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How to hack Archlords part 2

Discussion on How to hack Archlords part 2 within the Archlord forum part of the MMORPGs category.

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Old 01/04/2008, 22:56   #61
 
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Question

Im srr maybe a very noobisch question but i dont get the point of switching that skills. Can some1 plz tell me. Is it something like the damage of the skill that you have switched and the mana cost of the original skill or what is the point?
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Old 01/06/2008, 00:38   #62
 
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Thx Mal for this super Tutorial. It is simple, clear and really well explain. Do ya think you can help me out for the skill chaining with an ele ? I just cant make it to work. if anyone have tips or info to help me out plz feel free to post :P

Lergoloi : The point of switching skills is to have no cooldown on the second skill so u can cast it over and over without waiting for the cooldown.
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Old 01/06/2008, 02:40   #63
 
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when I return to the USA I will show you guys how to do it but for now I am in the UK dealing with a Death in my Family once I return I will post a Video tut and things like that..
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Old 01/06/2008, 10:18   #64
 
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Oh ty someguy666. Now i get it it is indeed a very good hack ty
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Old 01/06/2008, 13:21   #65
 
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Unhappy Chainattack? How to do it?

Hi Guys!

I tried to do the chain attack by using WPE Pro to manipulate the 64 byte Packs send by the Archlord client. I tried the following ways:

1. Aktivate "Halt"
2. Replace "Halt" with "Whirlpool"
3. Repleace "Whirlpool" with "Soul Chaos"

1. Ativate "Halt"
2. Replace "Halt" with "Whirlpool"
3. Replcae "Halt" with "Soul Chaos"

It doesn't work in both ways. After reading the posts in this thread again I understood why. At first I send Halt than WPE replaces Halt with Whirlpool and trys to send it. But befor the packet gets send away WPE modifies the just modified pack with the Soulchaos pack. It means i end up with only one attack.

Does anyone have a solution for this?

Greezz
deathkeeper
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Old 01/06/2008, 20:33   #66
 
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I do I will show you guys with a Video tut when I get back to the USA but for now all I can say is your on one way of doing it the other is by Change the Time the packets are sent/received by a few seconds you can do this Via WPE and all you need do is set up the filters for the 64 ( thats Not where the skill timing is at ) its in the 40 ( mage/wizard/ele) and in the 32 ( warrior/zurker ) you need to start there thats all I am going to say and remember I only Trow you the Bone you guys have to do what you can with it that way you all learn
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Old 01/06/2008, 21:24   #67
 
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Friends I wanted to know whether the Part 1 and Part 2 is whether audio or video, and tell me if video program in which it runs pra I see, thank = D
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Old 01/07/2008, 00:05   #68
 
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Quote:
Originally Posted by Deformed View Post
[Confirmed working]
ALL Three CLASSES ARE WORKING! GO AHEAD TRY IT!


its called Download TSCC Codec 1st 1
@mottajr Reading comes befor posting I can recomend the Video LAN Player. This player can play videos where other players woun't work anymore. You can find the player on the homepage of
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Old 01/07/2008, 01:05   #69
 
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Quote:
Originally Posted by Malivictus View Post
doing it the other is by Change the Time the packets are sent/received by a few seconds you can do this Via WPE and all you need do is set up the filters for the 64 ( thats Not where the skill timing is at ) its in the 40 ( mage/wizard/ele) and in the 32 ( warrior/zurker )
hmm I i think i figured out that the received packets that have something to do with the attacks are the 88 packs. What I dont know is how i can tell WPE to send packets delaied to the server. I am totaly stuck i don't know what to do. I think i have to wait for you to come back.
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Old 01/07/2008, 04:05   #70
 
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the 88 is a Server check to make sure that the packet you are trying to send is real and when your Clint rejects it the game will crash you do not send ANY packets you just mod the Packets that is sent to you and what you Send to them thats all you dont encode the packets or Decode them you let WPE do all the work anyway when I get back I will do a User TUT Video just on WPE for you all so you know what I am talking about
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Old 01/07/2008, 16:07   #71
 
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Hi there, im not new here, but silent a bit.
Since i track somoe of the WPE debate, i tried to figure out as many as i could.
Don't wanna talk much about that yet, but something i know for now, i want 2 let u know.

