#include-once
#region _Memory
;==================================================================================
; AutoIt Version: 3.1.127 (beta)
; Language: English
; Platform: All Windows
; Author: Nomad
; Requirements: These functions will only work with beta.
;==================================================================================
; Credits: wOuter - These functions are based on his original _Mem() functions.
; But they are easier to comprehend and more reliable. These
; functions are in no way a direct copy of his functions. His
; functions only provided a foundation from which these evolved.
;==================================================================================
;
; Functions:
;
;==================================================================================
; Function: _MemoryOpen($iv_Pid[, $iv_DesiredAccess[, $iv_InheritHandle]])
; Description: Opens a process and enables all possible access rights to the
; process. The Process ID of the process is used to specify which
; process to open. You must call this function before calling
; _MemoryClose(), _MemoryRead(), or _MemoryWrite().
; Parameter(s): $iv_Pid - The Process ID of the program you want to open.
; $iv_DesiredAccess - (optional) Set to 0x1F0FFF by default, which
; enables all possible access rights to the
; process specified by the Process ID.
; $iv_InheritHandle - (optional) If this value is TRUE, all processes
; created by this process will inherit the access
; handle. Set to 1 (TRUE) by default. Set to 0
; if you want it FALSE.
; Requirement(s): None.
; Return Value(s): On Success - Returns an array containing the Dll handle and an
; open handle to the specified process.
; On Failure - Returns 0
; @Error - 0 = No error.
; 1 = Invalid $iv_Pid.
; 2 = Failed to open Kernel32.dll.
; 3 = Failed to open the specified process.
; Author(s): Nomad
; Note(s):
;==================================================================================
Func _MemoryOpen($iv_Pid, $iv_DesiredAccess = 0x1F0FFF, $iv_InheritHandle = 1)
If Not ProcessExists($iv_Pid) Then
SetError(1)
Return 0
EndIf
Local $ah_Handle[2] = [DllOpen('kernel32.dll')]
If @Error Then
SetError(2)
Return 0
EndIf
Local $av_OpenProcess = DllCall($ah_Handle[0], 'int', 'OpenProcess', 'int', $iv_DesiredAccess, 'int', $iv_InheritHandle, 'int', $iv_Pid)
If @Error Then
DllClose($ah_Handle[0])
SetError(3)
Return 0
EndIf
$ah_Handle[1] = $av_OpenProcess[0]
Return $ah_Handle
EndFunc
;==================================================================================
; Function: _MemoryRead($iv_Address, $ah_Handle[, $sv_Type])
; Description: Reads the value located in the memory address specified.
; Parameter(s): $iv_Address - The memory address you want to read from. It must
; be in hex format (0x00000000).
; $ah_Handle - An array containing the Dll handle and the handle
; of the open process as returned by _MemoryOpen().
; $sv_Type - (optional) The "Type" of value you intend to read.
; This is set to 'dword'(32bit(4byte) signed integer)
; by default. See the help file for DllStructCreate
; for all types. An example: If you want to read a
; word that is 15 characters in length, you would use
; 'char[16]' since a 'char' is 8 bits (1 byte) in size.
; Return Value(s): On Success - Returns the value located at the specified address.
; On Failure - Returns 0
; @Error - 0 = No error.
; 1 = Invalid $ah_Handle.
; 2 = $sv_Type was not a string.
; 3 = $sv_Type is an unknown data type.
; 4 = Failed to allocate the memory needed for the DllStructure.
; 5 = Error allocating memory for $sv_Type.
; 6 = Failed to read from the specified process.
; Author(s): Nomad
; Note(s): Values returned are in Decimal format, unless specified as a
; 'char' type, then they are returned in ASCII format. Also note
; that size ('char[size]') for all 'char' types should be 1
; greater than the actual size.
;==================================================================================
Func _MemoryRead($iv_Address, $ah_Handle, $sv_Type = 'dword')
If Not IsArray($ah_Handle) Then
SetError(1)
Return 0
EndIf
Local $v_Buffer = DllStructCreate($sv_Type)
If @Error Then
SetError(@Error + 1)
Return 0
EndIf
DllCall($ah_Handle[0], 'int', 'ReadProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
If Not @Error Then
Local $v_Value = DllStructGetData($v_Buffer, 1)
Return $v_Value
Else
SetError(6)
Return 0
EndIf
EndFunc
;==================================================================================
; Function: _MemoryWrite($iv_Address, $ah_Handle, $v_Data[, $sv_Type])
; Description: Writes data to the specified memory address.
