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[Release] Aura Kingdom Hack
Discussion on [Release] Aura Kingdom Hack within the Aura Kingdom forum part of the MMORPGs category.
04/14/2015, 13:12
#196
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Join Date: Apr 2008
Posts: 40
Received Thanks: 4
Quote:
Originally Posted by
Professor Linebeck
This hack will never be updated~
You are not being useful.
04/19/2015, 17:00
#197
elite*gold: 0
Join Date: May 2009
Posts: 236
Received Thanks: 177
Sorry I lost my source codes and notes, what remains is the MainGUI. Too bad I forgot to back them up.. >.<
Code:
#Region ; * * ** Directives created by AutoIt3Wrapper_GUI * * **
#AutoIt3wrapper_If_Run
#Autoit3Wrapper_If_Compile
#AutoIt3Wrapper_Icon=ICO/XK.ico
#AutoIt3Wrapper_Outfile=AKTrainer.exe
#AutoIt3Wrapper_UseUpx=n
#AutoIt3Wrapper_UPX_Parameters=--best --lzma
#AutoIt3Wrapper_Res_Fileversion=0.3.0.0
#AutoIt3Wrapper_Res_LegalCopyright=XK17© 2012-2013
#AutoIt3Wrapper_Res_requestedExecutionLevel=requireAdministrator
#AutoIt3Wrapper_Run_Au3Stripper=y
;~ #Au3Stripper_Ignore_Funcs=_ULAnim
;~ #Au3Stripper_Ignore_Funcs=_ULRetn
;~ #Au3Stripper_Ignore_Funcs=_ULTele
;~ #Au3Stripper_Ignore_Funcs=_ULJump
;~ #Au3Stripper_Ignore_Funcs=_ULGM
;~ #Au3Stripper_Ignore_Funcs=_ULLoot
#Au3Stripper_Parameters=/SO /RM
#AutoIt3Wrapper_Run_AU3Check=n
#AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3"
#AutoIt3Wrapper_EndIf
#EndRegion ; * * ** Directives created by AutoIt3Wrapper_GUI * * **
#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <_DLLInjection.au3>
#include <NamedPipes.au3>
Global $hPipe
Global Const $AKModule = @ScriptDir & "\Module\AKModule.dll"
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("AK Private Server", 242, 127, 25, 25)
$chkFly = GUICtrlCreateCheckbox("Infinite Fly Hack", 8, 8, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkTele = GUICtrlCreateCheckbox("Teleport Farming", 8, 24, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkPortal = GUICtrlCreateCheckbox("Portal Interface", 8, 40, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkFishLock = GUICtrlCreateCheckbox("Fishing Lock Hack", 128, 8, 113, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkReviveHack = GUICtrlCreateCheckbox("Full Health Revive", 128, 24, 113, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$LaunchAK = GUICtrlCreateButton("Start AuraKingdom", 8, 64, 227, 33)
GUICtrlCreateLabel("Created By: XKhen0017", 120, 104, 118, 17)
; * Context menus * ;
$hMenu = GUICtrlCreateContextMenu()
$hMenuItem = GUICtrlCreateMenuItem("Inject AKTrainer", $hMenu)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
While 1
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
Exit
Case $chkFly
If GUICtrlRead($chkFly) == $GUI_CHECKED Then
SendRPC("FlyHack;1")
Else
SendRPC("FlyHack;0")
EndIf
Case $chkTele
If GUICtrlRead($chkTele) == $GUI_CHECKED Then
SendRPC("TeleFarm;1")
Else
SendRPC("TeleFarm;0")
EndIf
Case $chkFishLock
If GUICtrlRead($chkFishLock) == $GUI_CHECKED Then
SendRPC("Fishing;1")
Else
SendRPC("Fishing;0")
EndIf
Case $chkReviveHack
If GUICtrlRead($chkReviveHack) == $GUI_CHECKED Then
SendRPC("Revive;1")
Else
SendRPC("Revive;0")
EndIf
Case $chkPortal
If GUICtrlRead($chkPortal) == $GUI_CHECKED Then
SendRPC("PortalWnd;1")
Else
SendRPC("PortalWnd;0")
EndIf
Case $LaunchAK
LaunchAK()
GUICtrlSetState($LaunchAK, $GUI_DISABLE)
Case $hMenuItem
If ProcessExists("game.bin") Then
LaunchAK(True)
EndIf
EndSwitch
WEnd
Func LaunchAK($fInject = False)
If Not $fInject Then
$iPID = Run(@ScriptDir & "\game.bin EasyFun", @ScriptDir)
ProcessWait("game.bin")
Else
$iPID = ProcessExists("game.bin")
EndIf
$hPipe = _NamedPipes_CreateNamedPipe("\\.\pipe\AKModule-OUT-" & $iPID, 2, 2, 0, 1, 1, 0, 1)
_DLLInject($iPID, $AKModule)
If @error Then
MsgBox(64, "Error", "Please try launching the trainer again..")
