Got it to work. I didn't run it as administrator before. Sorry for the trouble Inat and thanks.
Ah my bad, That's great to hear you got it fixed. I have everything running as admin by default on my computer so I forget that it's an option people need to do manually XD
Ok guys, I had some time so I did a complete overhaul on the skill slots.
you should experience little to no staggering now when attacking (you know, when your character is going to attack a new monster and needs to walk there, it would pause every second or so).
Edit: With more testing, there is no staggering between monsters when using melee skills. If using ranged skills, staggering is experienced. As of now, not sure if I can fix it, as this is a game issue not bot issue.
Hopefully I didn't break anything so please let me know asap if the new version broke anything lol.
I did not touch buff slots, not certain if new skill slots will effect buff slots or not.
I changed the method in which BoI gets key presses, This is my main concern if it breaks bots, but I highly doubt it since It's flowing rather good here.
Expect update in less than 10 minutes from this post. Enjoy guys =)
If you have any other suggestions (asside from quiz bot, I'll probably work on that next) on fixes to my bot or additions, let me know. I know this was a rather requested feature that I didn't do for quite some time, but now I figured out how to do it correctly lol
Bot is updated for BoI's latest expansion, however I ran into one issue
For some reason they made pet's hp/mp address from static to dynamic.
It still follows the same rules though (add 4 to current hp addy gives max hp addy and same for mana), however because it's dynamic I can't use it in the bot
tried to find the static addy from dynamic, but I completely failed =\
So if anyone has the static addy, please let me know!=3
Was able to find statics for the pets hp/mp. The hp values don't update until the pet takes an update for the first time on login but they are there. Relogged the client a few times to make sure they didn't change as well.
Hi there I'm truly fan of your work since u begun, u even implemented one of my ideas (about character name in tray minimized bot). I was wondering if it is even possible to block somehow copying pressed keys to minimized BOI windows. For example - I'm playing WoT while BOI is launched and minimized. I'm using WSAD on WoT and this movement is copied to BOI client window. Is there any way to block this so my BOI character stay in one place ? That would be a nice "happy botting" option
Yep. Sometimes you have static addresses and other times you have dynamic addresses. Pointers is a static address that "points" to a location in data that is dynamic (which always changes). That way, even though the data you want keeps changing locations, as long as you have the static pointer to it, you can always find it.
Quote:
Originally Posted by My420Time
Was able to find statics for the pets hp/mp. The hp values don't update until the pet takes an update for the first time on login but they are there. Relogged the client a few times to make sure they didn't change as well.
Hi there I'm truly fan of your work since u begun, u even implemented one of my ideas (about character name in tray minimized bot). I was wondering if it is even possible to block somehow copying pressed keys to minimized BOI windows. For example - I'm playing WoT while BOI is launched and minimized. I'm using WSAD on WoT and this movement is copied to BOI client window. Is there any way to block this so my BOI character stay in one place ? That would be a nice "happy botting" option
Thanks for the kind words =). I know exactly what you're talking about and its an issue with the BoI game client. Its hard for me to replicate on my end cause i don't know exactly what causes it, but I did experience it a couple times. The fix that I found is to just go back in game, move a little, then alt tab back out, and press any of the WASD keys. If character doesn't move, good. If it moves again, then repeat. Don't know any foolproof solution currently though =\
hello thanks for the bot but i seem to fail starting bot for 3 characters when i click on start button on one another stops what i am doing wrong?i appreciiate if you could explain me how to run it for 3 chars at the same time
hello thanks for the bot but i seem to fail starting bot for 3 characters when i click on start button on one another stops what i am doing wrong?i appreciiate if you could explain me how to run it for 3 chars at the same time
You need to open a new bot for each client. So if you have two clients running, you'll need to open two bots and have one on each client.
When I have time in the future, i'm planning on making it so one bot controls multiple clients, but I have no ETA on that.
Epic Compilation of BoI Tools by Inathero 08/21/2014 - Battle of the Immortals - 210 Replies Hello guys
I've been making quite a few tools for BoI, having an individual thread for each one. Problem with that is that all my threads are floating around which can make it hard for people to find them. On the suggestion by dlnqt, I decided to make a single thread to contain all my releases :D
I will not put my bot in this thread since It's already quite large and self sustaining.
All the files do not have icons so they do seem suspicious. Reason why they don't have any icons is...