I had an attempt to the items section and even if i think u may know it already, i want to explain it a bit.
There's a paket sent by the client, which size is @ 48.


Now, as i played around with, here's what i noticed:
Code:
Parts marked with -- are checkmarks as i think, if u change them, nothing seems to appear, CN is the prozess-order u just sent with each action and goes up strictly, from 16-39 there is all item-data.
This item-data now is splitted again as u can see, each slot in ur inventory and inside all slots u may see in game must have such a unique id.
From the first to the forelast i just used my inventory and storage, the last one was the same item as above, but after i restart, just to see, if it's really only server-side.
Further, the ID part inside is as u may think the items id itself, which is even unique (damn), so what ever u want to do, u just do it to this item.
Lastly the PS i first thought where the localizable position of that item, if it changes only u just pull the item to another slot in the same window.
I.e. u opened ur inventory #3: if there's an item anywhere and u move it one slot to the left just these PS-id changes, u can try out urself, funny, if u try to change the ID-id (i moved a pot to another slot, while freezing the ID in exchange with a goldchest and whoops, my goldchest appeared just in that slot i wanted to put my pot).
If u just put the item into ur storage, first 8 digits, called SL so far, changes as to let the ur client know, it have been moved to another windowed instance now.

##. [COLOR="Red"]-- -- --[/COLOR] [COLOR="DeepSkyBlue"]CN[/COLOR] [COLOR="Red"]-- -- -- -- -- -- -- -- -- -- --[/COLOR] [COLOR="#760076"]16 17 18 19 20 21 22 23[/COLOR] [COLOR="#c700c7"]24 25 26 27 28 29 30 31[/COLOR] [COLOR="#970097"]32 33 34 35 36 37 38 39[/COLOR] [COLOR="Red"]-- -- -- -- -- -- -- -- --[/COLOR]
**.                                              SL SL SL SL SL SL SL SL ID ID ID ID ID ID ID ID PS PS PS PS PS PS PS PS
01. B1 30 00 0E 00 00 00 50 DC 95 DC D6 B9 E8 4C AE B4 92 0A F2 AF 22 93 4A BB FA 7E C0 2B 43 41 EB 9B EC 28 1B 90 E6 F1 96 17 EF 30 98 7A EC 67 BF <- potion moved
02. B1 30 00 0F 00 00 00 50 DC 95 DC D6 B9 E8 4C AE B4 92 0A F2 AF 22 93 4A BB FA 7E C0 2B 43 41 44 77 94 4F 63 CB 0F 86 96 17 EF 30 98 7A EC 67 BF <- potion moved back

03. B1 30 00 16 00 00 00 50 DC 95 DC D6 B9 E8 4C E5 00 8C C9 35 8C 32 F5 4A BB FA 7E C0 2B 43 41 54 C2 00 A0 5E 82 5D 47 96 17 EF 30 98 7A EC 67 BF <- potion moved to storage
04. B1 30 00 17 00 00 00 50 DC 95 DC D6 B9 E8 4C AE B4 92 0A F2 AF 22 93 4A BB FA 7E C0 2B 43 41 44 77 94 4F 63 CB 0F 86 96 17 EF 30 98 7A EC 67 BF <- potion moved back to same slot in inventory

05. B1 30 00 1A 00 00 00 50 DC 95 DC D6 B9 E8 4C AE B4 92 0A F2 AF 22 93 4A BB FA 7E C0 2B 43 41 77 E8 0E 17 20 03 CF 5E 96 17 EF 30 98 7A EC 67 BF <- potion moved now to another side in the inventory
06. B1 30 00 1B 00 00 00 50 DC 95 DC D6 B9 E8 4C AE B4 92 0A F2 AF 22 93 4A BB FA 7E C0 2B 43 41 1C 76 A7 54 66 B7 A2 7A 96 17 EF 30 98 7A EC 67 BF <- and back again to the old side, but first upper slot

