1. pointers = addresses, but I can imagine that you found some dynamic addresses but can't find any path from a static address to your dynamic address.
2. The sell function uses indexes (slot index and bag index) and no structure (at least at the lowest level before the packet sending). So you won't really a way to find a slot structure.
In any case FYI an inventory access pointer can be found somewhere in the entity info of any character. So if you have a pointer on your character's entity you can easilly grab the entity info structure, then the inventory access pointer. This pointer will contain some pointers of pointers of bag structures (start and end addresses for a linked list), containing themselves a linked list of slot structures. Those bag structures are used for everything including the inventory, the bags, the slots for the bags, the equipment, the eidolon's equipment and even the bank. There is a function that can return a bag pointer given an inventory type and a bag index. Then you can browse "manually" the linked list to get a specific item slot.
hey can i ask and please someone can answer this
WHAT WILL I DO, BECAUSE AFTER THE EARTHWORMS IS BECOME 0
THEN THE SKANDIA BUY 1000 PCS EARTHWORM.
BUT THE EARTHWORM DIDNT EQUIP AFTER BOUGHT IN SHOP
HOW TO CONFIG IT TO EQUIP
Please update Skandia Bot, there has been a patch.
Thanks in advance
Will be fixed tonight or tomorrow.
edit : the exe hasn't changed : no need to update the bot
Quote:
Originally Posted by gabey123
hey can i ask and please someone can answer this
WHAT WILL I DO, BECAUSE AFTER THE EARTHWORMS IS BECOME 0
THEN THE SKANDIA BUY 1000 PCS EARTHWORM.
BUT THE EARTHWORM DIDNT EQUIP AFTER BOUGHT IN SHOP
HOW TO CONFIG IT TO EQUIP
This is a known bug that occurs randomly with some random guys. Try to put the worms in the skill bar and equip them with the keyboeard shortcut. I may fix definitly your problem once done once (no idea why...). Please keep me updated if this fixed your problem or not.
the archeology bot cant identify blue particle, right?
always get "identify incorrectly" when come to blue particle, and option "cancel on blue particle" didnt work too...
Could you take a screenshot or tell the location and the map where it failed ? This could be due to some blue particles always present nearby that makes the load of the blue texture never done again after the first load. please also provide a copy of the logs when it fails (from the last correct identification to the failing one(s)).
Could you take a screenshot or tell the location and the map where it failed ? This could be due to some blue particles always present nearby that makes the load of the blue texture never done again after the first load. please also provide a copy of the logs when it fails (from the last correct identification to the failing one(s)).
I think whenever I'm digging blue particle its always failed to identify.. yesterday I dig on port skandia, star sand desert, and oblitus wood, blue particle never identified correctly even for first time..
maybe later when i dig again i will take the failed record..
is it caused by bot version? i use version 1.4 with core patch which uploaded after June 25th patch and Aura Kingdom EN version
Will be fixed tonight or tomorrow.
edit : the exe hasn't changed : no need to update the bot
This is a known bug that occurs randomly with some random guys. Try to put the worms in the skill bar and equip them with the keyboeard shortcut. I may fix definitly your problem once done once (no idea why...). Please keep me updated if this fixed your problem or not.
I tried.. still not working...
I have 3 account none of the bait equipment fucntion is working..
I think whenever I'm digging blue particle its always failed to identify.. yesterday I dig on port skandia, star sand desert, and oblitus wood, blue particle never identified correctly even for first time..
maybe later when i dig again i will take the failed record..
is it caused by bot version? i use version 1.4 with core patch which uploaded after June 25th patch and Aura Kingdom EN version
I don't think so. Maybe they changed the texture name for the blue particles, but I think if this was the case more people would have complaint about this bug. I'll check this this weekend.
Quote:
Originally Posted by xmessa
I tried.. still not working...
I have 3 account none of the bait equipment fucntion is working..
Could you try again from the bar with 2 sets (just split you stack into 2 parts) of baits and equip them alternatively with hotkey and mouse click, swaping from one stack to another.
If this is still not working, I fear I will have to find someone with this bug that could lend his account for the time I debug this bug. But honestly, last time I tried, the bug suddenly disappeared after I did what I told you to do...
I think whenever I'm digging blue particle its always failed to identify.. yesterday I dig on port skandia, star sand desert, and oblitus wood, blue particle never identified correctly even for first time..
maybe later when i dig again i will take the failed record..
is it caused by bot version? i use version 1.4 with core patch which uploaded after June 25th patch and Aura Kingdom EN version
Mine works fine on US version try redownload latest stuff from site.
is there any latest version except 1.4 version with core fix after june 25th patch? if there is not, i think i had used the latest version.
i test again on US version at Triatio Highland, alan, as you said it identify correctly at first time, but after that, it cant do it again..
and still cant "cancel on blue particle"
Ok this confirm what I feared : something nearby is producing blue particles permanently, preventing the texture to be unloaded. Because of this the system is no more able to detect when a relic is using those blue particles.
Do you know what is producing blue particles nearby ? Maybe it's a skill or an effect on your gear if this happens on every place where you try to do archeology.
The bad piece of news is that I have currently no other way than particles texture loading detection to figure what type of relic it is to identify. So I won't be able to fix the bot for your special situation. You will have to figure what is producing those particles and try to remove it at least for archeology boting.
[TOOL]Port Skandia Dumper 03/10/2014 - Aura Kingdom - 3 Replies Port Skandia Dumper v1.00
Uses:
Port skandia layout makes it tricky to compare or see multiple items together. You have to know what you want to see and open them on separate browsers.
But with this tool you can dump the list of items you need and see them all in table format. Which makes comparing and viewing multiple items easier.
Warning for 56k this tool will use alot of your bandwidth.
Screenshot:
http://i.imgur.com/kkhrkyf.png