Well I tried sending private messages to lucifer^pdx and ploxasarus, but for some reason none of my PM's seem to be sending Anyway I can talk to either of you?
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Originally Posted by Blasphemy241
I tired altering the thunderstruck file, but have no clue what i am doing, so have no idea if it worked, I sort of just used your altered clam file as a template. How do you know what all the stuff in the file means, is there somewhere to learn that? Any tips are greatly appreciated :P
There is not a universal place to learn, its pretty much educated guesswork as to most of it.
Honestly archeage's gamefiles are a gigantic clusterfuck. XLGames really doesnt care about the US/Euro/Russian version's of the game, and you can tell.
Which is mostly why I quit the game. I might come back during evolution(im on one of those tiny servers) but maybe not.
There is not a universal place to learn, its pretty much educated guesswork as to most of it.
Some of the crydoc information give's you an idea for the lua and I've learned just guessing alot from material, prefab and model files.
But as said here below:
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Honestly archeage's gamefiles are a gigantic clusterfuck. XLGames really doesnt care about the US/Euro/Russian version's of the game, and you can tell.
The file's when you go through everything is just a mess of **** everywhere and alot of left over file's that they never considered to remove out of the client including default cryengine files that have no reason to be there ontop of just cluttered **** from them 'testing' things in the client.. Like, what development company leaves test files in the client..? Or even allows thing's like the console to be popped an even though you cannot do GM commands through it you can do local cvar commands.
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Well I tried using autodesk 3DS max to open the files, but that did not work, can either of you guys give me a heads up on what program i need to view and change these files? Thanks.
well I looked at what Lucifer changed in the mtl files and what he changed in the corresponding areas in the prefab folder xml files, then i did similar changes to the ndeco_quest_tree_thunder.mtl files and made similar changes in the doodadplants.xml file, only problem is, I have no way of finding a thunderstruck to tell if it worked or not! lol How did you find a black pearl to check if your change worked on that, I have not come across one of those yet either. However, the chest change works wonderfully and the clear water Also, I have Cryengine 3.6.4, you think that will work or that I need to get 2?
How did you find a black pearl to check if your change worked on that
I didn't. I just knew what I was looking at in the files, and how to modify them, and when I eventually found one(months later lol), I saw it worked. =p
thunderstrucks should be easier though. Just go look for farms where people are doing archeum trees.
Hey lucifer, for some reason i can get PM's, but it does not seem like anyone gets them when i send them. You think you could PM me an email or facebook ID or something and let me send you the changes i made and you look them over for me please?
Also, I have Cryengine 3.6.4, you think that will work or that I need to get 2?
You cannot use 3.6.4, it has to be 2.X.X ( can't remember off top of my head ) cause of the changes in the sdk over time and how it will not load some things. You'll have to do alot of renaming an hassle of **** to get it to properly load fully in latest SDK an it's easier to just get 2.X an load it right off with very little trouble.
you can add me on skype at live:ffycchi_1, I wont really help with anything to do with the mod per the main post, but if you want me to check something to possibly add to the mod, ill take a look.
Well I am trying to take your advice, but I cannot find a download for version 2 ANYWHERE! lol I'll keep trying though, thanks for the advice.
You think you could take a look at the edits i made and tell me if you think it will work Ploxasarus? Pretty please?
Well I cannot use the same tool as him for the thing's I'm doing, the compression size is different and it will break using my edited repacker source from lugia. But I can tell you that the source for v2 of the SDK is out there, just takes a bit of google leg work.
Well I cannot use the same tool as him for the thing's I'm doing, the compression size is different and it will break using my edited repacker source from lugia. But I can tell you that the source for v2 of the SDK is out there, just takes a bit of google leg work.
yeah I was in the middle of writing a new repacker that would work with all modifications before i quit the game.
Honestly the more I dug around and worked on the game the more i realized how little the developers truly care about the game, and lost a lot of heart in creating things...
add in one of my friends who actually was very helpful in the creation of this release, was banned for something completely unrelated and in any other game...wouldnt have been banned.
When you come across a black pearl you will see a beam coming out of the water, it will not be red, so you will notice the difference. Now there are very very few black pearls in the water and the respawn times are very long. So unless you are out in the ocean all the time, you may not come across one.
A thing to note, which is ******* me off from people - stop uprooting the pearls that do spawn.. They are the same as TST, they will either spawn and be proc'd or inbetween cycles they have a chance to proc.. I really wish people would stop uprooting them an think that doing so resets the timer/chance to proc/ect.. It doesn't work like that at all and it is ******* the cycles up when people do. I see it every morning on the server I play and its just stupid, absolutely stupid to do.
I was kinda of wondering if there was a chance when they changed from one to the other if there was a chance for them to go to black pearl. Its good to know they are like thunderstuck trees, that helps a lot.