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[Release] Aura Kingdom Hack
Discussion on [Release] Aura Kingdom Hack within the Aura Kingdom forum part of the MMORPGs category.
04/14/2015, 13:12
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#196
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elite*gold: 0
Join Date: Apr 2008
Posts: 40
Received Thanks: 4
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Quote:
Originally Posted by Professor Linebeck
This hack will never be updated~
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You are not being useful.
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04/19/2015, 17:00
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#197
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elite*gold: 0
Join Date: May 2009
Posts: 236
Received Thanks: 177
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Sorry I lost my source codes and notes, what remains is the MainGUI. Too bad I forgot to back them up.. >.<
Code:
#Region ; * * ** Directives created by AutoIt3Wrapper_GUI * * **
#AutoIt3wrapper_If_Run
#Autoit3Wrapper_If_Compile
#AutoIt3Wrapper_Icon=ICO/XK.ico
#AutoIt3Wrapper_Outfile=AKTrainer.exe
#AutoIt3Wrapper_UseUpx=n
#AutoIt3Wrapper_UPX_Parameters=--best --lzma
#AutoIt3Wrapper_Res_Fileversion=0.3.0.0
#AutoIt3Wrapper_Res_LegalCopyright=XK17© 2012-2013
#AutoIt3Wrapper_Res_requestedExecutionLevel=requireAdministrator
#AutoIt3Wrapper_Run_Au3Stripper=y
;~ #Au3Stripper_Ignore_Funcs=_ULAnim
;~ #Au3Stripper_Ignore_Funcs=_ULRetn
;~ #Au3Stripper_Ignore_Funcs=_ULTele
;~ #Au3Stripper_Ignore_Funcs=_ULJump
;~ #Au3Stripper_Ignore_Funcs=_ULGM
;~ #Au3Stripper_Ignore_Funcs=_ULLoot
#Au3Stripper_Parameters=/SO /RM
#AutoIt3Wrapper_Run_AU3Check=n
#AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3"
#AutoIt3Wrapper_EndIf
#EndRegion ; * * ** Directives created by AutoIt3Wrapper_GUI * * **
#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <_DLLInjection.au3>
#include <NamedPipes.au3>
Global $hPipe
Global Const $AKModule = @ScriptDir & "\Module\AKModule.dll"
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("AK Private Server", 242, 127, 25, 25)
$chkFly = GUICtrlCreateCheckbox("Infinite Fly Hack", 8, 8, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkTele = GUICtrlCreateCheckbox("Teleport Farming", 8, 24, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkPortal = GUICtrlCreateCheckbox("Portal Interface", 8, 40, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkFishLock = GUICtrlCreateCheckbox("Fishing Lock Hack", 128, 8, 113, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkReviveHack = GUICtrlCreateCheckbox("Full Health Revive", 128, 24, 113, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$LaunchAK = GUICtrlCreateButton("Start AuraKingdom", 8, 64, 227, 33)
GUICtrlCreateLabel("Created By: XKhen0017", 120, 104, 118, 17)
; * Context menus * ;
$hMenu = GUICtrlCreateContextMenu()
$hMenuItem = GUICtrlCreateMenuItem("Inject AKTrainer", $hMenu)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
While 1
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
Exit
Case $chkFly
If GUICtrlRead($chkFly) == $GUI_CHECKED Then
SendRPC("FlyHack;1")
Else
SendRPC("FlyHack;0")
EndIf
Case $chkTele
If GUICtrlRead($chkTele) == $GUI_CHECKED Then
SendRPC("TeleFarm;1")
Else
SendRPC("TeleFarm;0")
EndIf
Case $chkFishLock
If GUICtrlRead($chkFishLock) == $GUI_CHECKED Then
SendRPC("Fishing;1")
Else
SendRPC("Fishing;0")
EndIf
Case $chkReviveHack
If GUICtrlRead($chkReviveHack) == $GUI_CHECKED Then
SendRPC("Revive;1")
Else
SendRPC("Revive;0")
EndIf
Case $chkPortal
If GUICtrlRead($chkPortal) == $GUI_CHECKED Then
SendRPC("PortalWnd;1")
Else
SendRPC("PortalWnd;0")
EndIf
Case $LaunchAK
LaunchAK()
GUICtrlSetState($LaunchAK, $GUI_DISABLE)
Case $hMenuItem
If ProcessExists("game.bin") Then
LaunchAK(True)
EndIf
EndSwitch
WEnd
Func LaunchAK($fInject = False)
If Not $fInject Then
$iPID = Run(@ScriptDir & "\game.bin EasyFun", @ScriptDir)
ProcessWait("game.bin")
Else
$iPID = ProcessExists("game.bin")
EndIf
$hPipe = _NamedPipes_CreateNamedPipe("\\.\pipe\AKModule-OUT-" & $iPID, 2, 2, 0, 1, 1, 0, 1)
_DLLInject($iPID, $AKModule)
If @error Then
MsgBox(64, "Error", "Please try launching the trainer again..")
