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Titan Offsets

Discussion on Titan Offsets within the Battle of the Immortals forum part of the MMORPGs category.

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Old   #1
 
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Titan Offsets

So, I was bored this morning and decided to snag a few of the latest offsets for you all. Below you will find cheat engine table attached!

Code:
        #region Memory Addresses
        //game.exe = 400000
        #region Updated by My420Time on 07/16/2011
		
	#region Character Information
	// Character Name
        public static int pCharacter_Name =     0x400000 + 0xB4FC98;    //string
	// Current Health
        public static int pCharacter_Hp =       0x400000 + 0xB4FEB8;    //8byte  
        // Current Mana
        public static int pCharacter_Mp =       0x400000 + 0xB4FEC0;    //8byte  
        // Character Max Health
        public static int pCharacter_HpMax =    0x400000 + 0xB4FEF0;     
        // Character Max Mana
        public static int pCharacter_MpMax =    0x400000 + 0xB4FEF8;
	// Character Current Rage
        public static int pCharacter_Rage =     0x400000 + 0xD5217C;
		
	// Character Rrealm
        public static int pCharacter_Realm = 0x400000 + 0xB22E40; //byte
	// Map ID
        public static int pCharacter_Map_ID = 0x400000 + 0x80A7F0; //4byte  
        // Map X
        public static int pCharacter_Map_X = 0x400000 + 0xB430A4; //float  
        // Map Y
        public static int pCharacter_Map_Y = 0x400000 + 0xB430A0; //float
	// Destination Map ID
        public static int pCharacter_Dest_ID = 0x400000 + 0xB42774; //4byte  		
	// Destination Map X
        public static int pCharacter_Dest_X = 0x400000 + 0xB4379C; //float (25/16)  
        // Destination Map Y
        public static int pCharacter_Dest_Y = 0x400000 + 0xB437A0; //float (25/16)   		
        #endregion
		
	#region Pet Information
	// Pet Active
        public static int pPet_FrameIsOut =     0x400000 + 0xB6DF84;    //byte
	// Pet Current Health
        public static int pPet_CurrentHp =      0x400000 + 0xB6EF14;    //4byte  
        // Pet Max Health
        public static int pPet_HpMax =          0x400000 + 0xB6EF18; 
	// Pet Current Mana
        public static int pPet_CurrentMp =      0x400000 + 0xB6F270;    //4byte - Might be switch with Max  
        // Pet Max Mana
        public static int pPet_MpMax =          0x400000 + 0xB6F274;    //Might be switched with Current  		
        #endregion
		
	#region Party Information
	// Party Size
        public static int pParty_Size = 0x400000 + 0xB427AC; //byte 
	// Character is Party Leader
        public static int pCharacter_IsLeader = 0x400000 + 0xD60284; //byte  
	// Party leader Realm
        public static int pLeader_Realm = 0x400000 + 0xB42928; //byte
	// Party Leader Map ID -- Note, references replacement leader if you are leading party, not yourself)
        public static int pLeader_Map_ID = 0x400000 + 0xB428A8; //4byte  
        // Party Leader Map X
        public static int pLeader_Map_X = 0x400000 + 0xB428AC; //float  
        // Party leader Map Y
        public static int pLeader_Map_Y = 0x400000 + 0xB428B0; //float 
        #endregion
		
	#region Status Information
	// Quest, Trade/Drop Confirmation, Sys Menu Windows Open  (There are 3 statics which trigger on most windows, only this one triggers on the Sys Window)
        public static int pQuestWindow_Open = 0x400000 + 0xD467C4; //byte
	// Duel Screen Open  (The one value that DOES trigger for the System window does NOT trigger for the Duel Window, so need to check both of these)
        public static int pDuelWindow_Open = 0x400000 + 0xD467C4; //byte  		
	// Casting or Foraging
        public static int pCharacter_Casting = 0x400000 + 0xD4F18C; //byte  
        // Chat Active
        public static int pCharacter_Chatting = 0x400000 + 0x15EB6B3; //byte  
        // Mounted (Non-Attack Mount)
        public static int pCharacter_Mounted = 0x400000 + 0xE0E424; //byte  
        #endregion
            
        #region Target Information
	// Target Name
        public static int pTarget_PointerName = 0x400000 + 0xDFDEBC;    //4byte, Points to name with 0 offset
	// Is the target a monster?
        public static int pTarget_IsMonster =   0x400000 + 0xDFCB84;    //2byte, also is alive  
        // Is the target a Lord?
        public static int pTarget_IsLord =      0x400000 + 0xE01A70;    //2byte  
        // Is the target tagged?
        public static int pTarget_HasBeenHit =  0x400000 + 0xE056CC;    //2byte  
	// Is Target Attackable pointer (758,94,50,528,760)
        public static int pTarget_CannotAttack = 0x400000 + 0xDF24D4; //byte 
        #endregion

        #endregion

        #endregion
Attached Files
File Type: rar Game-Titan.rar (843 Bytes, 59 views)
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bump on this, this is a great start
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up
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Thank you very much mate, saves the day.
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All of the offsets you need to update BOIGB can be found in the first post.
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can u also post a video on how to update offsets if its not too much to ask XD
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Quote:
Originally Posted by sixth72 View Post
can u also post a video on how to update offsets if its not too much to ask XD
You must not have been looking very hard because I started a thread doing just that earlier. :P
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Hope you can make a video on how to put this new offset in BOIGB
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this is what i meant ^^ because i saw the vid that you made
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nice video, and btw, i found how to update those, atleast seems so ^^
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How to update offsets?

Can someone pls add a link for this update offsets video?I search a lot on forum but i cant find it
---------------

Thanks a lot to the ppls that spending their time and their knowledge to give as programes that helping us to play our favorite games
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Quote:
Originally Posted by My420Time View Post
...

Intend to upgrade your bot? or will ask for a donation to the new version??
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Quote:
Originally Posted by alaor View Post
Intend to upgrade your bot? or will ask for a donation to the new version??
Have had it upgraded pretty much since patch day but haven't released it here. It was open for download on my website for a few days but I've since removed it.
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Quote:
Originally Posted by My420Time View Post
Have had it upgraded pretty much since patch day but haven't released it here. It was open for download on my website for a few days but I've since removed it.
why removed? will no longer offer this new version?
Even if it's a paid version if you change your mind, pm.
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Quote:
Originally Posted by alaor View Post
why removed? will no longer offer this new version?
Even if it's a paid version if you change your mind, pm.
Well after some thought I didn't see the point in giving it away for free. XD I did spend several hours on it reversing the game, updating things in the bot, and other goodness. Plus I have been unemployed for about 6 months now.

The two people(Almost 6 months ago) that donated to me received an email with the updated version.
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