Exit
EndIf
_NamedPipes_ConnectNamedPipe($hPipe)
GUICtrlSetState($chkFly, $GUI_ENABLE)
GUICtrlSetState($chkTele, $GUI_ENABLE)
GUICtrlSetState($chkFishLock, $GUI_ENABLE)
GUICtrlSetState($chkReviveHack, $GUI_ENABLE)
GUICtrlSetState($chkPortal, $GUI_ENABLE)
EndFunc ;==>LaunchAK
Func SendRPC($vBuffer, $fMulti = False)
Local $nBytes = 0, $GetPID
Local $tBuffer = DllStructCreate('wchar[4096]')
Local $pBuffer = DllStructGetPtr($tBuffer)
DllStructSetData($tBuffer, 1, $vBuffer)
_WinAPI_WriteFile($hPipe, $pBuffer, 4096, $nBytes)
EndFunc ;==>SendRPC
04/19/2015, 19:04
#198
elite*gold: 0
Join Date: Mar 2014
Posts: 15
Received Thanks: 0
so it means you have to start over ?
04/25/2015, 13:25
#199
elite*gold: 0
Join Date: Mar 2015
Posts: 5
Received Thanks: 2
Quote:
Originally Posted by
ken12
Sorry I lost my source codes and notes, what remains is the MainGUI. Too bad I forgot to back them up.. >.<
Code:
#Region ; * * ** Directives created by AutoIt3Wrapper_GUI * * **
#AutoIt3wrapper_If_Run
#Autoit3Wrapper_If_Compile
#AutoIt3Wrapper_Icon=ICO/XK.ico
#AutoIt3Wrapper_Outfile=AKTrainer.exe
#AutoIt3Wrapper_UseUpx=n
#AutoIt3Wrapper_UPX_Parameters=--best --lzma
#AutoIt3Wrapper_Res_Fileversion=0.3.0.0
#AutoIt3Wrapper_Res_LegalCopyright=XK17© 2012-2013
#AutoIt3Wrapper_Res_requestedExecutionLevel=requireAdministrator
#AutoIt3Wrapper_Run_Au3Stripper=y
;~ #Au3Stripper_Ignore_Funcs=_ULAnim
;~ #Au3Stripper_Ignore_Funcs=_ULRetn
;~ #Au3Stripper_Ignore_Funcs=_ULTele
;~ #Au3Stripper_Ignore_Funcs=_ULJump
;~ #Au3Stripper_Ignore_Funcs=_ULGM
;~ #Au3Stripper_Ignore_Funcs=_ULLoot
#Au3Stripper_Parameters=/SO /RM
#AutoIt3Wrapper_Run_AU3Check=n
#AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3"
#AutoIt3Wrapper_EndIf
#EndRegion ; * * ** Directives created by AutoIt3Wrapper_GUI * * **
#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <_DLLInjection.au3>
#include <NamedPipes.au3>
Global $hPipe
Global Const $AKModule = @ScriptDir & "\Module\AKModule.dll"
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("AK Private Server", 242, 127, 25, 25)
$chkFly = GUICtrlCreateCheckbox("Infinite Fly Hack", 8, 8, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkTele = GUICtrlCreateCheckbox("Teleport Farming", 8, 24, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkPortal = GUICtrlCreateCheckbox("Portal Interface", 8, 40, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkFishLock = GUICtrlCreateCheckbox("Fishing Lock Hack", 128, 8, 113, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkReviveHack = GUICtrlCreateCheckbox("Full Health Revive", 128, 24, 113, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$LaunchAK = GUICtrlCreateButton("Start AuraKingdom", 8, 64, 227, 33)
GUICtrlCreateLabel("Created By: XKhen0017", 120, 104, 118, 17)