Exit
EndIf
_NamedPipes_ConnectNamedPipe($hPipe)
GUICtrlSetState($chkFly, $GUI_ENABLE)
GUICtrlSetState($chkTele, $GUI_ENABLE)
GUICtrlSetState($chkFishLock, $GUI_ENABLE)
GUICtrlSetState($chkReviveHack, $GUI_ENABLE)
GUICtrlSetState($chkPortal, $GUI_ENABLE)
EndFunc ;==>LaunchAK
Func SendRPC($vBuffer, $fMulti = False)
Local $nBytes = 0, $GetPID
Local $tBuffer = DllStructCreate('wchar[4096]')
Local $pBuffer = DllStructGetPtr($tBuffer)
DllStructSetData($tBuffer, 1, $vBuffer)
_WinAPI_WriteFile($hPipe, $pBuffer, 4096, $nBytes)
EndFunc ;==>SendRPC
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04/19/2015, 19:04
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#198
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elite*gold: 0
Join Date: Mar 2014
Posts: 15
Received Thanks: 0
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so it means you have to start over ?
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04/25/2015, 13:25
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#199
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elite*gold: 0
Join Date: Mar 2015
Posts: 5
Received Thanks: 2
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Quote:
Originally Posted by ken12
Sorry I lost my source codes and notes, what remains is the MainGUI. Too bad I forgot to back them up.. >.<
Code:
#Region ; * * ** Directives created by AutoIt3Wrapper_GUI * * **
#AutoIt3wrapper_If_Run
#Autoit3Wrapper_If_Compile
#AutoIt3Wrapper_Icon=ICO/XK.ico
#AutoIt3Wrapper_Outfile=AKTrainer.exe
#AutoIt3Wrapper_UseUpx=n
#AutoIt3Wrapper_UPX_Parameters=--best --lzma
#AutoIt3Wrapper_Res_Fileversion=0.3.0.0
#AutoIt3Wrapper_Res_LegalCopyright=XK17© 2012-2013
#AutoIt3Wrapper_Res_requestedExecutionLevel=requireAdministrator
#AutoIt3Wrapper_Run_Au3Stripper=y
;~ #Au3Stripper_Ignore_Funcs=_ULAnim
;~ #Au3Stripper_Ignore_Funcs=_ULRetn
;~ #Au3Stripper_Ignore_Funcs=_ULTele
;~ #Au3Stripper_Ignore_Funcs=_ULJump
;~ #Au3Stripper_Ignore_Funcs=_ULGM
;~ #Au3Stripper_Ignore_Funcs=_ULLoot
#Au3Stripper_Parameters=/SO /RM
#AutoIt3Wrapper_Run_AU3Check=n
#AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3"
#AutoIt3Wrapper_EndIf
#EndRegion ; * * ** Directives created by AutoIt3Wrapper_GUI * * **
#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <_DLLInjection.au3>
