate in the FGW using more than 1 character per HWID.
  • Events: 1, You cannot participate in any of the automatic events with more than 1 account per each HWID.

Union Restrictions:
Union chat has always been with limited access which is absurd, not to mention, it is also inconvenient. As a result, we've agreed to eliminate all limitations from the union chat, permitting each union member to communicate with other union members more effectively.

Stone NPC:
In order to make gold valuable again and prevent botters from seizing the lead as they have in the past, we've chosen to create an NPC that contains all the*stone types that are only sold for gold.
For clarification purposes, stones will not be droppable, and that's the only way you can get 'em.

Fortress War | Hotan only
There will only be one fortress available in Reality, which is Hotan; we wanted the fortress war winner to have the privilege of being unique, but we chose to enable only one fortress in order to make the war truly bloody and worth fighting. Prepare yourself for the savage conflict and ensure that your name is written alongside the unsullied Legends in the history of Silkroad.
Note: Zerk, Fellow Pets, PvP Caps are disabled inside the fortress war region.


Grinding Areas
In Reality, we've decided to keep our server's nostalgic theme in order to reawaken feelings that had been repressed since we decided to take a break, therefore we've agreed that the grinding areas from the old Reality must be replicated here as well.
  • Constantinople:
    Level 81~90 Mobs.
    In Reality, Constantinople contains monsters from Lv81 to 90.
  • Samarkand:
    Level 91~99 Mobs.
    In Reality, Samarkand contains monsters from Lv91 to 99.
  • Alexandria:
    Level 100 Mobs.
    Alexandria will include only level 100 monsters as we find it unnecessary to create clones because Alexandria is wide enough already and Reality is not about botting anyway.
  • Arabian Coast:
    Level 100 Mobs & Arabian Uniques
    Arabian coast will include only level 100 monsters in case Alexandria was crowded to allow everyone to grind and bot fairly. Nonetheless; Arabian Coast will include all the Arabian Uniques which will spawn every four hours. These uniques are INT Karkadan, INT Khulood, Absurd General STR, and STR Kidemonas

Reality Balance Changes
It's necessary to maintain an equilibrium between all the builds, and that's in order to avoid having one OP build take over the entire server. As a result, we've decided to make several adjustments to guarantee that everyone is treated equally.
  • Cold Mastery
    • Snow Shield Requires you to have 330 points in INT and that's to prevent STR characters from having it.
    • Firewall & Icewall are now sharing a cooldown of 15 seconds.

  • Force Mastery
    • Vital Spot - Body:
      Debuff probability has been reduced to 45% instead of 60% and the Cooldown has been increased to 20 seconds.
    • Vital Spot - Mind:
      Debuff probability has been reduced to 45% instead of 60% and the Cooldown has been increased to 20 seconds.
    • Vital Spot - Brain:
      Debuff probability has been reduced to 45% instead of 60% and the Cooldown has been increased to 20 seconds.
    • Vital Spot - Zero:
      Debuff probability has been reduced to 45% instead of 60% and the Cooldown has been increased to 20 seconds.
    • Force-Cure and Cure Therapy's Cooldown has been increased to 20 seconds.
    • A cooldown of 10 seconds has been added to the Self Heal Series
    • A cooldown of 10 seconds has been added to the Heal Series.

  • Bicheon Mastery
    • Thousand Army Chain:
      Debuff probability has been increased to 25% in place of 15%.
    • Lightning Chain:
      Debuff probability has been increased to 25% in place of 15%.
    • Flying Stone Smash & Twin Energy Smash:
      Debuff probability has been increased to 25% in place of 15%.
    • Blade Force:
      Knock-down probability has been reduced to be 45% and that's in order to prevent annoyingly spamming the skill.
    • Celestial Ground Bicheon Force:
      Def.pwr of the shield has been reduced to 60% and the phy.atk.pwr has been increased to 160.

  • Pacheon Mastery
    • Arrow Combo:
      Arrow Combo skills are now sharing the same cooldown which is 5 seconds. (Applicable to any skill of the series at any level)
    • Anti Devil Bow - Annihilate:
      The chance to deal a critical hit has been now increased to 45%.
    • Anti Devil Bow - Strike:
      The chance to deal a critical hit has been now increased to 40%.
    • Celestial Beast Arrow:
      We've added a bleed effect to the Celestial Beast Arrow with 20% probability and 6 seconds duration.

