Hi All,
I have also been playing with packet encryption/decryption. I think the server creates a session key (used to encrypt network traffic between the client and the server) and sends it to the game client on startup. I have seen bots (in Lineage II) that capture the session key and encrypt/decrypt network traffic to spoof the server. I'm sure this is how ACXO works.
Does anyone know of a good packet capture program with encryption/decryption capability? I am looking at Wireshark and Capsa, but I am still a noob with these tools. What I want to do is: 1) capture packets during the login process, 2) find the session key (Blowfish I think), 3) decrypt the payload of the tcp/ip packets, modify the skill packets (as Black does with WPE Pro), 4) encrypt the packets, and 5) send the modified packets to the server.
Any ideas?
Thanks!