; Parameter(s): $iv_Address - The memory address which you want to write to.
; It must be in hex format (0x00000000).
; $ah_Handle - An array containing the Dll handle and the handle
; of the open process as returned by _MemoryOpen().
; $v_Data - The data to be written.
; $sv_Type - (optional) The "Type" of value you intend to write.
; This is set to 'dword'(32bit(4byte) signed integer)
; by default. See the help file for DllStructCreate
; for all types. An example: If you want to write a
; word that is 15 characters in length, you would use
; 'char[16]' since a 'char' is 8 bits (1 byte) in size.
; Return Value(s): On Success - Returns 1
; On Failure - Returns 0
; @Error - 0 = No error.
; 1 = Invalid $ah_Handle.
; 2 = $sv_Type was not a string.
; 3 = $sv_Type is an unknown data type.
; 4 = Failed to allocate the memory needed for the DllStructure.
; 5 = Error allocating memory for $sv_Type.
; 6 = $v_Data is not in the proper format to be used with the
; "Type" selected for $sv_Type, or it is out of range.
; 7 = Failed to write to the specified process.
; Author(s): Nomad
; Note(s): Values sent must be in Decimal format, unless specified as a
; 'char' type, then they must be in ASCII format. Also note
; that size ('char[size]') for all 'char' types should be 1
; greater than the actual size.
;==================================================================================
Func _MemoryWrite($iv_Address, $ah_Handle, $v_Data, $sv_Type = 'dword')
If Not IsArray($ah_Handle) Then
SetError(1)
Return 0
EndIf
Local $v_Buffer = DllStructCreate($sv_Type)
If @Error Then
SetError(@Error + 1)
Return 0
Else
DllStructSetData($v_Buffer, 1, $v_Data)
If @Error Then
SetError(6)
Return 0
EndIf
EndIf
DllCall($ah_Handle[0], 'int', 'WriteProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
If Not @Error Then
Return 1
Else
SetError(7)
Return 0
EndIf
EndFunc
;==================================================================================
; Function: _MemoryClose($ah_Handle)
; Description: Closes the process handle opened by using _MemoryOpen().
; Parameter(s): $ah_Handle - An array containing the Dll handle and the handle
; of the open process as returned by _MemoryOpen().
; Return Value(s): On Success - Returns 1
; On Failure - Returns 0
; @Error - 0 = No error.
; 1 = Invalid $ah_Handle.
; 2 = Unable to close the process handle.
; Author(s): Nomad
; Note(s):
;==================================================================================
Func _MemoryClose($ah_Handle)
If Not IsArray($ah_Handle) Then
SetError(1)
Return 0
EndIf
DllCall($ah_Handle[0], 'int', 'CloseHandle', 'int', $ah_Handle[1])
If Not @Error Then
DllClose($ah_Handle[0])
Return 1
Else
DllClose($ah_Handle[0])
SetError(2)
Return 0
EndIf
EndFunc
;==================================================================================
; Function: SetPrivilege( $privilege, $bEnable )
; Description: Enables (or disables) the $privilege on the current process
; (Probably) requires administrator privileges to run
;
; Author(s): Larry (from autoitscript.com's Forum)
; Notes(s):
; http://www.autoitscript.com/forum/index.ph...st&p=223999
;==================================================================================
Func SetPrivilege( $privilege, $bEnable )
Const $TOKEN_ADJUST_PRIVILEGES = 0x0020
Const $TOKEN_QUERY = 0x0008
Const $SE_PRIVILEGE_ENABLED = 0x0002
Local $hToken, $SP_auxret, $SP_ret, $hCurrProcess, $nTokens, $nTokenIndex, $priv
$nTokens = 1
$LUID = DLLStructCreate("dword;int")