  • Imbue Changes
    • All Imbues now have the same cooldown, and their damage has been changed to match that of the fire imbue.



Dungeons
To spice up the game and make our players even more committed to the server, we've added a brand new dungeon along with the most beloved forgotten world region in the Silkroad game-play. However, owing to the obvious ability to add a variety of quests and link them to the dungeons, users were having issues communicating and losing their dungeon entry, so we added a customized teleport within the dungeon that would allow you to retrieve all of your party members in case of disconnection.

Forgotten World - Shipwreck:
FGW is one of the Silkroad's most intriguing regions. It's a barren wasteland populated by hideous monsters who have taken the talisman's eight enigmatic cards. You must retaliate against them in order to return the 8 elusive talisman cards; if you succeed in bringing back the stolen talisman cards, you will be rewarded with a formidable sword from the God of Darkness.
Sanctuary Of The Oracle (Brand-New Dungeon):
We considered making things simpler on ourselves by simply adding one of the standard Dungeons, and you would keep enjoying it, but we've agreed to create something unique enough to fit our treasured return to the scene, and thus the Sanctuary of The Oracle name was born. The Oracle's Sanctuary is essentially Jupiter's hideout, but with a few finishing touches and reorganization, we made it even more beautiful. It's a rare find on pSro servers, so we figured it'd be special if we could grab it into Reality, which is exactly what occurred. Have fun and be careful out there!



Quests:

Sanctuary Of The Oracle Invasion
Objective: Eliminate all the uniques that are located inside the Sanctuary Of The Oracle.
Rewards:
Upon delivering the Quest back, you're going to receive 1x Star Box, 1x Reality Box, 2x Magic PoP Cards, x20 Elixirs of each kind, and 10 Dungeon coins.

Cave Massacre (Job Quest)
Your Objective in this quest is to eliminate 500 Job Cave mobs, once you're successfully done with it, you will be rewarded with the following rewards.
Rewards:
Upon delivering the Quest back, you're going to receive 1x Stone Box (untradeable) it grants you 1~3 Astral or Immortal stones based on luck. FYI the stones that come outta the Stone Box are untradeable as well.


Uniques:

Similarity and Fairness:
To provide a competitive server for all of our players, we've abandoned the usual approach that favors int characters. Because practically every Unique will have an STR counterpart, STR players will be on par with INT players when it comes to hunting Uniques and other in-game activities that way.

Ordinary Uniques:
The Ordinary Uniques will spawn every 1 hour.


Job Uniques:
The four Job Uniques (Isis, Neith, Selket, and Anubis) will be distributed into 2 STR, and 2 INT. Though, they will spawn at different times of the day. The distribution and the spawn times are as follows:
INT Selket and STR Neith will spawn twice a day at 15:30 and 21:30 Server time.
INT Anubis and STR ISIS will spawn twice a day at 16:00 and 22:00 Server time.

Arabian Uniques:
INT Karkadan, INT Khulood, Absurd General STR, and STR Kidemonas Spawn every 4 hours upon killing any of them.

Gorgon Medusa:
Beakyung the White Viper will also include two varieties, STR & INT, though, it'll appear in its room once a day at 23:00 Server Time.

Barbaric Warrior:
The Barbaric Warrior is a Reality signature since we've created an exceptional look for our one-of-a-kind creature; also, the Barbaric Warrior will be available in both STR and INT variants. Needless to say, we've lavished this one-of-a-kind monster with a treasure that is worth fighting for.
Barbaric Warrior will spawn every 8 hours, make sure you hunt him down.






Gold:
Obtainable through jobbing.
Gold was the principal currency when Silkroad was initially created; however, practically all the servers drove the gold to depreciate and become worthless. As a consequence, we've introduced an NPC where you can buy a range of important things for gold, nonetheless, we've added a Stone NPC where you can purchase stones for gold. #MakeGoldGreatAgain

Arena Coin:
Acquired through Battle Arena and CTF Matches.
A common currency that can be acquired by participating in Battle Arena and Capture the Flag matches. However, Arena coin is one of the most significant aspects of purchasing end-game equipment in Reality. Farm as much as you can.

Gold Coin:
Obtainable through Gold Minor NPC.
In order to make gold more valuable, we've made the Gold Coin one of the most important components of purchasing End-game gear, and we've made it available for gold only through the gold minor NPC. That way, you'll always be busy farming and having fun while constructing your own Empire in Reality.