11. B1 30 00 24 00 00 00 50 DC 95 DC D6 B9 E8 4C DF 37 8A 04 AB F8 DD EF 4A BB FA 7E C0 2B 43 41 EF C5 0A 55 C1 E1 43 9F 96 17 EF 30 98 7A EC 67 BF <- goldchest moved
12. B1 30 00 25 00 00 00 50 DC 95 DC D6 B9 E8 4C DF 37 8A 04 AB F8 DD EF 4A BB FA 7E C0 2B 43 41 9D 89 90 A5 A4 53 D9 E2 96 17 EF 30 98 7A EC 67 BF <- goldchest moved back

13. B1 30 00 26 00 00 00 50 DC 95 DC D6 B9 E8 4C E0 61 51 79 20 A2 80 15 4A BB FA 7E C0 2B 43 41 54 C2 00 A0 5E 82 5D 47 96 17 EF 30 98 7A EC 67 BF <- goldchest moved to storage (same slot as the potion)
14. B1 30 00 27 00 00 00 50 DC 95 DC D6 B9 E8 4C DF 37 8A 04 AB F8 DD EF 4A BB FA 7E C0 2B 43 41 9D 89 90 A5 A4 53 D9 E2 96 17 EF 30 98 7A EC 67 BF <- and back again to inventory with the goldchest
Humm, so far nothing really important i think, but i got another idea within, maybe all is server-side, maybe u can't just copy an item, so why not use the items, the server showed u, but which aren't urs?
Hopely, u don't think about scamming another ppl, which i never would tolerate, but keep in mind there are many npc, holding items for u to buy.
I think, each time u try to pick up an item out of his store, it becomes a new unique id...
so far, i have to get some part in my rl now

oh and my regards to those, who are on the small dark side of this allfukn life, regrets for those, just scamming and making profit; think twice, life isn't what it seems, money is just bullshit which i never eat but need; bcuz of u.
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Old 01/07/2008, 19:05   #72
 
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Thank you for Adding to the Site and this post please keep up your Good work I to have found the Item place within the Inventory but the Item it self still eludes me..However I shall not stop until I have crack it..I did find the Clients Hard Brakes points for th Stats and things like that But sadly you cannot change the amount or the Stat..I will show you how to do that with some tools later tomorrow ( as I am waiting at the air port waiting for my plane back to the USA )
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Old 01/08/2008, 01:39   #73
 
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Thumbs up

I've try similar messing around with items in hope i can do the pot trick. After some attempts i found out that my way(messing with 40-55 if my memory is right) was kinda working since when i was clicking to buy 1 pot to resell it, i was buying 99 pots, but when i tried to sell 1 pot...nothing happen ...the pot just stay there....and the slot packets that u just explained is really important for the selling trick. I hope this will inspire some of us and someone will make it work :P

Malivictus : I've read somewhere on this forum that u said it's working with 16-24 if i remember right....but my problem was that all 16-24 packets were identical. IF ANYONE NEVER SAID IT : THX FOR ALL YOUR GREAT WORK AND HELPS....I APPRECIATE TO FIND SOMEONE THAT SHARE KNOWLEDGE....KNOWLEDGE IS POWER



On this post, HassanGidelgan said :

Offset 32-39 seem to identify the item. Offset 40-47 the quantity. But the server doesnt accept it.

I guess he was right, but he was wrong when he say server doesnt accept it cause he accept it when i buy item....but not when i sell them LOL

Feel free to correct me if im wrong

Peace all
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Old 01/08/2008, 01:51   #74
 
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No no I ment the Arrows cheat but that has long been fixed I am in the middle of talking With a Friend who has a old and I meen Old Server I am going to see if I cannot Emu the Server that way I dont have to bother with Lag inc However I will let you know on that front..but your right guy your doing good just keep on trucking I am due to get my flight in 15 mins I will be landing in Salt Lake in 2 hours then give me another 3 to get home I will be on then..and I will give my help where I can..

Talk to you all soon..Bye..
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Old 01/08/2008, 10:04   #75
 
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I installed Arclord on another pc the other day, and I was getting bored cos the patches were taking forever so I ran the client.exe directly and it worked. Some things I lost from inventory etc... but does anyone think that theres a possibility that u could use an older exploit if you connected like this? Maybe you cant keep the items but you might be able to give them to a fully patched up buddy? Just an idea, i'm not clever enough for the nitty gritty stuff!
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