Hi all. I'm using a trainer scrip but dont work to new patch change the script?
My Script:
#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <NomadMemory.au3>
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("BeeX Trainer", 194, 218, 202, 124)
GUISetBkColor(0xFF0000)
$xray = GUICtrlCreateCheckbox("XRay", 24, 16, 97, 17)
GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif")
$crow = GUICtrlCreateCheckbox("Crow Counter Sword", 24, 40, 137, 17)
GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif")
$aya = GUICtrlCreateCheckbox("AYA! Rifle", 24, 64, 97, 17)
GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif")
$toygun = GUICtrlCreateCheckbox("Toy Gun", 24, 88, 97, 17)
GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif")
$drago = GUICtrlCreateCheckbox("Dragonade", 24, 112, 97, 17)
GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif")
$twin = GUICtrlCreateCheckbox("Twin Blade", 24, 136, 97, 17)
GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif")
$start = GUICtrlCreateButton("START", 32, 160, 123, 25)
GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif")
$Label1 = GUICtrlCreateLabel("Hack Created By BeeX", 24, 192, 134, 17)
GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif")
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
While 1
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
Exit
Case $start
Hack()
Exit
EndSwitch
WEnd
Func Hack()
ToolTip("Start S4 League!",0,0)
$PID = ProcessWait("S4Client.exe")
$OPEN = _MemoryOpen ($PID)
If GUICtrlRead($xray) = 1 then
_MemoryWrite(0xF9DE0C, $OPEN, "10000", "Float")
EndIf
If GUICtrlRead($crow) = 1 then
_MemoryWrite(0x780A65F, $OPEN, "counter_crow_r.scn", "char[19]")
_MemoryWrite(0x77C9917, $OPEN, "counter_crow_l.scn", "char[19]")
_MemoryWrite(0x77C99BA, $OPEN, "weapon_counter_upper03.seq", "char[26]")
EndIf
If GUICtrlRead($aya) = 1 then
_MemoryWrite(0xF8B07C, $OPEN, "ayaya.scn", "char[10]")
EndIf
If GUICtrlRead($toygun) = 1 then
_MemoryWrite(0x6024797, $OPEN, "toygun.scn", "char[11]")
EndIf
If GUICtrlRead($drago) = 1 then
_MemoryWrite(0x77CBC47, $OPEN, "dragonade.scn", "char[17]")
EndIf
If GUICtrlRead($twin) = 1 then
_MemoryWrite(0x62A7197, $OPEN, "taserplasma.scn", "char[15]")
_MemoryWrite(0x62A5DBF, $OPEN, "taserplasma.scn", "char[15]")
EndIf
Exit
EndFunc
not change values in game. pls help






