Question about a Map

09/06/2010 01:40 copz1337#1
What map ID can you pk in, not get pkp, not blink when you pk ppl in and rev ppl with pray? And if possible, can use rev here.
09/06/2010 01:48 kinshi88#2
Any.
09/06/2010 01:55 Arcо#3
This should help.
Code:
            MAP_NORMAL = 0x0000,
            MAP_PKFIELD = 0x0001,
            MAP_CHGMAP_DISABLE = 0x0002,
            MAP_RECORD_DISABLE = 0x0004,
            MAP_PK_DISABLE = 0x0008,
            MAP_BOOTH_ENABLE = 0x0010,
            MAP_TEAM_DISABLE = 0x0020,
            MAP_TELEPORT_DISABLE = 0x0040,
            MAP_SYN_MAP = 0x0080,
            MAP_PRISON_MAP = 0x0100,
            MAP_WING_DISABLE = 0x0200,
            MAP_FAMILY = 0x0400,
            MAP_MINEFIELD = 0x0800,
            MAP_PKGAME = 0x1000,
            MAP_NEVERWOUND = 0x2000,
            MAP_DEADISLAND = 0x4000;
09/06/2010 01:58 copz1337#4
Neither of the posts helped. I am not using a source btw I am using 5095 Bins so I just need the map ID which you can do/not do or get everything in my post.
09/06/2010 01:59 Arcо#5
I gave you the enum of the status types you can call for the maps when loading.

#EDIT
oh bins?
There should be something in the database.
Iunno cq_maps or something.
You can edit it with these.
Lemme put them in dec for you.
Code:
            MAP_NORMAL = 0,
            MAP_PKFIELD = 1,
            MAP_CHGMAP_DISABLE = 2,
            MAP_RECORD_DISABLE = 4,
            MAP_PK_DISABLE = 8,
            MAP_BOOTH_ENABLE = 16,
            MAP_TEAM_DISABLE = 32,
            MAP_TELEPORT_DISABLE = 64,
            MAP_SYN_MAP = 128,
            MAP_PRISON_MAP = 256,
            MAP_WING_DISABLE = 512,
            MAP_FAMILY = 1024,
            MAP_MINEFIELD = 2048,
            MAP_PKGAME = 4096,
            MAP_NEVERWOUND = 8192,
            MAP_DEADISLAND = 16384;
09/06/2010 14:40 ~Master#6
You have to change the map's type for any of the maps
Try to use 7 as a map type for any of them.
09/06/2010 17:22 Arcо#7
Quote:
Originally Posted by ~Master View Post
You have to change the map's type for any of the maps
Try to use 7 as a map type for any of them.
Afaik 7 isn't anything when it comes to map statuses.
09/06/2010 17:36 ~Master#8
Quote:
Originally Posted by .Arco View Post
Afaik 7 isn't anything when it comes to map statuses.
7 is used for tournament maps.
09/06/2010 17:43 Arcо#9
Actually
MAP_PKGAME = 4096,
That's used for PKTournaments.
09/06/2010 17:58 ~Master#10
He was asking about 5095 Binary server.
7 is used in that kind of sources.
09/06/2010 18:31 Kiyono#11
Quote:
Originally Posted by ~Master View Post
He was asking about 5095 Binary server.
7 is used in that kind of sources.
It's actually a 5066-5094 server (or at least some close to that) and it's not a source.
09/06/2010 19:06 ~Master#12
Quote:
Originally Posted by Kiyono View Post
It's actually a 5066-5094 server (or at least some close to that) and it's not a source.
What doesn't make it a source?
09/06/2010 20:11 _tao4229_#13
The fact that it doesn't have a source code? lol.
09/06/2010 20:32 ~Master#14
Alright.
09/06/2010 23:17 Arcо#15
Quote:
Originally Posted by ~Master View Post
He was asking about 5095 Binary server.
7 is used in that kind of sources.
A map status is a map status.
Like its also inside of the client, its not going to change because of the "source" used to hose the server.