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Future skill updates

Discussion on Future skill updates within the Archlord forum part of the MMORPGs category.

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Old   #1
 
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Future skill updates

ye ,well you can tell what you want search didnt help. i wonder where do ppl find info about what changes are ''going to be made'' to the classes in AL.


for e.g. some1 spread a rumor that antimagic will have a CHANCE to succeed... gay... thats like taking the only good mage skill and gimping it out.


so, any1 feed info/ sources/ links to this ? i am more intrested in current skill remake ,cuz no1 can translate heroic skills effects ^^ (its very unclear i mean)


go !
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Old 02/05/2011, 14:05   #2
 
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Quote:
Originally Posted by PJL View Post
ye ,well you can tell what you want search didnt help. i wonder where do ppl find info about what changes are ''going to be made'' to the classes in AL.


for e.g. some1 spread a rumor that antimagic will have a CHANCE to succeed... gay... thats like taking the only good mage skill and gimping it out.


so, any1 feed info/ sources/ links to this ? i am more intrested in current skill remake ,cuz no1 can translate heroic skills effects ^^ (its very unclear i mean)


go !

Yea very bad, it's like if Halt had a succes rate too... ah wait, nvm...

check this anyway
it's the only thing i know.
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Old 02/05/2011, 14:23   #3
 
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HEAVENS HELL SKILLS:

Hope it helped.
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Old 02/05/2011, 14:44   #4
 
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youtube for the win
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Old 02/05/2011, 21:19   #5






 
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Oo archlord is going to hell -.-
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Old 02/06/2011, 00:26   #6
 
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Hm Hom.
I like the new effekts like running around, remove armor or pull.
Also nice that mage and sorc are getting stuns.
I wonder if they will raise exp rate when they set the lvlcap to 120, cause atm it's hard enuff to grind to lv99 without serazaran pet.
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Old 02/06/2011, 10:58   #7
 
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1) thanks for the vids... too bad that stuff i already knew :P
2) lmao -> stfu sorcs can perma halt even with their darn 65% chance witout problems
3) i was kinda intrested in current skill remake like lmao showed for elfs... but only for humans/orcs xD
4) mage/ sorc are not getting stuns. that is some other effect that just got stars flyin above ur head (called disease if i remember right) besides, getting stun would be almost useless when lots of classes are immune to it.
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Old 02/07/2011, 17:20   #8
 
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Its not hard to get to 99 because of low XP, but because you lvl on lvl 90 mobs. New realm have 100+ LvL mobs..
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Old 02/07/2011, 19:47   #9
 
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Is there any pieces of information about the new realm parts? I found the rings and necks, but nothing about armor parts. It would be nice to know something.
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Old 02/07/2011, 22:01   #10
 
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link plz to new rings.
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Old 02/07/2011, 22:48   #11
 
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this means the nabs will have more pty buffs Oo
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Old 02/09/2011, 01:55   #12
 
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RINGS:




NECKS:



For people who dont understand Spanish

~~ RINGS ~~

Soul eater ring lvl 89
HP MP + 200, HP Recovery 80

Rapid Ring lvl 96
Damage +12, Movement speed +10, Dodge +12

Bell Rose Ring lvl 101
Attack speed 10, Attack rating +12, 5 chance on hit to stunt your target for 5 segs

Yalquinas Ring lvl 106
Def +20, Skill block +12, Reduce skill cast time 20 (WTF)

Centinel Ring lvl 111
Resistance +4 Block +12, All stats +20

Feather Reed Ring lvl 116
All Skills +1, Damage +16, Ignore defense +28

~~NECKLACE~~

Faridon Necklace lvl 92
Ignore Defense +8, Attack speed +8

Norgen Necklace lvl 98
All Stats +18, All elemental attacks +9, All elemental resistance +12

Shiring Walker Necklace lvl 104
10 XP, 10 chance when hit to convert 16 of damage taken into restored health, Attack speed +12

Wolwear Necklace lvl 110
Block +14, Movement Speed +12, 8 chance on hit to strike your target for 170 weapon damage

(ALL Things quoted from webzen forum)
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Old 02/09/2011, 05:25   #13
 
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Nothing rly to worry about ^^

Its not like our current ones will be totally worthless
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Old 02/09/2011, 07:43   #14
 
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and another BIG point is:

This uniqs can be refined

Greetz

Marf
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Old 02/11/2011, 04:21   #15
 
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110 neck ftw
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