#include <NamedPipes.au3>
Global $hPipe
Global Const $AKModule = @ScriptDir & "\Module\AKModule.dll"
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("AK Private Server", 242, 127, 25, 25)
$chkFly = GUICtrlCreateCheckbox("Infinite Fly Hack", 8, 8, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkTele = GUICtrlCreateCheckbox("Teleport Farming", 8, 24, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkPortal = GUICtrlCreateCheckbox("Portal Interface", 8, 40, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkFishLock = GUICtrlCreateCheckbox("Fishing Lock Hack", 128, 8, 113, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkReviveHack = GUICtrlCreateCheckbox("Full Health Revive", 128, 24, 113, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$LaunchAK = GUICtrlCreateButton("Start AuraKingdom", 8, 64, 227, 33)
GUICtrlCreateLabel("Created By: XKhen0017", 120, 104, 118, 17)
; * Context menus * ;
$hMenu = GUICtrlCreateContextMenu()
$hMenuItem = GUICtrlCreateMenuItem("Inject AKTrainer", $hMenu)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
While 1
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
Exit
Case $chkFly
If GUICtrlRead($chkFly) == $GUI_CHECKED Then
SendRPC("FlyHack;1")
Else
SendRPC("FlyHack;0")
EndIf
Case $chkTele
If GUICtrlRead($chkTele) == $GUI_CHECKED Then
SendRPC("TeleFarm;1")
Else
SendRPC("TeleFarm;0")
EndIf
Case $chkFishLock
If GUICtrlRead($chkFishLock) == $GUI_CHECKED Then
SendRPC("Fishing;1")
Else
SendRPC("Fishing;0")
EndIf
Case $chkReviveHack
If GUICtrlRead($chkReviveHack) == $GUI_CHECKED Then
SendRPC("Revive;1")
Else
SendRPC("Revive;0")
EndIf
Case $chkPortal
If GUICtrlRead($chkPortal) == $GUI_CHECKED Then
SendRPC("PortalWnd;1")
Else
SendRPC("PortalWnd;0")
EndIf
Case $LaunchAK
LaunchAK()
GUICtrlSetState($LaunchAK, $GUI_DISABLE)
Case $hMenuItem
If ProcessExists("game.bin") Then
LaunchAK(True)
EndIf
EndSwitch
WEnd
Func LaunchAK($fInject = False)
If Not $fInject Then
$iPID = Run(@ScriptDir & "\game.bin EasyFun", @ScriptDir)
ProcessWait("game.bin")
Else
$iPID = ProcessExists("game.bin")
EndIf
$hPipe = _NamedPipes_CreateNamedPipe("\\.\pipe\AKModule-OUT-" & $iPID, 2, 2, 0, 1, 1, 0, 1)
_DLLInject($iPID, $AKModule)
If @error Then
MsgBox(64, "Error", "Please try launching the trainer again..")
