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[Project] Archlord Emulator
Discussion on [Project] Archlord Emulator within the Archlord forum part of the MMORPGs category.
07/28/2016, 13:44
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#1051
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elite*gold: 0
Join Date: Feb 2008
Posts: 12
Received Thanks: 1
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Go go go we are waiting
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07/28/2016, 15:43
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#1052
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elite*gold: 0
Join Date: Dec 2015
Posts: 56
Received Thanks: 24
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Quote:
Originally Posted by osiy1996
Hey guys.
I've been somewhat enjoying the game lately even though I'm just playing while I'm fixing stuff. It might be good enough to be worth opening a server. This time I'm planning to keep it rolling even if we have a rough start, technically.
However, there's a small(or big) issue. I've saved up enough money to rent a decent server for a month but I won't be able to keep it up without any support. The problem is that paypal doesn't work in my country. I've checked couple global services but they don't seem reliable nor easy to setup. So if you know of any reliable and easy to setup(like paypal) service, hit me up please.
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I've been working on this project for about 250 days now. Made a fair progress with the little resources I had but more importantly it was a great learning experience. I would like to keep working hard and create the best server I can. Though, I may have to stop in a month or two and focus on university as I've already lost a year due to this project, depending on how things go financially. Luckily, emulator has majority of the features in place and is likely to be completely playable by that time so even if I end up focusing on school, I'll keep the server online so long as it can sustain its expense.
I appreciate all the verbal support so far and would like to thank to everyone for sticking around, regardless of how things end up.
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This server should make enough to keep it going and make you some money if its playable. It may start slow though, justac did the first few weeks until people told their friends and it took off. My question is I wonder if people will come from justac for more content but lower xp. I think this is where you are so important to the success of the server. You have listened to the players already, that's great! If you make daily/weekend events the server should grow. I personally can't wait to play it.
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07/28/2016, 16:08
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#1053
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elite*gold: 0
Join Date: Jul 2008
Posts: 403
Received Thanks: 656
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Quote:
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Originally Posted by Ryis
This server should make enough to keep it going and make you some money if its playable. It may start slow though, justac did the first few weeks until people told their friends and it took off. My question is I wonder if people will come from justac for more content but lower xp. I think this is where you are so important to the success of the server. You have listened to the players already, that's great! If you make daily/weekend events the server should grow. I personally can't wait to play it.
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Honestly I would prefer for people who're playing on justac to stay there. Compared to justac, this server is at a very early stage but people often seem to not understand that and eventually get disappointed.
I would really appreciate if players had a mindset like "I know this server isn't great and has a lot of room to improve but still fun to play". Ofcourse, if it turns out to be so terrible that it's impossible to have fun then it deserves to die.
I'm working on a weekly pvp event which ideally will run on its own. I'll try to get it working by the time that I launch the server. It's very likely that I'll add more server-wide events in the future as well.
With the addition of this event I'm sure people will level their characters in no time to grab the rewards so hopefully leveling will be more attractive despite the rates. I'm also willing to add more events to encourage lower level players to put in the effort to level their characters.
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07/28/2016, 17:40
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#1054
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elite*gold: 0
Join Date: Jul 2009
Posts: 12
Received Thanks: 3
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@  , what about combined waepons? Can you change them like HH weapons? I mean refine possibility similar to HH, not HH stats. I think stats should be similar as in elite waepons.
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07/28/2016, 17:56
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#1055
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elite*gold: 0
Join Date: Jul 2008
Posts: 403
Received Thanks: 656
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Quote:
Originally Posted by Husarz
@  , what about combined waepons? Can you change them like HH weapons? I mean refine possibility similar to HH, not HH stats. I think stats should be similar as in elite waepons.
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Sure why not. However, I'm against the idea of changing item stats/recipes just for the sake of changing them. So if I ever rework them, it'll be accompanied by other reworks such as a rework of an unpopular but decent looking area.
I got my hands full at the moment so these are just ideas which I can't put into action anytime soon.
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07/28/2016, 18:06
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#1056
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elite*gold: 0
Join Date: Jul 2009
Posts: 12
Received Thanks: 3
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Quote:
Originally Posted by osiy1996
(...)So if I ever rework them, it'll be accompanied by other reworks such as a rework of an unpopular but decent looking area.
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Great, i think same. Refine should be hard and unpopular ^^
Combined waepons are useless now, but cannot be better than other waepons. Cuz everyone start use them, and all other waepons will be ****.
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07/28/2016, 18:08
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#1057
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elite*gold: 0
Join Date: Nov 2010
Posts: 21
Received Thanks: 2
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Would be nice if you could make a list again whats all working when server comes online and whats not working, so we know on what we can focus on ( may also helpfull for later bugreports).