If IsArray($privilege) Then $nTokens = UBound($privilege)
$TOKEN_PRIVILEGES = DLLStructCreate("dword;dword[" & (3 * $nTokens) & "]")
$NEWTOKEN_PRIVILEGES = DLLStructCreate("dword;dword[" & (3 * $nTokens) & "]")
$hCurrProcess = DLLCall("kernel32.dll","hwnd","GetCurrentProcess")
$SP_auxret = DLLCall("advapi32.dll","int","OpenProcessToken","hwnd",$hCurrProcess[0], _
"int",BitOR($TOKEN_ADJUST_PRIVILEGES,$TOKEN_QUERY),"int*",0)
If $SP_auxret[0] Then
$hToken = $SP_auxret[3]
DLLStructSetData($TOKEN_PRIVILEGES,1,1)
$nTokenIndex = 1
While $nTokenIndex <= $nTokens
If IsArray($privilege) Then
$priv = $privilege[$nTokenIndex-1]
Else
$priv = $privilege
EndIf
$ret = DLLCall("advapi32.dll","int","LookupPrivilegeValue","str","","str",$priv, _
"ptr",DLLStructGetPtr($LUID))
If $ret[0] Then
If $bEnable Then
DLLStructSetData($TOKEN_PRIVILEGES,2,$SE_PRIVILEGE_ENABLED,(3 * $nTokenIndex))
Else
DLLStructSetData($TOKEN_PRIVILEGES,2,0,(3 * $nTokenIndex))
EndIf
DLLStructSetData($TOKEN_PRIVILEGES,2,DllStructGetData($LUID,1),(3 * ($nTokenIndex-1)) + 1)
DLLStructSetData($TOKEN_PRIVILEGES,2,DllStructGetData($LUID,2),(3 * ($nTokenIndex-1)) + 2)
DLLStructSetData($LUID,1,0)
DLLStructSetData($LUID,2,0)
EndIf
$nTokenIndex += 1
WEnd
$ret = DLLCall("advapi32.dll","int","AdjustTokenPrivileges","hwnd",$hToken,"int",0, _
"ptr",DllStructGetPtr($TOKEN_PRIVILEGES),"int",DllStructGetSize($NEWTOKEN_PRIVILEGES), _
"ptr",DllStructGetPtr($NEWTOKEN_PRIVILEGES),"int*",0)
$f = DLLCall("kernel32.dll","int","GetLastError")
EndIf
$NEWTOKEN_PRIVILEGES=0
$TOKEN_PRIVILEGES=0
$LUID=0
If $SP_auxret[0] = 0 Then Return 0
$SP_auxret = DLLCall("kernel32.dll","int","CloseHandle","hwnd",$hToken)
If Not $ret[0] And Not $SP_auxret[0] Then Return 0
return $ret[0]
EndFunc ;==>SetPrivilege
;=================================================================================================
; Function: _MemoryPointerRead ($iv_Address, $ah_Handle, $av_Offset[, $sv_Type])
; Description: Reads a chain of pointers and returns an array containing the destination
; address and the data at the address.
; Parameter(s): $iv_Address - The static memory address you want to start at. It must be in
; hex format (0x00000000).
; $ah_Handle - An array containing the Dll handle and the handle of the open
; process as returned by _MemoryOpen().
; $av_Offset - An array of offsets for the pointers. Each pointer must have an
; offset. If there is no offset for a pointer, enter 0 for that
; array dimension.
; $sv_Type - (optional) The "Type" of data you intend to read at the destination
; address. This is set to 'dword'(32bit(4byte) signed integer) by
; default. See the help file for DllStructCreate for all types.
; Requirement(s): The $ah_Handle returned from _MemoryOpen.
; Return Value(s): On Success - Returns an array containing the destination address and the value
; located at the address.
; On Failure - Returns 0
; @Error - 0 = No error.
; 1 = $av_Offset is not an array.
; 2 = Invalid $ah_Handle.
; 3 = $sv_Type is not a string.
; 4 = $sv_Type is an unknown data type.
; 5 = Failed to allocate the memory needed for the DllStructure.
; 6 = Error allocating memory for $sv_Type.
; 7 = Failed to read from the specified process.
; Author(s): Nomad
; Note(s): Values returned are in Decimal format, unless a 'char' type is selected.
; Set $av_Offset like this:
; $av_Offset[0] = NULL (not used)
; $av_Offset[1] = Offset for pointer 1 (all offsets must be in Decimal)
; $av_Offset[2] = Offset for pointer 2
; etc...
