Was bored today and decided to fool around with the bot a little bit.. Attached you will find a cheat table with some the offsets for the current patch.
Updated Offsets:
Code:
// Current Health
public static int pCharacter_Hp = 0x400000 + 0xAF8DE0; //8byte //Updated
// Current Mana
public static int pCharacter_Mp = 0x400000 + 0xAF8DE8; //8byte //Updated
// Character Max Health
public static int pCharacter_HpMax = 0x400000 + 0xAF09F8; //Updated
// Character Max Mana
public static int pCharacter_MpMax = 0x400000 + 0xAF0EFC; //Updated
// Character Name
public static int pCharacter_Name = 0x400000 + 0xAF8BC4; //string //Updated
// Character Current Rage
public static int pCharacter_Rage = 0x400000 + 0xCDEB88; //Updated
// Pet Current Health
public static int pPet_CurrentHp = 0x400000 + 0xB14C18; //4byte //Updated
// Pet Current Mana
public static int pPet_CurrentMp = 0x400000 + 0xB14F40; //4byte - Might be switch with Max //Updated
// Pet Max Health
public static int pPet_HpMax = 0x400000 + 0xB14C1C; //Updated
// Pet Max Mana
public static int pPet_MpMax = 0x400000 + 0xB14F44; //Might be switched with Current //Updated
// Pet Active
public static int pPet_FrameIsOut = 0x400000 + 0xB13D24; //byte //Updated
// Target Name
public static int pTarget_PointerName = 0x400000 + 0xD8395C; //4byte, Points to name with 0 offset //updated
// Is the target a monster?
public static int pTarget_IsMonster = 0x400000 + 0xD826F4; //2byte, also is alive //Updated
// Is the target a Lord?
public static int pTarget_IsLord = 0x400000 + 0xD870F0; //2byte //updated
// Is the target tagged?
public static int pTarget_HasBeenHit = 0x400000 + 0xD8A9DC; //2byte //updated
// Is Target Attackable pointer (758,94,50,528,760)
public static int pTarget_CannotAttack = 0x400000 + 0xD78B54; //byte //Updated
// Map ID
public static int pCharacter_Map_ID = 0x400000 + 0x7CBC4C; //4byte //Updated
// Map X
public static int pCharacter_Map_X = 0x400000 + 0x7CBAC0; //float //Updated
// Map Y
public static int pCharacter_Map_Y = 0x400000 + 0x7CBAC4; //float //Updated
// Destination Map ID
public static int pCharacter_Dest_ID = 0x400000 + 0xAEEB5C; //4byte //Updated
// Destination Map X
public static int pCharacter_Dest_X = 0x400000 + 0xAEFB64; //float (25/16) //Updated
// Destination Map Y
public static int pCharacter_Dest_Y = 0x400000 + 0xAEFB68; //float (25/16) //Updated
// Casting or Foraging
public static int pCharacter_Casting = 0x400000 + 0xCDBE44; //byte //Updated
// Chat Active
public static int pCharacter_Chatting = 0x400000 + 0x14D31F3; //byte //Updated
// Mounted (Non-Attack Mount)
public static int pCharacter_Mounted = 0x400000 + 0xD92F6C; //byte //Updated
// Character is Party Leader
public static int pCharacter_IsLeader = 0x400000 + 0xCEBC74; //byte //Updated
// Party Leader Map ID -- Note, references replacement leader if you are leading party, not yourself)
public static int pLeader_Map_ID = 0x400000 + 0xAEEC90; //4byte //Updated
// Party Leader Map X
public static int pLeader_Map_X = 0x400000 + 0xAEEC98; //float //Updated
// Party leader Map Y
public static int pLeader_Map_Y = 0x400000 + 0xAEEC94; //float //Updated
// Party leader Realm
public static int pLeader_Realm = 0x400000 + 0xAEDD08; //byte //Updated
// Character Rrealm
public static int pCharacter_Realm = 0x400000 + 0xAD5CD2; //byte //Updated
// Party Size
public static int pParty_Size = 0x400000 + 0xAEEB94; //byte //Updated
// Quest, Trade/Drop Confirmation, Sys Menu Windows Open (There are 3 statics which trigger on most windows, only this one triggers on the Sys Window)
public static int pQuestWindow_Open = 0x400000 + 0xDC32BC; //byte //Updated
// Duel Screen Open (The one value that DOES trigger for the System window does NOT trigger for the Duel Window, so need to check both of these)
public static int pDuelWindow_Open = 0x400000 + 0xCD3BE4; //byte //Updated
EDIT1:
Anyone have a game.exe from last patch? Would be easier to just update the signatures/masks but need something to compare with.
