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Archlord Project

Discussion on Archlord Project within the Archlord forum part of the MMORPGs category.

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Old   #1
 
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Archlord Project

Hi all I had a Idea about making a Program that will set the increment Key to set number/letter or combo however I have alot of programs and I have some Ideas on how to do it however I need help with this I would like a coder ( C++ or any other kind ).

Now with this project in mind it will set the Server code so that we can "change" the sent/reseved packets IE the Server thinks the packets sent are normal so we can do things but I want to keep it Free for all Not like some sites that Ask for a arm and a leg its just a Idea shoot it down if you like or help anything will do if you have played/used/helped make a Bot or have Ideas on things like the cool down hack/buy hack inc.

so please tell me what you think..
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Old 10/17/2007, 14:51   #2
 
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i think its a great idea but once u release it publicly it will be patched in a month or two, so if u can get this to work best bet is by request pm's, email etc. Im not a code but id love to learn a bit more about packet hacks

sam
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Old 10/17/2007, 14:58   #3
 
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the only thing is with a 3rd party program is that the server has a pixel detection to stop hacking. u would have to figure out the code and make the program to recode the packets in the orignal language, hince the reason that the client locks up when u try to send a packet using wpe or any other program. dont know if this helps any but i figured i would point it out
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Old 10/17/2007, 17:23   #4
 
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Thank you ALL yes this ALL helps every scrap of Info I can get my grubby little English hands on helps thanks guys I have downloaded some programs and hell I even blow the dust off my C++ for dummy's book ( lol ) and well if you cant beat them Hit them HARDER I say..
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Old 10/17/2007, 23:11   #5
 
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i reckon the best hack would be infinite potions, but that is once again server sided :P but if we could get that to work just move your sliders to the top and you could take on high lvl mobs easily
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Old 10/18/2007, 05:59   #6
 
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yes and NO you see the Damage you take will still stack IE if you have 480 HP and you are hit for 500 you would die because the hit points are less then the damage you took so I can see where you are going with it and it is something I am looking into ( just alot of code to go thru ).

But anyway thanks for your input Sam all is welcome...
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Old 10/18/2007, 08:41   #7
 
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lol anytime and i understand about the stacked damage, but it would also be nice to to have to constantly buy 99 pots for 6K each time lol 500 pots is about 30K which can quickly wittle your gold to nnothing if they arnt used properly :P but yeah i think this is a great idea but i agree that it will be alot of work, but atm there are no real hacks for archlord and it doesnt even hav a hacking prevention system lol
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Old 10/18/2007, 12:17   #8
 
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well I was contacted by a former Gm on Archlord today and he told me that they Do have a anti hack BUT its in the Packet's them self.

He also told me that the Game it's self uses and owns some of the Pay for Gold websites that they keep telling everyone NOT to use I also checked into this "GM" and he was in fact a Gm I cannot post he's name but he was a GM for the Beta.

so even thru it Don't have any Known Anti hack there are anti hack in the game sneaky Buggers.
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Old 10/18/2007, 22:44   #9
 
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ouch lol, i thought it would be kinda stupid not to have any anti hacking measures but i guess codemasters isnt that stupid :P
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Old 10/19/2007, 06:00   #10
 
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I was trying the cooldown packet editing method trying to edit the type of item i was selling to the merchant, i had x amount of 1 and x amount of wood staffs, I was trying to switch the packet from X to make the server think the wood staff was X lol, no success yet, but an idea
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Old 10/19/2007, 07:06   #11
 
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Good Idea I am working with Gems right now I found the code that is the Item with in the send data but I need to find the Server Data to confirm but this is what I do know

with in the Code string you will find that like normal its all in the Archlords format IE there server data also I think I mite have found the Server Key but it jumps from 1 of 5 different keys I will post a screeny of my findings also I found a cool down hack that DOES work But for reasons I will not post them on here I will just send the info via e-mail or Pm so if you need help just give me a scream..



Note the adler code !!!

also Note the screeny of this.....

