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command console after patch

Discussion on command console after patch within the ARC Raiders forum part of the Popular Games category.

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Old   #1
 
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Exclamation command console after patch

Lads, its well known that embark just hotfixed the command console. Is it possible to use it on epic games or xbox app (re-purchasing a copy of the game) or is there another way to go around it? Cheers.

p.s. seeing through smokes was very fun, but it was short lived.
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Old 01/11/2026, 07:04   #2
 
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Epic games work the easiest with the console I know how to do it on Xbox but rather gate keep it.
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Old 01/11/2026, 12:53   #3

 
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Originally Posted by SlumpedRGB View Post
Epic games work the easiest with the console I know how to do it on Xbox but rather gate keep it.
There's no point in intervening if it's not to share the method with people on the forum.
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Old 01/12/2026, 06:29   #4
 
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Originally Posted by Laurent_ View Post
There's no point in intervening if it's not to share the method with people on the forum.
It's same as steam and any console command are flagged now, so yea whatever if he gatekeep it or not
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Old 01/13/2026, 19:10   #5
 
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Create a shortcut for the .exe, add this to the target after the quotes. I haven't used it but it should work with xbox and epic.

-newconsole -log -FORCELOGFLUSH LOG=ArcRaidersConsole.txt
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Old 01/14/2026, 02:07   #6
 
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Hey so the console command working for xbox?
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Old Yesterday, 19:13   #7
 
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Quote:
Originally Posted by PlutusReach View Post
Create a shortcut for the .exe, add this to the target after the quotes. I haven't used it but it should work with xbox and epic.

-newconsole -log -FORCELOGFLUSH LOG=ArcRaidersConsole.txt
hey the target field is greyed out
how to add the command line for xbox?
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Old Yesterday, 22:53   #8
 
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Anyone got a list of console commands we can use?
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Old Today, 07:06   #9
 
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Originally Posted by Glazey View Post
Anyone got a list of console commands we can use?
Console Graphics Commands:
r.antialiasingmethod 0 | r.tonemapper.sharpen 0 | r.Fog 0 | r.BloomQuality 0 | r.StaticMeshLODDistanceScale 0.25 | r.ShadowQuality 0 | r.MipMapLODBias 1 | r.viewdistancescale 0.2 | r.Upscale.Quality 0 | r.screenpercentage 85 | grass.densityScale 0 | grass.CullDistanceScale 0 | r.Water.SingleLayer 0 | r.VolumetricCloud 0 | foliage.LODDistanceScale 0.8 | r.Lumen.Diffuselndirect.Allow 0 | r.Lumen.Reflections.Allow 0 | r.DynamicGlobalIlluminationMethod 0 | r.Nanite.MaxPixelsPerEdge 4 | fx.MaxGPUParticlesPerEmitter 0 | r.Streaming.LimitPoolSizeToVRAM 200 | Foliage.cullall 0 | r.TextureStreaming 1 | net.AllowAsyncLoading | net.AllowClientLoadDynamicObjects | net.AllowPropertySkipping | p.ClothPhysics 0 | net.OptimizedRemapping | net.UseAdaptiveNetUpdateFrequency | r.GraniteSDK.MipBias 5 | r.SkeletalMeshLODBias 10000 | r.VolumetricFog 0


Fov Command:
fox 100


Reconnect Command:
reconnect
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Old Today, 18:06   #10
 
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Originally Posted by PlutusReach View Post
Console Graphics Commands:
r.antialiasingmethod 0 | r.tonemapper.sharpen 0 | r.Fog 0 | r.BloomQuality 0 | r.StaticMeshLODDistanceScale 0.25 | r.ShadowQuality 0 | r.MipMapLODBias 1 | r.viewdistancescale 0.2 | r.Upscale.Quality 0 | r.screenpercentage 85 | grass.densityScale 0 | grass.CullDistanceScale 0 | r.Water.SingleLayer 0 | r.VolumetricCloud 0 | foliage.LODDistanceScale 0.8 | r.Lumen.Diffuselndirect.Allow 0 | r.Lumen.Reflections.Allow 0 | r.DynamicGlobalIlluminationMethod 0 | r.Nanite.MaxPixelsPerEdge 4 | fx.MaxGPUParticlesPerEmitter 0 | r.Streaming.LimitPoolSizeToVRAM 200 | Foliage.cullall 0 | r.TextureStreaming 1 | net.AllowAsyncLoading | net.AllowClientLoadDynamicObjects | net.AllowPropertySkipping | p.ClothPhysics 0 | net.OptimizedRemapping | net.UseAdaptiveNetUpdateFrequency | r.GraniteSDK.MipBias 5 | r.SkeletalMeshLODBias 10000 | r.VolumetricFog 0


Fov Command:
fox 100


Reconnect Command:
reconnect
Work on steam version?
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