The new version of the program !!! New opportunities:
- Create scripts;
- Block certain packages;
- Send the data blocks;
- Hide extra information;
- Simple and intuitive interface;
The basis laid down the opportunity to write their own scripts on C # programming language. In the future you will be able to share them with each other.
Next, we need to implement packet processing methods:
"Public override void Handle (PacketState state)"
Now every time the received packet information will go through this procedure.
PacketState includes techniques such as:
- Opcode (first 2 bytes of packet)
- Packet (array of bytes with the interactive use)
- Type (Game, Location)
- Direction (Client, Sever)
- Destiny (Block, Hide, Allow)
After we received the package, we can disassemble it into parts using "state.Packet". Namely reading 1,2,4 bytes, Unicode, Ascii:
- ReadByte ();
- ReadInt16 ();
- ReadInt32 ();
As well as record and replace the values by the method of "Write (...)"
Write (int, ushort, byte, string, float, long ...), and a direct replacement state.Packet [10] = 0x25; where 10 - index, a new 0x25 bytes.
If necessary, you can send a response packet, or a whole list of packages from the plugin. This is done as follows:
*ConnectionManager.Game.Send (Direction.ClientToServer, PacketType.Game, data, 0, data.Count);
Direction.ClientToServer - packet direction
PacketType.Game - packet type (Game / Location)
data - an array of bytes (DataStream)
0 - Start index
data.Count - Length
using System;
using HandlerBase;
using HandlerBase.IO;
namespace GetNick
{
public class GetNick : PacketHandler
{
public GetNick(IConnectionManager connections)
: base(connections)
{
Enabled = false;
}
public override PacketType Packets
{
get { return PacketType.Game; }
}
public override string Name
{
get { return "Get nick character"; }
}
public override void Handle(PacketState state)
{
if (state.Opcode == 0x001B)
{
state.Packet.Skip(126);
int length = state.Packet.ReadUInt16();
string nick = state.Packet.ReadUnicodeString(length*2);
Logger.Message("Your name - " + nick);
}
}
}
}
For creating one of the private cheats for Blade And Soul I had to learn traffic of this game, but the packets were encrypted in this program and standard programs turned out to be not suitable. That;s why I created my program which allows you to work with traffic in a decrypted form.
This program had been kept private for a long time, but for now I decided to give everyone an opportunity to purchase it.
This program have a few features:
- Work with win 7/8/10
- Shows incoming and outcoming traffic in a decrypted form;
- Provides with an ability to send your packets both to the server and to the client;
- Edit the incoming data
- Works avoiding anti-cheat protection
This program is suitable for both EU/NA and Korean servers.
Skype: Ginrey2
If you are really interested in this programm, don't hesitate to write personal messages either in personal messages or Skype for further information and prices.
Currently packeages for B&S TrafficAnalyzer:
Lifetime Key License: 55$
30 Days Key License: 15$
Payment is made through: , WebMoney, Qiwi, MoneyYandex
For clarity, a small pair of screenshots and videos on YouTube:
Video Guide:
P.S. The program is actively refined and updated with new developments that will offer users. All updates are free, again is not necessary.
★ Twitter Traffic ★ Real US Traffic ★ Adult Traffic ★ Sicher - Schnell - Günstig 02/21/2015 - elite*gold Trading - 0 Replies Twitter Traffic - Adult Traffic - Echte & Aktive Twitter Nutzer (Besucher) aus USA
Du zahlst immer noch für Traffic von Hitleap, Addmefast etc. !!?
Hör auf damit!! Der Traffic bringt dir 0.
Mit meinem Traffic kannst du dir ECHTE KUNDEN aufbauen, ein Netzwerk aufbauen!!
Aktuelle Followers: 45,000
Täglich steigend um +2,000
Ich habe mir nach 3 Wochen Arbeit mehere Twitter Accounts im Bereich ''Erotik'' aufgebaut.