; (The number of array dimensions determines the number of pointers)
;=================================================================================================
Func _MemoryPointerRead($iv_Address, $ah_Handle, $av_Offset, $sv_Type = 'dword')
If IsArray($av_Offset) Then
If IsArray($ah_Handle) Then
Local $iv_PointerCount = UBound($av_Offset) - 1
Else
SetError(2)
Return 0
EndIf
Else
SetError(1)
Return 0
EndIf
Local $iv_Data[2], $i
Local $v_Buffer = DllStructCreate('dword')
For $i = 0 To $iv_PointerCount
If $i = $iv_PointerCount Then
$v_Buffer = DllStructCreate($sv_Type)
If @error Then
SetError(@error + 2)
Return 0
EndIf
$iv_Address = '0x' & Hex($iv_Data[1] + $av_Offset[$i])
DllCall($ah_Handle[0], 'int', 'ReadProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
If @error Then
SetError(7)
Return 0
EndIf
$iv_Data[1] = DllStructGetData($v_Buffer, 1)
ElseIf $i = 0 Then
DllCall($ah_Handle[0], 'int', 'ReadProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
If @error Then
SetError(7)
Return 0
EndIf
$iv_Data[1] = DllStructGetData($v_Buffer, 1)
Else
$iv_Address = '0x' & Hex($iv_Data[1] + $av_Offset[$i])
DllCall($ah_Handle[0], 'int', 'ReadProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
If @error Then
SetError(7)
Return 0
EndIf
$iv_Data[1] = DllStructGetData($v_Buffer, 1)
EndIf
Next
$iv_Data[0] = $iv_Address
Return $iv_Data
EndFunc ;==>_MemoryPointerRead
;=================================================================================================
; Function: _MemoryPointerWrite ($iv_Address, $ah_Handle, $av_Offset, $v_Data[, $sv_Type])
; Description: Reads a chain of pointers and writes the data to the destination address.
; Parameter(s): $iv_Address - The static memory address you want to start at. It must be in
; hex format (0x00000000).
; $ah_Handle - An array containing the Dll handle and the handle of the open
; process as returned by _MemoryOpen().
; $av_Offset - An array of offsets for the pointers. Each pointer must have an
; offset. If there is no offset for a pointer, enter 0 for that
; array dimension.
; $v_Data - The data to be written.
; $sv_Type - (optional) The "Type" of data you intend to write at the destination
; address. This is set to 'dword'(32bit(4byte) signed integer) by
; default. See the help file for DllStructCreate for all types.
; Requirement(s): The $ah_Handle returned from _MemoryOpen.
; Return Value(s): On Success - Returns the destination address.
; On Failure - Returns 0.
; @Error - 0 = No error.
; 1 = $av_Offset is not an array.
; 2 = Invalid $ah_Handle.
; 3 = Failed to read from the specified process.
; 4 = $sv_Type is not a string.
; 5 = $sv_Type is an unknown data type.
; 6 = Failed to allocate the memory needed for the DllStructure.
; 7 = Error allocating memory for $sv_Type.
; 8 = $v_Data is not in the proper format to be used with the
; "Type" selected for $sv_Type, or it is out of range.
; 9 = Failed to write to the specified process.
; Author(s): Nomad
; Note(s): Data written is in Decimal format, unless a 'char' type is selected.
; Set $av_Offset like this:
; $av_Offset[0] = NULL (not used, doesn't matter what's entered)
; $av_Offset[1] = Offset for pointer 1 (all offsets must be in Decimal)
; $av_Offset[2] = Offset for pointer 2
; etc...
; (The number of array dimensions determines the number of pointers)
;=================================================================================================
Func _MemoryPointerWrite ($iv_Address, $ah_Handle, $av_Offset, $v_Data, $sv_Type = 'dword')
If IsArray($av_Offset) Then
If IsArray($ah_Handle) Then
Local $iv_PointerCount = UBound($av_Offset) - 1
Else
SetError(2)
Return 0
EndIf
Else
SetError(1)
Return 0
EndIf
Local $iv_StructData, $i
Local $v_Buffer = DllStructCreate('dword')
For $i = 0 to $iv_PointerCount
If $i = $iv_PointerCount Then
$v_Buffer = DllStructCreate($sv_Type)
If @Error Then
SetError(@Error + 3)
Return 0
EndIf
DllStructSetData($v_Buffer, 1, $v_Data)
If @Error Then
SetError(8)
Return 0
EndIf
$iv_Address = '0x' & hex($iv_StructData + $av_Offset[$i])
DllCall($ah_Handle[0], 'int', 'WriteProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
If @Error Then
SetError(9)
Return 0
Else
Return $iv_Address
EndIf
ElseIf $i = 0 Then
DllCall($ah_Handle[0], 'int', 'ReadProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
If @Error Then
SetError(3)
Return 0
EndIf
$iv_StructData = DllStructGetData($v_Buffer, 1)
Else
$iv_Address = '0x' & hex($iv_StructData + $av_Offset[$i])
DllCall($ah_Handle[0], 'int', 'ReadProcessMemory', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer), 'int', '')
If @Error Then
SetError(3)
Return 0
EndIf
$iv_StructData = DllStructGetData($v_Buffer, 1)
EndIf
Next
EndFunc
;===================================================================================================
; Function........: _MemoryGetBaseAddress($ah_Handle, $iHD)
;
; Description.....: Reads the 'Allocation Base' from the open process.