Reality Points:
Acquired through jobbing.
Reality points are the most frequent and important currency in Reality, and they are earned by doing basic job tasks such as trading, thieving, or hunting. It goes without saying that Reality points are the most significant component of purchasing End-game gear.

Activity Tokens:
Acquired through any in-game activity.
We've thought about adding an incentive that will always make you busy in order to acquire it, Activity Tokens, on the other hand, was the first and the best option to go for. Therefore, we've added a wide range of scrolls that are purchasable throughout Activity Tokens.


How to obtain Activity Tokens?
  • When you kill any opponent in a Survival Arena battle, you'll receive 1 Activity token; however, you can only get 3 tokens from the same person during the event.
  • When you kill any opponent in a Battle Arena match, you'll receive 1 Activity token; however, you can only get 3 tokens from the same person during the event.
  • When you kill any opponent in a Capture the Flag match, you'll receive 1 Activity token; however, you can only get 3 tokens from the same person during the event.
  • Winning a Last Man Standing event will grant you 5 Activity Tokens.
  • Winning a PvP Match round against your opponent will grant you 5 Activity Tokens.


Reality's Boxes and Crates.
In Reality, you may get SoS gear by using Reality Boxes, which are designed expressly for that purpose. Moving on, Reality Crates may be used to get a variety of valuable things, and both are discussed in full down there.


Star Box | Success Rate: 20%.
We've sought to make the Star Box the only way to acquire Seal of Star equipment in order to ensure equality among our players and to prevent gold botters from gaining an advantage over active players. As a result, we've opted to offer you the Star Box.

How to acquire Star Boxes?
  • You can obtain Star Boxes by hunting Uniques since we have added them as a drop from these Uniques, therefore, killing them is a quick and easy way to obtain them.
  • Due to the fact that we've added them as a reward for delivering specific objectives, you may receive one or two Star Boxes after completing your daily quests.
  • Star Boxes are also obtainable from in-game events.

Reality Chest | Success Rate: 50%
A chest that provides you with numerous free silk goods for nothing in return.
You'll have a chance to get one of the following items upon using Reality Chest.


How to acquire Reality Chests?
  • Reality chests are obtainable through Uniques, Events, and Quests.
The most intriguing section occurs here; gaining SoX equipment is the objective of every competent player. As a result, we'll go over everything in-depth, beginning with the different SoX varieties and progressing to how to obtain each SoX in Reality.

There will be three types of SoX equipment in Reality - Seal of Star, Seal of Archird, and Seal of Moon.

Seal Of Star
Seal Of Star equals Last tier +1.5 Item.
In Reality, as indicated in the Crates System section, there is only one manner of acquiring SOS equipment which is Star Boxes.

Seal Of Archird
Seal Of Archird equals Last tier +2.5 Item.
There are two ways to get Seal of Archird weaponry, and that is either upgrading or acquiring it through Talisman Cards Collection. In reality, we've decided to make Dungeons even more valuable by introducing an exclusive currency known as 'Dungeons Coins,' which is awarded as a reward for completing the Sanctuary Of The Oracle Invasion Quest, allowing you to have several ways to obtain SoA gears.

Seal Of Moon
[U]Seal Of Moon equals Last tier +4 Item.
Because the Seal of Moon is the most powerful sort of SoX equipment in Reality, don't expect to get it without putting out some effort. Seal of Moon gear will be sold for a combination of Gold Coins, Reality Points, and Arena Coins.
SoX Schedule:
  • Seal of Star equipment will be available since day one to heat up the competition.
  • Seal of Archird equipment won't be available until the first fortress war occurs - it'll be released after.
  • The Seal of Moon equipment will not be available right away; it will be released a month after the Grand Opening. However, we've set the requirements for it to be earned exactly after a month if you're executing your daily activities correctly.
After you've reached the Capped Level, the best way to get a strong foothold is to do your job activity, which might be Trading, Thieving, or Hunting. It's always a smart option to have a huge advantage over the competition. Furthermore, in Reality, we've re-worked a lot of the aspects of jobbing to make it more fun to do.

Job Suit (Hot):
Following the perspective of Thinking out of the Box we've decided to add something Unique to Reality game-play. Reality's job suits will not be the same as the ones we've become accustomed to. To make things look unique, we devised 'Panda' Job outfits. Technically, we're concentrating not only on offering exceptional gameplay but also on allowing our users to experience new things, even if it's just visually.


