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GUI/Form Interface Bot
Discussion on GUI/Form Interface Bot within the Battle of the Immortals forum part of the MMORPGs category.
12/07/2010, 15:16
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#136
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Join Date: Nov 2010
Posts: 68
Received Thanks: 4
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Testing the unstable version.
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12/07/2010, 18:05
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#137
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Join Date: Nov 2010
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Hi, i just used the bot and it works wonder.. but i got a little problem here..
i follow the order but the bot doesnt detect the scroll.. what should i do now.. i doing poseidon quest ( Forest Guardian )...
Thank you in advance for the advice..
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12/07/2010, 19:29
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#138
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Join Date: Nov 2010
Posts: 68
Received Thanks: 4
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4 hours - running just fine - no crash or lagging will test quests tomorrow.
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12/07/2010, 20:48
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#139
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Join Date: Oct 2010
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No crash for 8 hours, dont use bags slots...(outofollow work good and routing too)
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12/07/2010, 22:21
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#140
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Join Date: Jul 2010
Posts: 188
Received Thanks: 158
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Quote:
Originally Posted by Necromanced
Just downloaded it again about two minutes ago and replaced all the files, setting it up as usual.
It decides to work then glitches again, and doesn't move. This is:
Home: X-121, Y-268
Hunt: x-137, Y-256
Map ID: 93 (Viking Steppe)
Home Size: 15
This is using a magus. It either glitches, so my character won't move, the bot crashes or both client and bot crash. It sometimes pops up with an error what I'm assuming has some strange unicode characters, click Ok/Close and it keeps working, then seems to glitch again.
I'll go to Atlantis Square and set it up with your coords and report back to see what happens.
Edit: I set up your coordinates, my char started running towards the coordinates, then about five seconds into running, the client crashes.
I'll open BOI up again and try again and see what happens.
Edit2: I put in your coordinates again and stuff, and it's running back and forth well now, been going for about one minute and it's not crashed, and popped up with two errors, similar to the one below.
The bot is still running between the two points without crashing and that's been going for a further three minutes now.
Edit3: Same thing as before. I go into a mob area, this time Bermuda Islands, and the character glitches, twitches without moving and doesn't attack.
Edit4: Going to bed now as I have university tomorrow. What I can do if it makes it easier, is get Frapz, record what I do on screen and what happens, upload it and send you a link to show you what I mean.
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I've had those windows pop up on me occasionally. Not sure if they are sourced from the game or from the bot, pretty sure from the game though, as I don't see anything in the bot code anywhere with that text string. So most likely there is a small error in where the bag slot clicker is actually sending information. A very SMALL error though, which allows it to work most of the time, minor popups some of the time, and crashes pretty regularly...
I am trying to sort out how to get VS2010 to attach properly for debugging the Calliburst DLL. So far, I can attach it, but can't get it to generate symbols, so don't have any breakpoints available. Once I sort that out I will hopefully be able to isolate the issue. Otherwise, I'll read up on making Calliburst work from scratch during christmas break and hopefully understand all the modifiers well enough to figure out if one is missing, or if one is slightly off....
Quote:
Originally Posted by U4iha1
Thx you!!!! You are great dumpersta!!!
1 bug-when target location X coordinats allways wrong...(+2 - +5 X coord.)
2 bug crash if fast stop-start bot.
P.S. you make greate work bro! Thx again!!!(for slots in bag spesial thx)
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I'll need a bit more detail on your first issue: When exactly is it "off" by a small amount? You mean when you click THIS and it auto-enters the values to zone with? Or do you mean while you are set to follow your leader and multi-boxing, so know the EXACT location that the leader should be?
In the first case, probably just a rounding error, I could fix it if it is really a problem, but it shouldn't be.
In the second case, it is on purpose that the "leash" is a little lose, that way if your leader is a Magus/Heretic, you might be standing outside of melee range of the mobs, so the Slayer/Zerk/Champ need to move a little bit away from you so that they can hit the enemy.
Quote:
Originally Posted by kidero
Hi, i just used the bot and it works wonder.. but i got a little problem here..
i follow the order but the bot doesnt detect the scroll.. what should i do now.. i doing poseidon quest ( Forest Guardian )...
Thank you in advance for the advice..
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What exactly do you mean by detect scroll?