;
; Parameter(s)....: $ah_Handle - An array containing the Dll handle and the handle of the open
; process as returned by _MemoryOpen().
; $iHD - Return type:
; |0 = Hex (Default)
; |1 = Dec
;
; Requirement(s)..: A valid process ID.
;
; Return Value(s).: On Success - Returns the 'allocation Base' address and sets @Error to 0.
; On Failure - Returns 0 and sets @Error to:
; |1 = Invalid $ah_Handle.
; |2 = Failed to find correct allocation address.
; |3 = Failed to read from the specified process.
;
; Author(s).......: Nomad. Szhlopp.
; URL.............: http://www.autoitscript.com/forum/index.php?showtopic=78834
; Note(s).........: Go to Www.CheatEngine.org for the latest version of CheatEngine.
;===================================================================================================
Func _MemoryGetBaseAddress($ah_Handle, $iHexDec = 0)
Local $iv_Address = 0x00100000
Local $v_Buffer = DllStructCreate('dword;dword;dword;dword;dword;dword;dword')
Local $vData
Local $vType
If Not IsArray($ah_Handle) Then
SetError(1)
Return 0
EndIf
DllCall($ah_Handle[0], 'int', 'VirtualQueryEx', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer))
If Not @Error Then
$vData = Hex(DllStructGetData($v_Buffer, 2))
$vType = Hex(DllStructGetData($v_Buffer, 3))
While $vType <> "00000080"
DllCall($ah_Handle[0], 'int', 'VirtualQueryEx', 'int', $ah_Handle[1], 'int', $iv_Address, 'ptr', DllStructGetPtr($v_Buffer), 'int', DllStructGetSize($v_Buffer))
$vData = Hex(DllStructGetData($v_Buffer, 2))
$vType = Hex(DllStructGetData($v_Buffer, 3))
If Hex($iv_Address) = "01000000" Then ExitLoop
$iv_Address += 65536
WEnd
If $vType = "00000080" Then
SetError(0)
If $iHexDec = 1 Then
Return Dec($vData)
Else
Return $vData
EndIf
Else
SetError(2)
Return 0
EndIf
Else
SetError(3)
Return 0
EndIf
EndFunc ;==>_MemoryGetBaseAddress
;===============================================================================
; Function Name: _Freeze_Value()
; Description: Freezes a Value just like Cheat Engine
; Syntax:
; Parameter(s): $Address - Address you want to freesze
; $ID
; An array containing the Dll handle and the handle
; of the open process as returned by _MemoryOpen()
; $Value - Value you want to freeze it at
; $sv_Type - (optional) The "Type" of value you intend to read.
; This is set to 'dword'(32bit(4byte) signed integer)
; by default. See the help file for DllStructCreate
; for all types. An example: If you want to read a
; word that is 15 characters in length, you would use
; 'char[16]' since a 'char' is 8 bits (1 byte) in size.
; Your main While 1 loop in the Script duplicated, put into a function
; Requirement(s): Need #Nomadmemory, Need 2 Main while 1 one reg while one, the other func() EX.
;
;
;while 1 ---------> Main while in script
; $nMsg = GUIGetMsg()
; Switch $nMsg
; Case $GUI_EVENT_CLOSE
; SoundPlay (@HomeDrive& "\Windows\System\t1alarm.wav")
; Exit
;Endswitch
;WEnd
;
;Func While -------->While 1 loop duplicated, into a function (this is the one that = $mainloop, without the ()), (you must have Both)
; $nMsg = GUIGetMsg()
; Switch $nMsg
; Case $GUI_EVENT_CLOSE
; Exit
;EndSwitch
;EndFunc
; Return Value(s): Success = Freezes Value
; Author(s): Liiten \ tri407tiny
; Modification(s):
;===============================================================================
Func _Freeze_Value($ID, $Address, $value, $mainloop,$Offset)
SetPrivilege("SeDebugPrivilege", 1)
$M1 = _MemoryPointerRead($Address,$ID,$Offset)
if $M1 <> $Value then
while 1
_MemoryPointerWrite($Address,$ID,$Offset,$Value,"dword")
$mainloop ()
WEnd
EndIf
EndFunc
func Loop()
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
Exit
EndSwitch
EndFunc
#EndRegion
Beim (De-)kompilieren bekommst du keine Fehlermeldungen, du kannst also jeden Scheiß ohne weiteres kompilieren. Nur wirst du dann ein Problem beim ausführen haben.