Guild Tag:
We've decided to make your Guild name appear over the top of your name to prevent miscommunication between the Players because, nowadays, there are a lot of intruders who want to disrupt other people's interactions by venturing between them using their guild tag - which is why we wanted to play it that way. Reality has no place for rats.

Instant Return Scroll:
In Reality, it is forbidden to execute instant return while you're on job mode to prevent cowardly players from fleeing just as they are about to be killed. Grow up and get some balls already lol.

Berserk Usage:
Zerk usage is permanently disabled in Reality and that's in order to ensure equality and fairness between all our players.

Reverse Scrolls:
Reverse scrolls are enabled during job mode with a cooldown of 5 minutes, so there's no chance that it could get spammed or misused.

Trade Routes:
We could have incorporated all of the Trade Routes that have been created in Silkroad to date, but we've agreed to keep Reality as a nostalgic server, thus we've decided to just enable Traditional Routes from town to town.

Job Cave:
Transforming Donwhang Cave into a Job cave is a meta nowadays, moving forward, we're not going to go with the flow, and the Job Cave, in Reality, will be the original Job Cave to avoid confusion when it comes to fighting or searching for a Unique. However, it'll be optimized to fit the 10th Degree Cap.


Job Profits:
First and first, I'd like to point out that having a hunter in your party has no bearing on your income. Thanks. Bye.

Traders:
As a trader, you'll spend 30 for 5* goods, and they'll be doubled to 60m when you sell them; culminating in a clear profit of 30m per each successful run.
  • As of Reality points, you will get 6 of them per each delivered trade.

Hunters:
As a hunter, you will receive 10m and 1.5 Reality Points for establishing a safe way for 1 merchant. As a result, if you have 7 traders in your team, you will make a clear profit of 70m.
  • Because we value your efforts, you will receive 10-11 Reality Points per run as a Hunter.

Thieves:
Your incentive can't be compared to that of Merchants or Hunters because your task isn't as challenging as theirs. As a consequence, you will receive 30m for each trade you steal and deliver.
  • Upon delivering and selling a trade in Thief Town, you'll get 4 Reality Points.


Honor System
We've started to allow an individual ranking system for the Traders, Thieves, and Hunter unions Reality in order to the principle of equal opportunities. Yes, getting the king buff doesn't require you have the most honor points on the server; rather, it means you have the most honor points in your particular job union whether you were Trader, Thief, or Hunter.

Explaination:
In Reality, the honor points will be separated into three different job Unions - Traders, Hunters, and Thieves. Only the top 50 jobbers of each union will be eligible for the Honor Buffs, the more points you have that propel you to the top of the leaderboard, the more buffs you'll obtain based on your rank.

How to Obtain Honor Points?
There are several ways to acquire Honor Points and they're explained in detail as follows:
  • Survival Arena
    To avoid teaming up, each kills within the Colosseum during the Survival Arena event will grant you 1 honor point, with a maximum of 5 honor points granted when killing a specific player.
  • Job Kills
    While killing a player from a competing job union will award you 2 honor points, any attempts to earn more points with the same person in the preceding 8 hours will not count; in order to prevent cheating and teaming up. However, there is important caveat, you will only be given a point if you kill three additional players following a previously slain player.
  • Survival Party
    To avoid teaming up, each kill within the Colosseum during the Survival Arena event will grant you 1 honor point, capped at 5 honor points from each specific player.
  • Battle Arena
    Unlike the Survival Event, you won't get honor points for killing opponents in Battle Arena matches, instead, if you were good enough to win, you're going to get 20 honor points if it was a Party or Guild BA match and 10 Honor Points if it was a Random BA match.
  • Hunting Uniques
    • You will get 2 Honor Point by killing Tiger Girl or Cerberus.
    • When you kill Uruchi or Captain Ivy, you will earn 3 Honor Points.
    • You will earn 4 Honor Points after executing Isyutaru.
    • You will earn 6 Honor Points after slaying Lord Yarkan.
    • You will get 8 Honor Points for killing Demon Shaitan.
    • You will get 12 Honor Points for killing any of the Arabian Uniques.
    • You will get 15 Honor Points for slaying Isis, Anubis, Neith, or Selket.
    • After you defeat the Barbaric Warrior, you will get 17 Honor Points.
    • After killing Beakyung the White Viper, you can earn 20 Honor Points.