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07/28/2016, 18:15
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#1058
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elite*gold: 0
Join Date: Jul 2008
Posts: 403
Received Thanks: 656
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Quote:
Originally Posted by Bersi1888
Would be nice if you could make a list again whats all working when server comes online and whats not working, so we know on what we can focus on ( may also helpfull for later bugreports).
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Sure, will do.
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07/28/2016, 19:35
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#1059
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elite*gold: 0
Join Date: Apr 2013
Posts: 24
Received Thanks: 8
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Just wanna mention that there should be no "op" weapons, just give the combined weapons different stats which can be used for different play styles. I dont have an exact idea about which stats but it should be possible to make more items playable at different character lvls.. just to have more options for different builds (not like just ac now where u need these new op Uniques to do anything).
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07/28/2016, 20:43
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#1060
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elite*gold: 0
Join Date: Jul 2009
Posts: 12
Received Thanks: 3
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In my opinion combined waepons should have same basic stats like other waepons + 1 extra stat (cast, cooldown, dmg, att rating etc.), never +1 learned skills.
Example:
Bi Tristan Sword (lvl53) should be better than Blood Scimitar (lvl47) but not better than Harshslaughter Sword (lvl55).
but, as @  said, meybe anytime soon.
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07/29/2016, 14:01
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#1061
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elite*gold: 50
Join Date: Dec 2007
Posts: 608
Received Thanks: 86
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Quote:
Originally Posted by osiy1996
Honestly I would prefer for people who're playing on justac to stay there. Compared to justac, this server is at a very early stage but people often seem to not understand that and eventually get disappointed.
I would really appreciate if players had a mindset like "I know this server isn't great and has a lot of room to improve but still fun to play". Ofcourse, if it turns out to be so terrible that it's impossible to have fun then it deserves to die.
I'm working on a weekly pvp event which ideally will run on its own. I'll try to get it working by the time that I launch the server. It's very likely that I'll add more server-wide events in the future as well.
With the addition of this event I'm sure people will level their characters in no time to grab the rewards so hopefully leveling will be more attractive despite the rates. I'm also willing to add more events to encourage lower level players to put in the effort to level their characters.
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never compare other servers with yours
btw. iam sure you server will be great! i played your last one and it was nice already! Sure bugs.. but iam sure you will handle them with time  keep it up! great work man!
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07/29/2016, 14:24
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#1062
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elite*gold: 0
Join Date: Jun 2016
Posts: 24
Received Thanks: 7
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looking forward to play!!
Can't w8 for this server to go live! I really love what you do for this game. I hope there will be no glitches bugs and less pay 2 win. Ill try to support you as much as i can if server runs smooth. I want to thank you again for all the work you do for this project and wish you the best! If you need any help im here to help
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07/29/2016, 14:54
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#1063
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elite*gold: 2
Join Date: Apr 2009
Posts: 206
Received Thanks: 53
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Quote:
Originally Posted by trollwalker
Can't w8 for this server to go live! I really love what you do for this game. I hope there will be no glitches bugs and less pay 2 win. Ill try to support you as much as i can if server runs smooth. I want to thank you again for all the work you do for this project and wish you the best! If you need any help im here to help 
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So True  100% what i would say
@  PLS allow Chrackters with 4 Letters  <3
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07/29/2016, 16:20
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#1064
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elite*gold: 0
Join Date: Jul 2008
Posts: 403
Received Thanks: 656
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Quote:
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Originally Posted by Fir3andIc3
never compare other servers with yours
btw. iam sure you server will be great! i played your last one and it was nice already! Sure bugs.. but iam sure you will handle them with time  keep it up! great work man!
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Quote:
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Originally Posted by trollwalker
Can't w8 for this server to go live! I really love what you do for this game. I hope there will be no glitches bugs and less pay 2 win. Ill try to support you as much as i can if server runs smooth. I want to thank you again for all the work you do for this project and wish you the best! If you need any help im here to help 
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Thanks. Appreciate the support
Quote:
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Originally Posted by LoLo90
@osiy1996 PLS allow Chrackters with 4 Letters <3
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Done
Also, here's a little preview of the weekly pvp event I've mentioned. I'll be making the finishing touches tomorrow so if you've got any suggestions about the format let me know
I'm running oracle, visual studio, servers, recording software and 3 clients so excuse the slow computer speed.
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07/29/2016, 17:32
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#1065
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elite*gold: 0
Join Date: Feb 2008
Posts: 12
Received Thanks: 1
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Can you start server for test and we see bugs and more only for weekends 30/31.07.16
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