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Infinite double experience
Discussion on Infinite double experience within the Battle of the Immortals forum part of the MMORPGs category.
06/22/2010, 07:52
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#1
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Infinite double experience
I like to sometimes grind in "Elite" mob areas. These mobs take 1-3 minutes to kill and give large amounts of exp.
A 'trick' that you can do is to activate your double experience right before the mob dies, the killing blow will give you double experience. You can freeze the double experience afterwards and save double-experience minutes.
If we can somehow incorporate that into a bot to automatically do that, we'd have unlimited double experience!
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06/22/2010, 08:02
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#2
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The title is somewhat misleading, however that's how i also kill elite mobs so if it was implemented it would be nice.
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06/22/2010, 08:50
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#3
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Well, I know it was misleading, but if it could be implemented to a bot, It would essentially be infinite double experience.
It can be done by hand manually but... we all know how tedious and unpractical that is.
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06/22/2010, 08:57
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#4
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almost positive thats possible with packet editor. ll take a look at it when i get some free time
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06/22/2010, 10:44
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#5
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Off topic slightly but . . .
If anyone wasn't aware you can purchase 30/60 minutes DBL XP stones with medals of triumph. This and the the glory bonus medals are really the only things worth buying with medals of triumph that i have found so far.
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06/22/2010, 17:45
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#6
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: Tested with WPE
: Note: 0E at the beginning of ' Start Double Exp ' packet changes sometimes, to Random.
: Note: 0E at the beginning of ' End Double Exp ' packet changes sometimes, to 0F.
: Note: ' Start Double Exp ' seems to d/c when sent, and the ports change on relog.
Server/Port:
74.201.183.73:30000
74.201.183.73:30001
74.201.183.73:30002
74.201.183.73:30003
Start Double Exp: 0E 0E 00 00 30 37 20 2E 02 20 2B 00 00 01
End Double Exp: 0E 0E 00 00 F0 F2 22 29 02 20 2B 00 00 00
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06/22/2010, 22:16
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#7
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Also, it seemed like it always rounded down my minutes once i froze, so this might not work as well as you think.
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06/23/2010, 07:53
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#8
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Quote:
Originally Posted by v1510n
Also, it seemed like it always rounded down my minutes once i froze, so this might not work as well as you think.
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It's rounding down how many minutes it says you have left, because it counts your time in seconds. You're not actually losing any time.
If you've got 10m1s left, it'll say 10 minutes. If you activate DXP for two seconds to kill something, then disable it, it'll say you have 9 minutes left.
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07/05/2010, 18:46
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#9
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Ok, I have a tip to give.
IF you don't disconnect from server, you can leave the double EXP on 4EVER !
Because when time runs out, it KEEP ACTIVATED.
And you still get the Bonus 100% EXP.
When you don't have any more time left, you only won't be able to ACTIVATE it, but, if you got 0 minutes and it still activated, you can keep the Bonus 4ever.
Just pray to don't get d/c.
Cya
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07/05/2010, 18:55
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#10
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The easiest (although messy) way I can think of is to have the bot hit the correct hotkey to open the actual dialog of double exp, use SetCursorPos() to click activate roughly 2-3min into combat, then freeze instantly after combat sequence is over (which would be before "tabbing" to another target)
I only say this because sending the Start Double Exp packet disconnects.
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