[IMG]<img src="http://img143.imageshack.us/img143/2715/2007archzlibyj1.jpg" alt="Image Hosted by ImageShack.us"/><br/>Shot at 2007-10-18[/IMG]

its the zliby decoder ( I think )

and I have found the OEP code also

[IMG] [/IMG]

And to confirm it

[IMG]<img src="http://img143.imageshack.us/img143/9431/2007oepconfermmx8.jpg" alt="Image Hosted by ImageShack.us"/><br/>Shot at 2007-10-18[/IMG]

ADLER32 :: 0038EB18 :: 0078EB18
The reference is above.
BLOWFISH [sbox] :: 00477C28 :: 00877C28
Referenced at 004EFF60
Referenced at 004EFF67
CRC32 :: 0042F000 :: 0082F000
Referenced at 00786946
Referenced at 00786959
Referenced at 0078696C
Referenced at 0078697F
Referenced at 00786992
Referenced at 007869A5
Referenced at 007869B8
Referenced at 007869CB
Referenced at 007869EA
CRC32 :: 0044D678 :: 0084D678
Referenced at 007C0D16
Referenced at 007C0D2B
Referenced at 007C0D44
Referenced at 007C0D5D
Referenced at 007C0D76
Referenced at 007C0D8F
Referenced at 007C0DA8
Referenced at 007C0DC1
Referenced at 007C0DF0
CryptCreateHash [Import] :: 003DF030 :: 007DF030
Referenced (Hash: MD5) at 004E4CD9
Referenced (Hash: MD5) at 004E4D99
Referenced (Hash: MD5) at 004EF579
Referenced (Hash: MD5) at 004EF669
CryptDecrypt [Import] :: 003DF034 :: 007DF034
Referenced at 004E4E1B
Referenced at 004EF6CD
CryptDeriveKey [Import] :: 003DF028 :: 007DF028
Referenced (Data encryption: RC4) at 004E4D29
Referenced (Data encryption: RC4) at 004E4DE9
Referenced (Data encryption: RC4) at 004EF5B3
Referenced (Data encryption: RC4) at 004EF69F
CryptEncrypt [Import] :: 003DF020 :: 007DF020
Referenced at 004E4D60
Referenced at 004EF5E6
CryptHashData [Import] :: 003DF02C :: 007DF02C
Referenced at 004E4D0A
Referenced at 004E4DCA
Referenced at 004EF594
Referenced at 004EF680
PI fraction (NIMBUS / BLOWFISH) :: 00477BE0 :: 00877BE0
Referenced at 004EFF4E
RIJNDAEL [T1] :: 003F6870 :: 007F6870
Referenced at 004EDC25
Referenced at 004EDC64
Referenced at 004EDCA9
Referenced at 004EDCEF
Referenced at 004EDD35
Referenced at 004EDD6A
Referenced at 004EDDB7
Referenced at 004EDE01
Referenced at 004EDE3D
Referenced at 004EDE7F
Referenced at 004EDECC
Referenced at 004EDF13
Referenced at 004EDF59
Referenced at 004EDF8E
Referenced at 004EDFDB
Referenced at 004EE025
Referenced at 004EE06B
Referenced at 004EE0A0
Referenced at 004EE0ED
Referenced at 004EE137
Referenced at 004EE177
Referenced at 004EE1B2
Referenced at 004EE1FF
Referenced at 004EE249
Referenced at 004EE28F
Referenced at 004EE2C7
Referenced at 004EE30D
Referenced at 004EE35B
Referenced at 004EE3A1
Referenced at 004EE3D6
Referenced at 004EE429
Referenced at 004EE476
Referenced at 004EE4BF
Referenced at 004EE4F4
Referenced at 004EE544
Referenced at 004EE590
SEED :: 00476B30 :: 00876B30
Referenced at 004E9640
Referenced at 004E9682
Referenced at 004E96F5
Referenced at 004E9739
Referenced at 004E97A6
Referenced at 004E97DE
Referenced at 004E984D
Referenced at 004E9885
Referenced at 004E98F8
Referenced at 004E9930
Referenced at 004E99A1
Referenced at 004E99D9
Referenced at 004E9A4C
Referenced at 004E9A84
Referenced at 004E9AF5
Referenced at 004E9B2D
Referenced at 004E9BA3
Referenced at 004E9BDE
Referenced at 004E9C52
Referenced at 004E9C8D
Referenced at 004E9D03
Referenced at 004E9D3E
Referenced at 004E9DB2
Referenced at 004E9DED
Referenced at 004E9E5B
Referenced at 004E9E9C
Referenced at 004E9EFE
Referenced at 004E9F45
Referenced at 004E9FB9
Referenced at 004E9FF4
Referenced at 004EA056
Referenced at 004EA092
Referenced at 004EA131
Referenced at 004EA168
Referenced at 004EA19F
Referenced at 004EA240
