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AutoitX.dll in game maker *_*
Discussion on AutoitX.dll in game maker *_* within the AutoIt forum part of the Coders Den category.
07/29/2013, 00:57
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#1
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AutoitX.dll in game maker *_*
There's a metod to include autoitx.dll in game makers?? I need some function with a small game for my friends.
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07/29/2013, 22:06
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#2
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is there a function in that "game maker" with it you can use functions from a dll?
if you want to make a game ,then why dont you use irrlicht , opengl or GDI+?
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07/29/2013, 22:18
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#3
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Better use a real engine . you have me on skype fuso just ask me i can tell you more
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07/29/2013, 23:16
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#4
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Because Autoit is **** for make a game. And i need to use game maker also for school  next year we will learn dll including
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07/30/2013, 11:34
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#5
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Quote:
Originally Posted by fuso98
Because Autoit is **** for make a game. And i need to use game maker also for school  next year we will learn dll including
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well... seems like you dont really know autoit. if you really knew autoit ,you wont say that autoit is **** for making games. if you know how to use irrlicht,opengl or GDI+ you can make very good games.
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07/30/2013, 12:27
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#6
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yes, but i think that is better use a language created just for game and not a language created just for scripting
and yes, game maker can call dll
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07/30/2013, 13:48
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#7
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Quote:
Originally Posted by fuso98
yes, but i think that is better use a language created just for game and not a language created just for scripting
and yes, game maker can call dll
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I am pretty sure AutoIt and GameMaker do have the same performance (issues).
If you really want to use something which is better for game making, use some programming languages such as C/C++, Java or similiar.
Both game maker and autoit are really equal in overview if you just have a look at performance.
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07/30/2013, 14:43
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#8
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Ok, but my question is how implement autoitx.dll in game maker, and not wich is better. Btw thanks for suggestion, but i did't got any answer
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