Anti-Cheat:
To prevent cheating and ensure that everyone plays fairly, killing an enemy jobber more than once in an 8-hour period does not count as a genuine kill unless three other players have been killed before this recently murdered individual.
Rest:

Honor Ranking resets every Sunday at 23:59 server time.



Wanted System
Wanted System Is among the most aggressive Silkroad systems, since it completely fuels and enhances the job environment by focusing solely on crushing competing jobbers. We had used it in previous projects and you seemed to enjoy and appreciate it, so we decided to include it in Reality as well, but with a few changes to make it even better.
  • Wanted Lv1
    You will gain the privilege of becoming a level 1 wanted player if you have successfully slaughtered 10 opposing jobbers.
  • Wanted Lv2
    You will gain the privilege of becoming a level 2 wanted player if you have successfully slaughtered 25 opposing jobbers.
  • Wanted Lv3
    You will gain the privilege of becoming a level 3 wanted player if you have successfully slaughtered 50 opposing jobbers.
  • Wanted Lv4
    You will gain the privilege of becoming a level 4 wanted player if you have successfully slaughtered 75 opposing jobbers.
  • Wanted Lv5
    You will gain the privilege of becoming a level 5 wanted player if you have successfully slaughtered 100 opposing jobbers.

Anti-Cheat:
To prevent cheating and ensure that everyone plays fairly, killing an enemy jobber more than once in an 8-hour period does not count as a genuine kill unless three other players have been killed before this recently murdered individual.

Trivia | Reward 30 Silk
Because the questions are not specific to any one topic - they are generic inquiries, hence,*trivia relies significantly on your experience. The trivia event will take place every 2 hours. Our BOT System will use a global with the question to determine the winner, and all you have to do is send it a message with the correct answer.

Hide and Seek | Reward 50 Silk
Just the ordinary Hide and Seek Event except for the fact that it'll be automatic. To win, you must find and trade our customized BOT, which will be somewhere on the map. Nonetheless, the Bot System will present you with the necessary information so that you can locate it.

Search and Destroy | Reward: 50 Silk
A Squishy unique will appear all throughout the map, and you must kill it in order to win. However, you will be given more information in order to know where to find and kill it.

Battle Arena:
We wanted to alter the awards to make participating in the BA event more engaging. In Reality, we do have all types of Battle Arena matches enabled and working properly (Job, Guild, Party, and Random Battle Arena matches).
  • Upon winning a Party or Guild Battle Arena match you will be rewarded with the following rewards:
    15 Arena Coins, 20 Honor Point. However, every 2 consecutive or nonconsecutive wins in the BA will grant you x1 Star Box.

  • The winner of the Random and Job matches will be rewarded as follows:
    10 Arena Coins, 5 Honor Points, and every 2 Consecutive or nonconsecutive wins in the BA will grant you x1 Star Box.

Capture The Flag:
Capture The Flag is one of the most popular Silkroad events, and one that is unquestionably essential in any server, including ours.
Each kill during the CTF match will grant you 1 Arena and 1 Activity Token. However, every three consecutive or nonconsecutive wins will grant you x1 Star Box.
  • Each kill during the CTF match will grant you the following rewards:
    1 Arena and 1 Activity Token.
  • Every three consecutive or nonconsecutive CTF wins will grant you:
    x1 Star Box.

Kill The GM | Reward: 100 Silk per round.
A KTG event with three rounds will take place every 5 hours. You must assassinate a GM character we've invented who will arrive outside Jangan's south gate in order to win the round.


Last Man Standing | Reward: 150 silk.
You can register for this event using the Registration button located in our Menu. You will be teleported to an arena dedicated entirely to this event after the event has begun. You must, however, be the last one standing to win. You lose if you die.


Perennial | Reward: 150 Silk
When the Perennial catastrophe comes, you will be swept away to an abandoned location where no one, in particular, has ever gotten in and survived. Because this region is home to a wicked beast that will murder anybody who tries to threaten his realm. To win the tournament, the most important aim is to avoid dying.


Lucky Party Number | Reward: 100 silks.
You will be required to create a unique party number in order to win the event; however, the Bot System will provide you with the appropriate party number. The event will come to a close after the right party number has been generated, and the winner will be announced.