Target filter you have to set yourself. Scroll clicking you have to say which bag slot to click, but it WILL crash if you automate bag clicking, at least after a little while.
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12/07/2010, 23:10
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#141
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Join Date: Jul 2008
Posts: 27
Received Thanks: 4
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WHOO YAA got your unstable working great for Poseidon. 6 man pt 2bzk 1x rest of the classes. Brilliant.. Donations coming after pay day.TYVFM
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12/08/2010, 00:05
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#142
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Join Date: Jul 2010
Posts: 188
Received Thanks: 158
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Poseidon Blessing (no clicks) or scroll (clicks aren't crashing your 6man!?!). If scroll, I am very confused, but happy
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12/08/2010, 00:07
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#143
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Join Date: Jul 2008
Posts: 27
Received Thanks: 4
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i didnt test the scrolls only doin poseidon blessing. too poor for scrolls. lol whats the advantage of doin them anyways?
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12/08/2010, 00:10
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#144
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Join Date: Jul 2008
Posts: 27
Received Thanks: 4
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Coordinates were a hit an miss event on the programs. But with manual help worked well. Guess im not a fussy man. (Sry edit my post wont repost for me so excuse my quick new post)
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12/08/2010, 00:17
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#145
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elite*gold: 0
Join Date: Jul 2010
Posts: 188
Received Thanks: 158
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Scrolls (normal ones) are just for EXP, and a bit of coin from the daily statue quest now. And for making the bot crash.
There are also other scrolls for Reputation with Paladins, and others for Deity.
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12/08/2010, 00:44
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#146
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elite*gold: 0
Join Date: Jul 2008
Posts: 27
Received Thanks: 4
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lol. wow sexy stuff 4500 kills in 2 hours, 168K gold scaled per LVL??
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12/08/2010, 04:22
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#147
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Join Date: May 2009
Posts: 33
Received Thanks: 2
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Quote:
Originally Posted by maxpowerme
lol. wow sexy stuff 4500 kills in 2 hours, 168K gold scaled per LVL??
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what lvl are you? I had only like 300+ and got like 119k
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12/08/2010, 05:27
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#148
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elite*gold: 0
Join Date: May 2009
Posts: 33
Received Thanks: 2
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1 hour of no crashes using the bag slot.
Works awesome...However. I think someone said this already but. Is the continues spamming of "You acquired that quest already" server side or client side?
I like this bag slot option more then what the original one was. I would keep it like it is but is it possible to let it click it like every 3-5 mins.
Other then that dump you're kicking ***.
Edit: I'm using crusade scrolls 23/100...no problems.
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12/08/2010, 07:28
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#149
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elite*gold: 0
Join Date: Jul 2010
Posts: 188
Received Thanks: 158
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Main reason for the speedy clicks is so you can use it on Lucky Dice as well. I might build in a method to place the slots selected into various categories, 1 which clicks after each kill (ideal for ensuring minimal uncounted kills when botting scrolls), and 2 which let you set timers for them (Dice in one, whatever in the other).
Once the clicking is stable for everyone, I am hoping to make it an option to have your food/potions for healing be assigned to bagslots as well, that means more hotkey spaces available for skills (Personally I could use 2 more, 1 for relic, and 1 for Ice Shield. Maybe another 2 for Crit/Lucky buffs, though those could be timer clicks in the normal bagslot setup).
As for the "already have" spam, I doubt they would have made that a server check, such a trivial thing to test on client side, why waste the bandwidth?
justsome: How many characters were you running at once when you had the bagclicks working fine for you? I swear I tested it with only 1 client open before, but maybe I never did. Right now I have a test running and it seems stable so far. Also, did you have zoning or follow leader active at the same time?
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12/08/2010, 07:40
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#150
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elite*gold: 0
Join Date: Jul 2010
Posts: 188
Received Thanks: 158
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Well that test came to an interesting conclusion. It was running perfectly fine until I opened up Firefox and went to watch a show on Hulu. Then it caused a crash in a DIFFERENT program than BoI or BoIGB. Also caused FF to crash out. When I re-opened FF, the game.exe client finally crashed out as normal.
That lends credence to the memory locations being slightly incorrect somehow.
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Schaut dann so aus - looks like :
http://www.musterplan.de/preview1.jpg
http://www.musterplan.de/preview2.jpg
Download UI
FAQ zum Installieren / Install FAQ:
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