Quote:
Originally Posted by bbsxjy
MOUNT = 0x143595F30;
ACCEL = 0x22E8;
SPEED = ACCEL + 0x4;
TURN = SPEED + 0x4;
NUM_OF_PLAYER_NEAR_BY = 0x1435958E0;
MAX_ZOOM = 0x1433F0090;
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hmmm... These base and offsets doesnt work.
I think the local mount (base) are 0x143C52398
but i don't know how to obtain offsets.