Und um was geht es genau? $ah_Handle ist ein Array, wird aber von _MemoryOpen() zurück gegeben, damit solltest du also kein Problem haben. Bleiben also nur noch die Offsets. Hier hilft - wie auch immer - lesen:
Quote:
Set $av_Offset like this:
$av_Offset[0] = 0
$av_Offset[1] = Offset for pointer 1
$av_Offset[2] = Offset for pointer 2
$av_Offset[n] = Offset for pointer n
_MemoryPointerRead() gibt beim Erfolg auch ein Array zurück. Schlägt der Funktion fehl nicht. Du kannst also nicht nur einfach $Value[1] benutzen, sonst würdest du unter Umständen einen Fehler bekommen und das Script stürzt ab. Dieses Problem kannst du ganz einfach lösen, indem du vorher eine Abfrage machst, ob es sich um ein Array handelt, oder ob der Funktionsaufruf erfolgreich war.
HAst du die NomadMeomory.au3 auch includiert? Also mit #include<nomadmemory.au3> und ahst du die auch in dein AutoIT verzeichnis unter Includes gespeichert?
HAst du die NomadMeomory.au3 auch includiert? Also mit #include<nomadmemory.au3> und ahst du die auch in dein AutoIT verzeichnis unter Includes gespeichert?
Mit sicherheit hat er es sonst könnte man es glaubeich nicht compilen
Was verstehst du den unter "buggy"? Die Funktion läuft einwandfrei. Selbst dein editiertes Script wird nicht funktionieren, da du die verschiedenen Offsets immer auf die Baseadresse addierst und sie dann ausließt, am Ende kommst du also auf ein komplett falsches Ergebnis. Du müsstest schon auf den Buffer addieren (so wie es auch die Funktionen von Nomad machen).
Was verstehst du den unter "buggy"? Die Funktion läuft einwandfrei. Selbst dein editiertes Script wird nicht funktionieren, da du die verschiedenen Offsets immer auf die Baseadresse addierst und sie dann ausließt, am Ende kommst du also auf ein komplett falsches Ergebnis. Du müsstest schon auf den Buffer addieren (so wie es auch die Funktionen von Nomad machen).
olol stimmt. fail ^^
die funktion hat in früheren au3 versionen manchmal den richtigen wert zurückgegeben, manchmal aber auch einfach 0. und das im selben skript mit verschiedenen applikationen.
NomadMemory Value Freezen ? 05/11/2011 - AutoIt - 20 Replies Hey Com,
ich schreibe gerade für nen Freund nen simplen Stronghold Crusader Hack und da ich noch nicht allzuviel in Sachen Pointer,CE gemacht habe habe ich einige Schwierigkeiten.
#RequireAdmin
#Include <NomadMemory.au3>
#include <ButtonConstants.au3>
#include <ComboConstants.au3>
#include <EditConstants.au3>
[Suche]NoMadMemory.au3 01/15/2011 - Nostale Trading - 0 Replies Joa suche was in der überschrift ist hab kein Bock zu suchen biete 50k s 3 xD
[Frage] NomadMemory 06/08/2010 - AutoIt - 4 Replies Hallo. Ich wollte mit AutoIt einen Trainer basteln. Bei Cheat Engine fragt er noch etwas mit einem "-0 Opperator" weil der Text nicht gleich lang ist, und da muss man mit "Ja" antworten, wie kann ich das bei der _MemoryWrite Funktion angeben?
LG
Nomadmemory 02/16/2010 - AutoIt - 12 Replies Hallo,
Ich suche schon seit 2 h nach der nomedmemory.au3!
Aber ich finde sie nicht..
O.o
Kann Sie mir pls wer geben?
lg Cann
[Help!!]Nomadmemory.au3 06/18/2009 - 12Sky2 - 4 Replies i have all time problem with Nomadmemory.au3
i did what got suggest i had look for in google found like 4-5 of them but no any work out ;/.
all time same problem
"Line 7 (File "c:\documents and setting\storm\pulpit\autopotion.au3"):
#include <Nomadmemory.au3>
Error:Error opening the file."