Exit
EndIf
_NamedPipes_ConnectNamedPipe($hPipe)
GUICtrlSetState($chkFly, $GUI_ENABLE)
GUICtrlSetState($chkTele, $GUI_ENABLE)
GUICtrlSetState($chkFishLock, $GUI_ENABLE)
GUICtrlSetState($chkReviveHack, $GUI_ENABLE)
GUICtrlSetState($chkPortal, $GUI_ENABLE)
EndFunc ;==>LaunchAK
Func SendRPC($vBuffer, $fMulti = False)
Local $nBytes = 0, $GetPID
Local $tBuffer = DllStructCreate('wchar[4096]')
Local $pBuffer = DllStructGetPtr($tBuffer)
DllStructSetData($tBuffer, 1, $vBuffer)
_WinAPI_WriteFile($hPipe, $pBuffer, 4096, $nBytes)
EndFunc ;==>SendRPC
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nice khen i have faith in u
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05/07/2015, 09:17
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#200
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elite*gold: 0
Join Date: Jul 2008
Posts: 118
Received Thanks: 48
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Quote:
Originally Posted by ken12
Sorry I lost my source codes and notes, what remains is the MainGUI. Too bad I forgot to back them up.. >.<
Code:
#Region ; * * ** Directives created by AutoIt3Wrapper_GUI * * **
#AutoIt3wrapper_If_Run
#Autoit3Wrapper_If_Compile
#AutoIt3Wrapper_Icon=ICO/XK.ico
#AutoIt3Wrapper_Outfile=AKTrainer.exe
#AutoIt3Wrapper_UseUpx=n
#AutoIt3Wrapper_UPX_Parameters=--best --lzma
#AutoIt3Wrapper_Res_Fileversion=0.3.0.0
#AutoIt3Wrapper_Res_LegalCopyright=XK17© 2012-2013
#AutoIt3Wrapper_Res_requestedExecutionLevel=requireAdministrator
#AutoIt3Wrapper_Run_Au3Stripper=y
;~ #Au3Stripper_Ignore_Funcs=_ULAnim
;~ #Au3Stripper_Ignore_Funcs=_ULRetn
;~ #Au3Stripper_Ignore_Funcs=_ULTele
;~ #Au3Stripper_Ignore_Funcs=_ULJump
;~ #Au3Stripper_Ignore_Funcs=_ULGM
;~ #Au3Stripper_Ignore_Funcs=_ULLoot
#Au3Stripper_Parameters=/SO /RM
#AutoIt3Wrapper_Run_AU3Check=n
#AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3"
#AutoIt3Wrapper_EndIf
#EndRegion ; * * ** Directives created by AutoIt3Wrapper_GUI * * **
#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <_DLLInjection.au3>
#include <NamedPipes.au3>
Global $hPipe
Global Const $AKModule = @ScriptDir & "\Module\AKModule.dll"
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("AK Private Server", 242, 127, 25, 25)
$chkFly = GUICtrlCreateCheckbox("Infinite Fly Hack", 8, 8, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkTele = GUICtrlCreateCheckbox("Teleport Farming", 8, 24, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkPortal = GUICtrlCreateCheckbox("Portal Interface", 8, 40, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkFishLock = GUICtrlCreateCheckbox("Fishing Lock Hack", 128, 8, 113, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkReviveHack = GUICtrlCreateCheckbox("Full Health Revive", 128, 24, 113, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$LaunchAK = GUICtrlCreateButton("Start AuraKingdom", 8, 64, 227, 33)
GUICtrlCreateLabel("Created By: XKhen0017", 120, 104, 118, 17)
; * Context menus * ;
$hMenu = GUICtrlCreateContextMenu()
$hMenuItem = GUICtrlCreateMenuItem("Inject AKTrainer", $hMenu)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
While 1
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
Exit
Case $chkFly
If GUICtrlRead($chkFly) == $GUI_CHECKED Then
SendRPC("FlyHack;1")
Else
SendRPC("FlyHack;0")
EndIf
Case $chkTele
If GUICtrlRead($chkTele) == $GUI_CHECKED Then
SendRPC("TeleFarm;1")
Else
SendRPC("TeleFarm;0")
EndIf
Case $chkFishLock
If GUICtrlRead($chkFishLock) == $GUI_CHECKED Then
SendRPC("Fishing;1")
Else
SendRPC("Fishing;0")
EndIf
Case $chkReviveHack
If GUICtrlRead($chkReviveHack) == $GUI_CHECKED Then
SendRPC("Revive;1")
Else
SendRPC("Revive;0")
EndIf
Case $chkPortal
If GUICtrlRead($chkPortal) == $GUI_CHECKED Then
SendRPC("PortalWnd;1")
Else
SendRPC("PortalWnd;0")
EndIf
Case $LaunchAK
LaunchAK()
GUICtrlSetState($LaunchAK, $GUI_DISABLE)
Case $hMenuItem
If ProcessExists("game.bin") Then
LaunchAK(True)
EndIf
EndSwitch
WEnd
Func LaunchAK($fInject = False)
If Not $fInject Then
$iPID = Run(@ScriptDir & "\game.bin EasyFun", @ScriptDir)
ProcessWait("game.bin")
Else
$iPID = ProcessExists("game.bin")
EndIf
$hPipe = _NamedPipes_CreateNamedPipe("\\.\pipe\AKModule-OUT-" & $iPID, 2, 2, 0, 1, 1, 0, 1)
_DLLInject($iPID, $AKModule)
If @error Then
MsgBox(64, "Error", "Please try launching the trainer again..")