Referenced at 004EA291
Referenced at 004EA2DA
Referenced at 004EA345
Referenced at 004EA396
Referenced at 004EA3DF
Referenced at 004EA44A
Referenced at 004EA49B
Referenced at 004EA4E4
Referenced at 004EA54F
Referenced at 004EA5A0
Referenced at 004EA5E9
Referenced at 004EA654
Referenced at 004EA6A5
Referenced at 004EA6EE
Referenced at 004EA759
Referenced at 004EA7AA
Referenced at 004EA7F3
Referenced at 004EA85E
Referenced at 004EA8AF
Referenced at 004EA8F8
Referenced at 004EA963
Referenced at 004EA9B4
Referenced at 004EA9FD
Referenced at 004EAA68
Referenced at 004EAAB9
Referenced at 004EAB02
Referenced at 004EAB6D
Referenced at 004EABBE
Referenced at 004EAC72
Referenced at 004EACC3
Referenced at 004EAD0C
Referenced at 004EAD77
Referenced at 004EADC8
Referenced at 004EAE11
Referenced at 004EAE7C
Referenced at 004EAECD
Referenced at 004EAF16
Referenced at 004EAF81
Referenced at 004EAFD2
Referenced at 004EB01B
Referenced at 004EB06F
Referenced at 004EB0AF
Referenced at 004EB0E9
Referenced at 004EB812
Referenced at 004EB849
Referenced at 004EB880
Referenced at 004EB921
Referenced at 004EB972
Referenced at 004EB9BB
Referenced at 004EBA26
Referenced at 004EBA77
Referenced at 004EBAC0
Referenced at 004EBB2B
Referenced at 004EBB7C
Referenced at 004EBBC5
Referenced at 004EBC30
Referenced at 004EBC81
Referenced at 004EBCCA
Referenced at 004EBD35
Referenced at 004EBD86
Referenced at 004EBDCF
Referenced at 004EBE3A
Referenced at 004EBE8B
Referenced at 004EBED4
Referenced at 004EBF3F
Referenced at 004EBF90
Referenced at 004EBFD9
Referenced at 004EC044
Referenced at 004EC095
Referenced at 004EC0DE
Referenced at 004EC149
Referenced at 004EC19A
Referenced at 004EC1E3
Referenced at 004EC24E
Referenced at 004EC29F
Referenced at 004EC2E8
Referenced at 004EC353
Referenced at 004EC3A4
Referenced at 004EC3ED
Referenced at 004EC458
Referenced at 004EC4A9
Referenced at 004EC4F2
Referenced at 004EC55D
Referenced at 004EC5AE
Referenced at 004EC5F7
Referenced at 004EC662
Referenced at 004EC6B3
Referenced at 004EC6FC
Referenced at 004EC74F
Referenced at 004EC78F
Referenced at 004EC7C9
ZLIB deflate [long] :: 00430BC0 :: 00830BC0
Referenced at 00793459
ZLIB deflate [long] :: 0044ED10 :: 0084ED10
Referenced at 007C7F15

And just a Paste of what I found also for all you disbelievers ....I am working my Butt off on this project so ANY input will be Welcomed...
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Old 10/19/2007, 07:27   #12
 
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GJ bro lol i wish i knew anything about coding i would happily help.
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Old 10/19/2007, 08:11   #13
 
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Good job bro

Good luck too !!! You're the only one who is able to make a very good hack ^^,
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Old 10/19/2007, 10:35   #14
 
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thank you all its not that hard but then again I have been using comps since the 386sx lol but this game has taken most of my time away from other projects I guess my halo 3 Trainer will have to wait but none the less there is more call for a Progy/hack for this game then halo 3 for now lol....
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Old 10/19/2007, 11:13   #15
 
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great work buddy, your doing a good job since atm there is next to no hacks for archlord, thanks for all your time n effort
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