; * Context menus * ;
$hMenu = GUICtrlCreateContextMenu()
$hMenuItem = GUICtrlCreateMenuItem("Inject AKTrainer", $hMenu)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
While 1
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
Exit
Case $chkFly
If GUICtrlRead($chkFly) == $GUI_CHECKED Then
SendRPC("FlyHack;1")
Else
SendRPC("FlyHack;0")
EndIf
Case $chkTele
If GUICtrlRead($chkTele) == $GUI_CHECKED Then
SendRPC("TeleFarm;1")
Else
SendRPC("TeleFarm;0")
EndIf
Case $chkFishLock
If GUICtrlRead($chkFishLock) == $GUI_CHECKED Then
SendRPC("Fishing;1")
Else
SendRPC("Fishing;0")
EndIf
Case $chkReviveHack
If GUICtrlRead($chkReviveHack) == $GUI_CHECKED Then
SendRPC("Revive;1")
Else
SendRPC("Revive;0")
EndIf
Case $chkPortal
If GUICtrlRead($chkPortal) == $GUI_CHECKED Then
SendRPC("PortalWnd;1")
Else
SendRPC("PortalWnd;0")
EndIf
Case $LaunchAK
LaunchAK()
GUICtrlSetState($LaunchAK, $GUI_DISABLE)
Case $hMenuItem
If ProcessExists("game.bin") Then
LaunchAK(True)
EndIf
EndSwitch
WEnd
Func LaunchAK($fInject = False)
If Not $fInject Then
$iPID = Run(@ScriptDir & "\game.bin EasyFun", @ScriptDir)
ProcessWait("game.bin")
Else
$iPID = ProcessExists("game.bin")
EndIf
$hPipe = _NamedPipes_CreateNamedPipe("\\.\pipe\AKModule-OUT-" & $iPID, 2, 2, 0, 1, 1, 0, 1)
_DLLInject($iPID, $AKModule)
If @error Then
MsgBox(64, "Error", "Please try launching the trainer again..")
Exit
EndIf
_NamedPipes_ConnectNamedPipe($hPipe)
GUICtrlSetState($chkFly, $GUI_ENABLE)
GUICtrlSetState($chkTele, $GUI_ENABLE)
GUICtrlSetState($chkFishLock, $GUI_ENABLE)
GUICtrlSetState($chkReviveHack, $GUI_ENABLE)
GUICtrlSetState($chkPortal, $GUI_ENABLE)
EndFunc ;==>LaunchAK
Func SendRPC($vBuffer, $fMulti = False)
Local $nBytes = 0, $GetPID
Local $tBuffer = DllStructCreate('wchar[4096]')
Local $pBuffer = DllStructGetPtr($tBuffer)
DllStructSetData($tBuffer, 1, $vBuffer)
_WinAPI_WriteFile($hPipe, $pBuffer, 4096, $nBytes)
EndFunc ;==>SendRPC
nice khen i have faith in u
05/07/2015, 09:17
#200
elite*gold: 0
Join Date: Jul 2008
Posts: 118
Received Thanks: 48
Quote:
Originally Posted by
ken12
Sorry I lost my source codes and notes, what remains is the MainGUI. Too bad I forgot to back them up.. >.<
Code:
#Region ; * * ** Directives created by AutoIt3Wrapper_GUI * * **
#AutoIt3wrapper_If_Run
#Autoit3Wrapper_If_Compile
#AutoIt3Wrapper_Icon=ICO/XK.ico
#AutoIt3Wrapper_Outfile=AKTrainer.exe
#AutoIt3Wrapper_UseUpx=n
#AutoIt3Wrapper_UPX_Parameters=--best --lzma
#AutoIt3Wrapper_Res_Fileversion=0.3.0.0
#AutoIt3Wrapper_Res_LegalCopyright=XK17© 2012-2013
#AutoIt3Wrapper_Res_requestedExecutionLevel=requireAdministrator
#AutoIt3Wrapper_Run_Au3Stripper=y
;~ #Au3Stripper_Ignore_Funcs=_ULAnim
;~ #Au3Stripper_Ignore_Funcs=_ULRetn
