GW2 client got a new update - April 21, 2014...UNF still fine? :)
You're right...not sure what happened yesterday but i tried 3 times and the FoV/Zoom and sprint (only tried those) wasn't working for me...but i tried again today after reading your post and as a matter of fact....is working xD sorry for that bad report :confused:Quote:
No, still works fine.
It doesn't matter if you run Unf before or after gw2 in terms of safe and only matters if there is a client update in-which you need to turn off Unf and wait for the client to fully update before running Unf again so it can grab the new addresses itself.Quote:
btw IF i forgot to turn the UNF before the client and I'm already playing IS SAFE to run it or its better shut off the client and run always the UNF before the gw2 client?! sometimes i forgot to turn it ON...and I always restart client to make sure i always run the UNF before the client but I was wondering about this...
Thanks for the explanation ;)Quote:
It doesn't matter if you run Unf before or after gw2 in terms of safe and only matters if there is a client update in-which you need to turn off Unf and wait for the client to fully update before running Unf again so it can grab the new addresses itself.
If you hit F9, wherever your cursor is, it will start clicking very fast. Helpful to open bags, consume luck, etc. Just remember to hit F9, then after the stack is finished, hit F9 again before moving your mouse!Quote:
What is this Auto clicker function?
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Plox could fix that by using GetAsyncKeyState instead of RegisterHotKey.
public static extern short GetAsyncKeyState;