EDIT2:
So fooled around with it again today and found a few more. I am down to a couple offsets now and will dump the game.exe later to update caliburst for autoroute/usebagitem.
EDIT3:
Updated a few more offsets to the list as well as added Warning of Wisdom pointers.
EDIT4:
Updated Target Name Pointer, Party Size, Duel Window Open BOOL, Quest Window Open BOOL, Target is Lord, and Target is Tagged offsets.
i have the game.exe before the anni patch. where do you want me to send it to?
can anyone compile this?
good to have you back
EDIT:
Updated this part based on your offset, boi gb doesnt even detect the name
// Character Name
public static int pCharacter_Name = 0x401000 + 0xAF8BC4; //string
Inathero is right, you most likely need to change the 0x401000. I will look double check the base value later. As far as the old game.exe you can email it or pm it to me.
Hmm I did try to change it to 0x400000 yesterday and it was the same result. I'll send it to you as soon as I get home I'm at work right now..
Tested the bot just a few moments ago with the offsets above and it work just fine. :P On another note, Having some issues dumping the game.exe.. assuming they changed the version of VMProtect or something because it see my debugger which once worked fine.
Edit1:
Ohh yea did they close down the Abyss server? I use to play there and haven't been able to access it at all.
After I did changes, Bot doesnt detect name of my character.
Yes I did try to change to 0x400000 instead of 0x401000, without any luck
And YES Im runing under admin
which left me clueless
Would love some advice
EDIT 1: yup, Im stupid its all working as it should now my simple mistake
EDIT 2: Another problem, game.exe tends to crash after hitting "Start" button on bot
I can only say not always, was runing good for like 35 mintues non-stop until I stoped it,
then killed game 4 times in row... Im not that good at C++, so I will shut it and wait
for big "boys and girls" to smack me with fish and point with finger direction I should
look for solution.
Another problem, game.exe tends to crash after hitting "Start" button on bot
I can only say not always, was runing good for like 35 mintues non-stop until I stoped it,
then killed game 4 times in row... Im not that good at C++, so I will shut it and wait
for big "boys and girls" to smack me with fish and point with finger direction I should
look for solution.
workaround for the crash when you press "start" is :
if you make any changes to the bot config or character setups and you select save then start the bot, the bot crashes
but if you make changes press save , close the bot , then reopen the bot and select any character but don't make any other changes just press start the bot will start
the other problem that the bot crashes after 35minutes...well this bot is unstable it crashes after 30m but it can last the most 5 hours (this was my record) maybe someone will do a good update on it...or maybe not who knows.
workaround for the crash when you press "start" is :
if you make any changes to the bot config or character setups and you select save then start the bot, the bot crashes
but if you make changes press save , close the bot , then reopen the bot and select any character but don't make any other changes just press start the bot will start
the other problem that the bot crashes after 35minutes...well this bot is unstable it crashes after 30m but it can last the most 5 hours (this was my record) maybe someone will do a good update on it...or maybe not who knows.
Most likely the current crashes are coming from outdated offsets/asm code in the caliburst dll. Been watching my nephew this week so haven't had the free time to put the finishing touches on the bot but I am almost there.
how to get offsets?? 01/02/2011 - Last Chaos - 3 Replies hi ,
I would like to know how to get offsets for my version of last chaos.
I already get basesadresses but i don't understand how to get offsets adress..
and i didn't see any post which explain me how to...
Can you advice me? or help me to find the way of...
PW Offsets anyone got? 02/03/2010 - Perfect World - 10 Replies with the 273 update NTKids offset retriever isnt working with MHS bot 2.0 ive tried doing it manually everything works but the HP MP is all messed up
any information would be great
thanks MY-EN
will also share work arounds for Mob targeting!
The Base Address that is
Or can anyone tell me why my HP MP looks like this 1220/374873847387473 753/347483784738
new offsets get em while they're hot 01/21/2010 - Dekaron Exploits, Hacks, Bots, Tools & Macros - 13 Replies zoom - 005D2BA6
far eye - 005D41A5
shop - 007DA570
auto pot - 0052D30F
wallhack - 00768533
maphack - 00553B83
skill 1 - *deleted
skill 2 - *deleted
vac - 0045C38D
no agrro - 0053D50A
Need New OffSets 12/22/2009 - Dekaron Exploits, Hacks, Bots, Tools & Macros - 2 Replies Who Know new Offsets?Pls Give me New Offsets!!!
Offsets... 12/09/2008 - Dekaron - 0 Replies hpw do you find the offsets for the monster you're looking for? lke which offsets are for this monster? instead of scrolling everywhere, dont flame cuz i'm new