;~ #Au3Stripper_Ignore_Funcs=_ULTele
;~ #Au3Stripper_Ignore_Funcs=_ULJump
;~ #Au3Stripper_Ignore_Funcs=_ULGM
;~ #Au3Stripper_Ignore_Funcs=_ULLoot
#Au3Stripper_Parameters=/SO /RM
#AutoIt3Wrapper_Run_AU3Check=n
#AutoIt3Wrapper_Run_After=del /f /q "%scriptdir%\%scriptfile%_stripped.au3"
#AutoIt3Wrapper_EndIf
#EndRegion ; * * ** Directives created by AutoIt3Wrapper_GUI * * **
#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <_DLLInjection.au3>
#include <NamedPipes.au3>
Global $hPipe
Global Const $AKModule = @ScriptDir & "\Module\AKModule.dll"
#Region ### START Koda GUI section ### Form=
$Form1 = GUICreate("AK Private Server", 242, 127, 25, 25)
$chkFly = GUICtrlCreateCheckbox("Infinite Fly Hack", 8, 8, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkTele = GUICtrlCreateCheckbox("Teleport Farming", 8, 24, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkPortal = GUICtrlCreateCheckbox("Portal Interface", 8, 40, 97, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkFishLock = GUICtrlCreateCheckbox("Fishing Lock Hack", 128, 8, 113, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$chkReviveHack = GUICtrlCreateCheckbox("Full Health Revive", 128, 24, 113, 17)
GUICtrlSetState(-1, $GUI_DISABLE)
$LaunchAK = GUICtrlCreateButton("Start AuraKingdom", 8, 64, 227, 33)
GUICtrlCreateLabel("Created By: XKhen0017", 120, 104, 118, 17)
; * Context menus * ;
$hMenu = GUICtrlCreateContextMenu()
$hMenuItem = GUICtrlCreateMenuItem("Inject AKTrainer", $hMenu)
GUISetState(@SW_SHOW)
#EndRegion ### END Koda GUI section ###
While 1
$nMsg = GUIGetMsg()
Switch $nMsg
Case $GUI_EVENT_CLOSE
Exit
Case $chkFly
If GUICtrlRead($chkFly) == $GUI_CHECKED Then
SendRPC("FlyHack;1")
Else
SendRPC("FlyHack;0")
EndIf
Case $chkTele
If GUICtrlRead($chkTele) == $GUI_CHECKED Then
SendRPC("TeleFarm;1")
Else
SendRPC("TeleFarm;0")
EndIf
Case $chkFishLock
If GUICtrlRead($chkFishLock) == $GUI_CHECKED Then
SendRPC("Fishing;1")
Else
SendRPC("Fishing;0")
EndIf
Case $chkReviveHack
If GUICtrlRead($chkReviveHack) == $GUI_CHECKED Then
SendRPC("Revive;1")
Else
SendRPC("Revive;0")
EndIf
Case $chkPortal
If GUICtrlRead($chkPortal) == $GUI_CHECKED Then
SendRPC("PortalWnd;1")
Else
SendRPC("PortalWnd;0")
EndIf
Case $LaunchAK
LaunchAK()
GUICtrlSetState($LaunchAK, $GUI_DISABLE)
Case $hMenuItem
If ProcessExists("game.bin") Then
LaunchAK(True)
EndIf
EndSwitch
WEnd
Func LaunchAK($fInject = False)
If Not $fInject Then
$iPID = Run(@ScriptDir & "\game.bin EasyFun", @ScriptDir)
ProcessWait("game.bin")
Else
$iPID = ProcessExists("game.bin")
EndIf
$hPipe = _NamedPipes_CreateNamedPipe("\\.\pipe\AKModule-OUT-" & $iPID, 2, 2, 0, 1, 1, 0, 1)
_DLLInject($iPID, $AKModule)
If @error Then
MsgBox(64, "Error", "Please try launching the trainer again..")