Madness:
Everyone is familiar with the Madness event, which is essentially a small region that has a Unique spawning in the center once the event occurs. However, you will not be able to move until you put a Cap on, the Cap color is totally optional though.
Your goal is to eliminate the Unique as well as everyone else who comes into contact with you. The top five players in terms of kills will get the following.

Rewards:
  • The first player will receive 250 silk.
  • The second player will receive 200 silk.
  • The third player will receive 150 silk.
  • The fourth player will receive 100 silk.
  • The fifth player will receive 50 silk.
When it comes to the one who slays the Unique, he will be rewarded with Unique loot, as it is truly deserving.

Survival Arena (Solo):
Survival Arena is one of the most well-known and beloved events, as well as the most brutal and fascinating of all the current affairs, according to our players. Because the survival event is mostly based on kills, which means that the more kills you get, the higher your rewards will be.
  • Survival Anti-Cheat"
To prevent steaming up, we've set your names and guild names to be invisible inside the colosseum.

Rewards:
  • 1st Place: 1x Star Box, 1x Reality Chest, 200 Silk.
  • 2nd Place: 1x Star Box and 150 silk.
  • 3rd Place: 1x Reality chest, 125 Silk.
  • 4th Place: 100 Silk.
  • 5th Place: 50 Silk.

Survival Arena (Party)
To be honest, party-based survival has been implemented before, so we don't think it's that special. However, it is not that popular because incorporating this function into a server requires a significant amount of time and work. We've integrated the Party Survival feature in Reality, which wasn't required to mention lol.
  • Registration
  • You'll be able to participate in the Survival Party upon registering from the Event So-Ok at the scheduled time. Though, it goes without saying that you must have a full party in order to register; otherwise, your registration would be invalid.

  • Rewards
Each player in the winning team gets 150 silk and you are able to get 1 Honor point per each kill you make capped at 5 from each certain player.

PvP Matching:
So-Ok NPC in Jangan is where you can sign up for the PvP Matching event. You will not be required to enroll more than twice a day unless you use the limit exceed ticket contained in the Gold Miner NPC, which will allow you to register once more upon usage.

Rewards:
If you managed to successfully defeat your enemy you will receive 30 Silk, and 3 Honor Points.

Lottery:
It's merely a chance-based event that we've agreed to introduce in Reality in order to provide you with free silk on a regular basis; however, the Lottery event will only run once per day.

How to Participate?
You must purchase a lottery ticket in order to participate in the event. You'll find it in the Gold Miner NPC, and it'll be purchasable for gold only.


Signature Event:
Use our EPvP signature for a chance to win 1000 silk, which will be awarded randomly to 5 Players.
We wish you all the best of luck, and we hope to see you all there!
Reality Online - The Entire Division.


Code:
[CENTER][IMG=expandable: 0]http://i.epvpimg.com/dG4mdab.png[/IMG]
[IMG=expandable: 0]http://i.epvpimg.com/lYbjdab.png[/IMG][URL="https://www.facebook.com/reality.sro.official"][IMG=expandable: 0]http://i.epvpimg.com/g29ncab.png[/IMG][/URL][IMG=expandable: 0]http://i.epvpimg.com/JIUfgab.png[/IMG][URL="http://realitysro.com/"][IMG=expandable: 0]http://i.epvpimg.com/g8PHgab.png[/IMG][/URL][IMG=expandable: 0]http://i.epvpimg.com/0NUbeab.png[/IMG][URL="https://discord.gg/c76cCKss2x"][IMG=expandable: 0]http://i.epvpimg.com/I2ejcab.png[/IMG][/URL][IMG=expandable: 0]http://i.epvpimg.com/8viVbab.png[/IMG][/CENTER]
Team Members
Username - epvpJoin Date - epvpNicknamePosition - PServer
04/20/2015Xutan*Developer & Administrator
10/27/2014Crayon*Developer & Administrator

Virus TOTAL
SRO File Hash
e17853e3fb61d649414a66f8047124d8133ade70c863077d116abd6457ba4461
0baa7f4608b38df8fa843c0619dd610166cda5d0a586f0a4f202fc265b1a8781
b2239ee0a87424365a7a99ad0aeebb8d51fd03e96f7fb02f911eaef4d8af03e2
4262b1078c5d94003a2318a76291a5952c4d65ccae5d02113e03987496046f95
Posted in Uncategorized
Views 358 Comments 0 Email Blog Entry
« Prev     Main     Next »
Total Comments 0

Comments

 

All times are GMT +1. The time now is 12:27.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.