whats the randomization min and max default settings crayon?
PS: Crayon is it possible to press T if bot checked the red waypoint and then press t if not try again like pixelsearch on the map for the red waypoint?
I don't randomize so the default is 0.
It depends how human you would want it to look.
For the Riddle I would recommend 10/500 and for the ReelIn 0/5000.
The problem with the red waypoint icon is that is has low priority. So NPCs, other players, your char yourself and the camera angle can all hide it.
It already checks if a path is selected for the npcs because the name/Icon will have a different color in the NPC Search and then presses t. This doesn't work for the horse though.
Or are you talking about the party/guild ping?
Quote:
Originally Posted by 721560329
idk if im the only one having the issue but my worker button isnt on 4th slot its on 3rd maybe option to pick which slot to click on ?
I did not know that the order of horse/ship/worker could vary.
For now just edit the Worker Icon value for yourself. (211) try +/- ~50 should move once to the lef/right.
[quote=CrayonCode;35905564]I don't randomize so the default is 0.
It depends how human you would want it to look.
For the Riddle I would recommend 10/500 and for the ReelIn 0/5000.
The problem with the red waypoint icon is that is has low priority. So NPCs, other players, your char yourself and the camera angle can all hide it.
It already checks if a path is selected for the npcs because the name/Icon will have a different color in the NPC Search and then presses t. This doesn't work for the horse though.
Or are you talking about the party/guild ping?
Yes im talking about the party/guild ping much ppls using it for supporting and something like this here faster better more support fast feedback and so..
uhm i tryed the restock functions so i found a bad thing like if the character marks a new waypoint and hit "t" it works smoothless but idk why at the last npc it wanna mark the waypoint hitting "t" and then the waypoint disappears.. i think something is wrong with the "r" button for dialoge but i dont can find the code for this .. i hope u know what i mean
@
Having 2 save button is redundant I think.
Perhaps, put the following buttons outside of the mainTab.
Clear (planned removal)
Start/Stop
Reset Session
Save
Also, add a hotkey to Start/Stop Test Auto-Restock.
Overall, new UI changes is good and organized.
Thanks!
Edit:
I also suggest to move the Auto Worker Feeder outside of the Main Loop.
Make it so that users can start/stop Auto Worker separately.
Because it is useful when user is not afk-fishing but doing something else like Cooking.
hi CrayonCode thanx for your effort, i wonder if you will ever implement a marketplace bot, would be awsome, i did something myself and it's working but not as good as your fishing bot, if u are interested to help i can put here my little simple ah bot.
hi CrayonCode thanx for your effort, i wonder if you will ever implement a marketplace bot, would be awsome, i did something myself and it's working but not as good as your fishing bot, if u are interested to help i can put here my little simple ah bot.
Best regards
It always helps. Else I have to do everything from scratch. And I'm not really playing BDO so I don't always know how to do things the best way.
@ I wish I could do several things different. The whole KODA autoit GUI feels so stupid imho.
Doesn't even remember listview items on loading and stuff like that.
Never really did GUIs before.
If you want to help out feel free. You can open the CrayonCode.au3 with KODA and fiddle with it, or mock up a new one entirely.
@ Did you convert the pictures somehow? They look like .jpg quality allthough they are in the .bmp format.
And the colors are absolutely inconsistent so I'm pretty sure there is some compression involved.
Tried this for the first time (0.15), Casts perfectly, gets the mini games correctly and with ease, but for some reason it doesn't want to get the loot, it just keeps casting and not getting the fish.
The maintenance is in about an hour, so I'll check on this tomorrow.
Tried this for the first time (0.15), Casts perfectly, gets the mini games correctly and with ease, but for some reason it doesn't want to get the loot, it just keeps casting and not getting the fish.
The maintenance is in about an hour, so I'll check on this tomorrow.
If you open the script in SciTE (rightclick the .au3 and click edit) and run it it from there (hit F5) you will see an output in the SciTE console.
Copy & Paste the lines with Loot: and Pick: in it so I can see if the Loot detection or the item filter is causing problems.
The minimum rarity is set to greens, but even if I set it to white it still doesn't get the loot.
I've also had cases where I try to pause the bot, or close out of it and it wont, it just keeps fishing and such and the only way out is to force-quit the app by exiting the script from the tray system.
Everything is working fine so far, the only thing that is slow for me is the captcha. It is so slow that time runs out and I fail the catch. I'm running this on a vm, though not getting 60fps, could that be the reason?
Edit: Seems to be fine after a few throws, thanks for this awesome bot
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