Exit
EndIf
_NamedPipes_ConnectNamedPipe($hPipe)
GUICtrlSetState($chkFly, $GUI_ENABLE)
GUICtrlSetState($chkTele, $GUI_ENABLE)
GUICtrlSetState($chkFishLock, $GUI_ENABLE)
GUICtrlSetState($chkReviveHack, $GUI_ENABLE)
GUICtrlSetState($chkPortal, $GUI_ENABLE)
EndFunc ;==>LaunchAK
Func SendRPC($vBuffer, $fMulti = False)
Local $nBytes = 0, $GetPID
Local $tBuffer = DllStructCreate('wchar[4096]')
Local $pBuffer = DllStructGetPtr($tBuffer)
DllStructSetData($tBuffer, 1, $vBuffer)
_WinAPI_WriteFile($hPipe, $pBuffer, 4096, $nBytes)
EndFunc ;==>SendRPC
ken12 can u make hack manual cooking ?
05/07/2015, 23:24
#201
elite*gold: 0
Join Date: Apr 2011
Posts: 140
Received Thanks: 37
ken where is the old flyhack from your friend? it was working for AK-ES can u pass the link?
07/06/2015, 19:10
#202
elite*gold: 0
Join Date: Jun 2013
Posts: 11
Received Thanks: 0
i want make some like this but i confused...
what i need to understand before i make something this :'
i just was making movespeed hack by aob but still it's really take long time for just to find automatic.. the address to edit
and
how to make something like this(i mean the "dll" files to editing memory...) ?? what software i need to use for this ???
sorry :') for asking... if you dont mind :')
07/14/2015, 16:30
#203
elite*gold: 0
Join Date: Nov 2009
Posts: 118
Received Thanks: 31
When ever i open the trainer and start the game it beeps but when i check the hack it autoclose
How to fix help PLS
07/14/2015, 17:46
#204
elite*gold: 0
Join Date: Mar 2010
Posts: 360
Received Thanks: 132
last update: january 2015
....
07/19/2015, 22:32
#205
elite*gold: 0
Join Date: Dec 2013
Posts: 7
Received Thanks: 1
so i quited AK official server because of its awesomely long maintenance. and moved to private server, so i hoped this bot will be updated soon!
can't wait to use bots on AK private server, can't find it anywhere now tho.
07/23/2015, 09:26
#206
elite*gold: 0
Join Date: Jul 2015
Posts: 1
Received Thanks: 0
Is this discussion is still active ..?
If so I would like to ask
07/23/2015, 19:36
#207
elite*gold: 0
Join Date: Jul 2015
Posts: 3
Received Thanks: 0
you have posibility for creat hack for eden pls
07/27/2015, 03:42
#208
elite*gold: 0
Join Date: Jul 2015
Posts: 1
Received Thanks: 0
Dude it Doesn't work on me Help Me
:
Error
Please Try launching the trainer again..
07/30/2015, 21:48
#209
elite*gold: 0
Join Date: May 2015
Posts: 1
Received Thanks: 0
Quote:
Originally Posted by
ken12
Haha okie wait i'll reupload this time the whole trainer.
EDIT
new download link
please dont forget to install visual studio c++ redistribute 2013
link broken bro
08/03/2015, 08:10
#210
elite*gold: 0
Join Date: Apr 2012
Posts: 46
Received Thanks: 2
avast deleted the .exe because it detected as malware
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