Exit
EndIf
_NamedPipes_ConnectNamedPipe($hPipe)
GUICtrlSetState($chkFly, $GUI_ENABLE)
GUICtrlSetState($chkTele, $GUI_ENABLE)
GUICtrlSetState($chkFishLock, $GUI_ENABLE)
GUICtrlSetState($chkReviveHack, $GUI_ENABLE)
GUICtrlSetState($chkPortal, $GUI_ENABLE)
EndFunc ;==>LaunchAK
Func SendRPC($vBuffer, $fMulti = False)
Local $nBytes = 0, $GetPID
Local $tBuffer = DllStructCreate('wchar[4096]')
Local $pBuffer = DllStructGetPtr($tBuffer)
DllStructSetData($tBuffer, 1, $vBuffer)
_WinAPI_WriteFile($hPipe, $pBuffer, 4096, $nBytes)
EndFunc ;==>SendRPC
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ken12 can u make hack manual cooking ?
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05/07/2015, 23:24
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#201
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elite*gold: 0
Join Date: Apr 2011
Posts: 140
Received Thanks: 37
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ken where is the old flyhack from your friend? it was working for AK-ES can u pass the link?
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07/06/2015, 19:10
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#202
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elite*gold: 0
Join Date: Jun 2013
Posts: 11
Received Thanks: 0
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i want make some like this but i confused...
what i need to understand before i make something this :'
i just was making movespeed hack by aob but still it's really take long time for just to find automatic.. the address to edit
and
how to make something like this(i mean the "dll" files to editing memory...) ?? what software i need to use for this ???
sorry :') for asking... if you dont mind :')
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07/14/2015, 16:30
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#203
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elite*gold: 0
Join Date: Nov 2009
Posts: 118
Received Thanks: 31
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When ever i open the trainer and start the game it beeps but when i check the hack it autoclose
How to fix help PLS
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07/14/2015, 17:46
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#204
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elite*gold: 0
Join Date: Mar 2010
Posts: 360
Received Thanks: 132
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last update: january 2015
....
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07/19/2015, 22:32
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#205
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elite*gold: 0
Join Date: Dec 2013
Posts: 7
Received Thanks: 1
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so i quited AK official server because of its awesomely long maintenance. and moved to private server, so i hoped this bot will be updated soon!  can't wait to use bots on AK private server, can't find it anywhere now tho.
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07/23/2015, 09:26
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#206
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elite*gold: 0
Join Date: Jul 2015
Posts: 1
Received Thanks: 0
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Is this discussion is still active ..?
If so I would like to ask
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07/23/2015, 19:36
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#207
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elite*gold: 0
Join Date: Jul 2015
Posts: 3
Received Thanks: 0
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you have posibility for creat hack for eden pls
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07/27/2015, 03:42
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#208
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elite*gold: 0
Join Date: Jul 2015
Posts: 1
Received Thanks: 0
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Dude it Doesn't work on me Help Me
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Error
Please Try launching the trainer again..
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07/30/2015, 21:48
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#209
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elite*gold: 0
Join Date: May 2015
Posts: 1
Received Thanks: 0
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Quote:
Originally Posted by ken12
Haha okie wait i'll reupload this time the whole trainer.
EDIT
new download link
please dont forget to install visual studio c++ redistribute 2013

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link broken bro
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08/03/2015, 08:10
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#210
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elite*gold: 0
Join Date: Apr 2012
Posts: 46
Received Thanks: 2
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avast deleted the .exe because it detected as malware
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