[Release] - uNf Trainer

12/15/2012 08:25 Ploxasarus#1
Updated: 12/21/25 @ 10:15PM EST

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Download can be found: [Only registered and activated users can see links. Click Here To Register...]

Virus results can be found: [Only registered and activated users can see links. Click Here To Register...]


Hotkeys:

LShift = For fly hacking ( jump then hit/hold/tap/toggle LShift to go up/down ).


Help:

Not loading or saying connected but not working?

Try downloading the 64bit redistributable package [Only registered and activated users can see links. Click Here To Register...] and also make sure your .NET is updated by clicking [Only registered and activated users can see links. Click Here To Register...].

Do note this program is packed & obfuscated, some antivirus may need exceptions for it to work properly.

Please also make sure to run this program as Admin & that if your running windows 8 I cannot offer support but am aware that it does work for some windows 8 users without a problem.

If you are running windows 10/11 try setting it as admin, if needed put to compatibility mode with windows 7.

This does not work with ICM.

You cannot run Unf during a patch process with the client, you need to run it after the client has finished updating so it can re-gather the patterns and update itself.



Addon For Donators:

Unf Full

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What this does:

- Always daytime
- Anti AFK
- Mount Zoom
- Increases client view distance of the map ( see people/terrain/npcs/siege/walls/gates/harvest nodes sooner ).
- See objects ( gates/walls/harvest nodes ) through terrain ( with just names OR hp bars aswell - for WvW it displays siege through walls with hp ).
- See player names through terrain ( HP bar option toggle on/off, also shows through terrain ).
- See NPC names through terrain ( HP bar option toggle on/off, also shows through terrain ).
- Brighter names/hp bars to display better.
- Internal Map radar on your mini-map ( no overlay ). Yellow = Neutral / Red = Enemy / Green = Ally

- All done with memory editing, no direct-draw, no compatibility issues, works on every system except mac ( unless your using wine ).

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Contact information:

Discord Server: [Only registered and activated users can see links. Click Here To Register...]

Or message me [Only registered and activated users can see links. Click Here To Register...].

Updates are included to all users and it is a lifetime access donation.

When contacting me after donating please just simply paste the paypal information & choose a username/password for me to add & I'll link you after doing so the file url.

Full technical support offered for any problems/issues.

Most commonly asked question:
Q: How much do I donate for this?
A: Some donate 5$, others donate 10$, some have been so gracious as to give 50$ , do what you see fit, I'm not greedy & it helps to continue this project.
12/15/2012 08:33 Freezerburn#2
uNf has stopped working but the current coordinates values showed up.

EDIT: oh its on 64bit. my bad.
12/15/2012 08:36 Surf3rDud3#3
I have 64bit and its saying "uNf has stopped working"
12/15/2012 08:38 lokimus#4
Doesn't even do that for me. Just says connected then does nothing at all. No options work and no co-ords.
12/15/2012 08:54 kalle1970#5
works perfect thanks

win 7 64 bit
12/15/2012 09:00 Surf3rDud3#6
Quote:
Originally Posted by kalle1970 View Post
works perfect thanks

win 7 64 bit
Lucky. :P
12/15/2012 09:01 likewise8#7
Here is the error in full I receive when executing the program while the game is open:

roblem signature:
Problem Event Name: BEX
Application Name: uNf.exe
Application Version: 0.0.0.1
Application Timestamp: 50cc2219
Fault Module Name: StackHash_0a9e
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 00000000
Exception Offset: 015f5a48
Exception Code: c0000005
Exception Data: 00000008
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

I receive no error code if the game is closed and the program remains open/stable.
12/15/2012 09:17 Ploxasarus#8
Updated with FoV & small fix for people that had crash issues ( hopefully )

Added 32bit version, if you cannot run the first then try running the 32bit & if that does not work then please explain the error.

You need to run this with a CLEAN loaded client, no gzoom or other bullshit that will hijack my hooking & pointers.
12/15/2012 09:24 likewise8#9
The 32 bit version is causing the game to crash upon changing a zone or a multitude of actions (skills, movement occasionally).

For the few seconds the game remains open, the 32 bit is reporting 0.0 for current x,y,z and not updating at all.

I have ensured all attempts with both the 64 & 32 have been made clean with fresh starts of the game and no other programs - outside of natural windows applications.

The 64 bit is reporting current x,y,z right before it auto crashes.
12/15/2012 09:24 virq#10
I've got this error when i run the trainer while the game is open or i run the trainer then i run the game:

Problem Event Name: BEX
Application Name: uNf.exe
Application Version: 0.0.0.1
Application Timestamp: 50cc2219
Fault Module Name: StackHash_0a9e
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 00000000
Exception Offset: 0014eb6c
Exception Code: c0000005
Exception Data: 00000008
OS Version: 6.1.7601.2.1.0.256.1
Locale ID: 1045
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

Hope it helps.

<edit>: Error was before You updated the trainer. Didn't test new version yet.
<edit2>: With updated x64 version still got the erorr. This is what changed compared to first:

Application Timestamp: 50cc32b8
Exception Offset: 0027ef68

The x86 version crash the guild wars 2 client when i choose a character (while loading). Gw gave this error:

*--> Crash <--*
Exception: c0000005
Memory at address 0000045e could not be read
App: Gw2.exe
Pid: 3372
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 16293
When: 2012-12-15T08:35:41Z 2012-12-15T09:35:41+01:00
Uptime: 0 days 0:00:45
Flags: 0

*--> Game Context <--*
MapId: 21
Flags: 0x241
ElapsedTime: 00:00:01
12/15/2012 09:29 Ploxasarus#11
Already updated the original post, check & see and let me know, if the 64bit doesnt work use the 32bit, if that shit don't work then re-post your error code so i can debug.

It's 3am for me so doing the best I can to help you guys get it working so bare with me.
12/15/2012 09:38 likewise8#12
Np Plox & definitely appreciate the help.

Here's the error for the 64:

Problem signature:
Problem Event Name: BEX
Application Name: Unf.exe
Application Version: 0.0.0.1
Application Timestamp: 50cc32b8
Fault Module Name: StackHash_0a9e
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 00000000
Exception Offset: 13000000
Exception Code: c0000005
Exception Data: 00000008
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

Additionally, the 32 is still behaving as it was before: causes random game crash & is not updating the x,y,z

Here is gw2's crash report with the 32:

*--> Crash <--*
Exception: c0000005
Memory at address 0000000d could not be read
App: Gw2.exe
Pid: 3152
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 16293
When: 2012-12-15T08:37:40Z 2012-12-15T01:37:40-07:00
Uptime: 0 days 0:12:07
Flags: 0
12/15/2012 09:41 Ploxasarus#13
Is this on the newly updated one's or the old post? I just changed the 32bit build, slightly hard to test when I don't have a 32bit system :(
12/15/2012 09:44 likewise8#14
Yeah, I had re-downloaded them after you had made post #11. Sorry! Seems my desktop is an outlier having issues with the 64 bit. I'm not technically knowledgeable enough to have any idea why.
12/15/2012 09:53 virq#15
Its np we appreciate Your work. I just copy my errors here to help You fix :).

With x64 I've got same error like likewise8. Just "Exception Offset" changed to "0237f2bc".

And x86 gw error:

*--> Crash <--*
Exception: c0000005
Memory at address 0000000c could not be read
App: Gw2.exe
Pid: 4072
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 16293
When: 2012-12-15T08:52:20Z 2012-12-15T09:52:20+01:00
Uptime: 0 days 0:00:21
Flags: 0

Thanks.